Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

First was AA and now BD

KabulozoKabulozo Member RarePosts: 932

The next will be Bless which is just another faction based WoW clone.

During the OBT of Black Desert, most Koreans were able to reach level 50 in 24-48 hours and stoped playing without much to do after that, BD rapidly went down in the charts.

First was ArcheAge and now BD, the next failure will be Bless. I wonder how much time they need to realise that copying WoW features is what leading to those short MMO hype followed by oblivion.

http://news.mmosite.com/content/2014-12-25/content_deficient_black_desert_open_beta_leads_to_players_loss.shtml

You can't make a rush to cap WoW style MMO if you can't provide a vast end game content as WoW does. And for me I'm not interested in rushing to cap, but in the journey and the socialization in open world when it comes to sandbox.

I couldn't even find Black Desert on the gamenote ranks, in the list nothing really changed, Lineage 1 is in 4th position, the most popular MMO in Korea. WoW was in a high position when WoD launched, but after devastating the content, koreans left the game in droves, and WoW went back to 29th position.

http://www.gamenote.com/rank_ongame/index.php?search_mode=weekly

«134

Comments

  • TheGoblinKingTheGoblinKing Member UncommonPosts: 208
    BD is based on labour points and F2P. Its going to be as fail as AA.
  • bcbullybcbully Member EpicPosts: 11,838
    Originally posted by TheGoblinKing
    BD is based on labour points and F2P. Its going to be as fail as AA.

    Not if they don't sell the larbor points in a cash shop. I don't know enough about BD to say I'm with or against it, but trade energy systems are cool. AA should have never decided to monetize theirs though.

     

    edit - Level cap in a day sounds awesome btw. Isn't BD a pvp focused sandbox?

    "We see fundamentals and we ape in"
  • MavolenceMavolence Member UncommonPosts: 635
    Originally posted by TheGoblinKing
    BD is based on labour points and F2P. Its going to be as fail as AA.

    Are you serious!? BD also has Labor points? Unreal, screw that noise

  • GeezerGamerGeezerGamer Member EpicPosts: 8,855
    Originally posted by DMKano
    Originally posted by Mavolence
    Originally posted by TheGoblinKing
    BD is based on labour points and F2P. Its going to be as fail as AA.

    Are you serious!? BD also has Labor points? Unreal, screw that noise

    To each their own - I am a fan of point based crafting systems - prevents a single player flooding the market with 1000 swords in 1 day.

    Yes there are a billion other ways of limiting crafting without a point pool, but since the same point pool is tied into gathering as well - it as easy to keep track of and manage.

    I love how AA did it - especially the crazy amount of XP crafting gives.

     

    Unless it's monetized. 

    Just the idea that it's good to be kept at a disadvantage unless you spend real cash is utterly absurd.

  • TalulaRoseTalulaRose Member RarePosts: 1,247

    The real question is is the game run by the RNG mechanic in every facet of the game?

     

    If yes the cash shop p2w model will be close behind.

  • KabulozoKabulozo Member RarePosts: 932
    Originally posted by DMKano
    Originally posted by Prenho3

    The next will be Bless which is just another faction based WoW clone.

    During the OBT of Black Desert, most Koreans were able to reach level 50 in 24-48 hours and stoped playing without much to do after that, BD rapidly went down in the charts.

    First was ArcheAge and now BD, the next failure will be Bless. I wonder how much time they need to realise that copying WoW features is what leading to those short MMO hype followed by oblivion.

    http://news.mmosite.com/content/2014-12-25/content_deficient_black_desert_open_beta_leads_to_players_loss.shtml

    You can't make a rush to cap WoW style MMO if you can't provide a vast end game content as WoW does. And for me I'm not interested in rushing to cap, but in the journey and the socialization in open world when it comes to sandbox.

    I couldn't even find Black Desert on the gamenote ranks, in the list nothing really changed, Lineage 1 is in 4th position, the most popular MMO in Korea. WoW was in a high position when WoD launched, but after devastating the content, koreans left the game in droves, and WoW went back to 29th position.

    http://www.gamenote.com/rank_ongame/index.php?search_mode=weekly

     

    Black Desert and ArcheAge are not PVE focused games - they are primarily PvP games. Playing either game for PvE experience is sort of pointless, if you want PvE there are LOTs of existing PvE games to chose from.

    This is why quick leveling, do you can PvP at max level without grinding for months. 

    You do realize that Black Desert is not released in Korea yet - so you won't find it ranked.

    Also I don't see any point in comparing niche open world PvP games to PvE centric themeparks like WoW.

    Apples and Oranges - completely different playerbase targeted.

    Calling AA and BD "wow style MMOs" is hilarious as again they target a completely different player.

     

    Lineage 1 is a open world pvp game where you don't rush to cap in one day, and it also has a better pvp system than AA and BD that's why no  open world clan-based pvp game can dethrone L1.

  • PepeqPepeq Member UncommonPosts: 1,977

    Hey, lets start a new trend of making up games that haven't even become an itch in someones pants yet and predict it's future, that way we can all wallow in our disappointment of life in general even longer than we do now.  We're clearly not maximizing or disappointment factor if we don't go looking for it under every rock we can turn over.

     

    I for one don't care what anyone says about the game... I'm still going to play it.  It's going to be free to play after all.  There's no loss to try it.  Even if it only lasts 24 hours, it's still 24 hours... oh wait, that would be a positive.  Damn game, how dare they put out a free game and only give me 24 hours of content to consume!

     

    There, now we're all happy.

  • RaquisRaquis Member RarePosts: 1,029

    black desert looks better but its all cheap asien games.

    skyforge looks promising!

  • zzaxzzax Member UncommonPosts: 324
    Originally posted by DMKano

    Black Desert and ArcheAge are not PVE focused games - they are primarily PvP games. Playing either game for PvE experience is sort of pointless, if you want PvE there are LOTs of existing PvE games to chose from.

    Having no end-game content does not make it PvP game.

    PvP game is not some generic themepark crap *minus* raiding. It has to be built around PvP (ArcheAge and Black Desert arent). Playing either game for PvP experience is as much of pointless as playing them for PvE - they offer neither.

  • AlumicardAlumicard Member UncommonPosts: 388
    Doesn't BD have the whole build a city and then raid other cities thing as end game?
  • GeezerGamerGeezerGamer Member EpicPosts: 8,855
    Originally posted by Pepeq

    Hey, lets start a new trend of making up games that haven't even become an itch in someones pants yet and predict it's future, that way we can all wallow in our disappointment of life in general even longer than we do now.  We're clearly not maximizing or disappointment factor if we don't go looking for it under every rock we can turn over.

     

    I for one don't care what anyone says about the game... I'm still going to play it.  It's going to be free to play after all.  There's no loss to try it.  Even if it only lasts 24 hours, it's still 24 hours... oh wait, that would be a positive.  Damn game, how dare they put out a free game and only give me 24 hours of content to consume!

     

    There, now we're all happy.

    Telling game developers what's not acceptable before they develop a game is not wallowing in disappointment. Otherwise we can all bury our heads in the sand and have nothing to say when a game releases and it's crap.

     

  • KabulozoKabulozo Member RarePosts: 932
    I had great expectations about this game mainly after the suckness of AA but now it's over.
  • KabulozoKabulozo Member RarePosts: 932
    Originally posted by DMKano
    Originally posted by Prenho3
    Originally posted by DMKano
    Originally posted by Prenho3

    The next will be Bless which is just another faction based WoW clone.

    During the OBT of Black Desert, most Koreans were able to reach level 50 in 24-48 hours and stoped playing without much to do after that, BD rapidly went down in the charts.

    First was ArcheAge and now BD, the next failure will be Bless. I wonder how much time they need to realise that copying WoW features is what leading to those short MMO hype followed by oblivion.

    http://news.mmosite.com/content/2014-12-25/content_deficient_black_desert_open_beta_leads_to_players_loss.shtml

    You can't make a rush to cap WoW style MMO if you can't provide a vast end game content as WoW does. And for me I'm not interested in rushing to cap, but in the journey and the socialization in open world when it comes to sandbox.

    I couldn't even find Black Desert on the gamenote ranks, in the list nothing really changed, Lineage 1 is in 4th position, the most popular MMO in Korea. WoW was in a high position when WoD launched, but after devastating the content, koreans left the game in droves, and WoW went back to 29th position.

    http://www.gamenote.com/rank_ongame/index.php?search_mode=weekly

     

    Black Desert and ArcheAge are not PVE focused games - they are primarily PvP games. Playing either game for PvE experience is sort of pointless, if you want PvE there are LOTs of existing PvE games to chose from.

    This is why quick leveling, do you can PvP at max level without grinding for months. 

    You do realize that Black Desert is not released in Korea yet - so you won't find it ranked.

    Also I don't see any point in comparing niche open world PvP games to PvE centric themeparks like WoW.

    Apples and Oranges - completely different playerbase targeted.

    Calling AA and BD "wow style MMOs" is hilarious as again they target a completely different player.

     

    Lineage 1 is a open world pvp game where you don't rush to cap in one day, and it also has a better pvp system than AA and BD that's why no  open world clan-based pvp game can dethrone L1.

    Then go play L1 if you like it so much.

    I'll gladly level up to max in 1 day in BD and enjoy it, thanks.

    Not everyone wants to grind  endlessly to level up - at least not the western playerbase.

    You do know that L1 is not very popular outside of Korea?

     

    I don't know Korean which is sad, because nothing is better than L1 when it comes to open world pvp.

  • MavolenceMavolence Member UncommonPosts: 635
    Originally posted by DMKano
    Originally posted by Mavolence
    Originally posted by TheGoblinKing
    BD is based on labour points and F2P. Its going to be as fail as AA.

    Are you serious!? BD also has Labor points? Unreal, screw that noise

    To each their own - I am a fan of point based crafting systems - prevents a single player flooding the market with 1000 swords in 1 day.

    Yes there are a billion other ways of limiting crafting without a point pool, but since the same point pool is tied into gathering as well - it as easy to keep track of and manage.

    I love how AA did it - especially the crazy amount of XP crafting gives.

     

    We've been over this a thousand times dont really see a need to go over it again and start another 100 page thread on labor points. Screw AA

  • KabulozoKabulozo Member RarePosts: 932
    Originally posted by DMKano
    Originally posted by Prenho3
    I had great expectations about this game mainly after the suckness of AA but now it's over.

    How much playtime have you put into Black Desert?

    Aren't you dismissing it a bit prematurely?

     

    Every game I rushed to cap I didn't stay long, WoW I played for 3 weeks during WotLK, 4 days to get 80 and 2 weeks and few days pvping in arenas until a get bored and never came back. GW2 it took me 2 weeks, 4 days to 80, and the rest in RvR, got bored never came back.

    Due to my historic, the chances of the same happening in BD are very high.

    I played L1 for 7 years  until NA servers were shut down and L2 for 4 years(only stopped becaused they destroyed the open world pvp in post-GoD updates and also turned the game P2W).

  • masteribumasteribu Member UncommonPosts: 6
    Originally posted by Prenho3

    The next will be Bless which is just another faction based WoW clone.

    I wonder how much time they need to realise that copying WoW features 

    You can't make a rush to cap WoW style MMO if you can't provide a vast end game content as WoW does. 

    It seems to me that you're obsessed with WoW's original features that you see them in any MMORPG. Obviously every developer tries to copy WoW in 2014. You make me laugh boy.

    I thought your kind was already ancient but it seems relics like you still surface with comments once in a while. 

  • negativf4kknegativf4kk Member UncommonPosts: 381
    Originally posted by Raquis

    black desert looks better but its all cheap asien games.

    skyforge looks promising!

    Skyforge is money grab. Designed with only $$$$$$ in mind. Also its PvE game, with laughable pvp mechanics.]

    Though BD got OP its works diffrent to OP in AA, and its PvP centric game. 

    So like it was already said, apples and oranges. 

    <a href="http://www.danasoft.com"><img src="http://www.danasoft.com/sig/499105419258.jpg"; border="0"></a><div style="font-family:arial,sans-serif;font-size:11px;"><p>Sign by Danasoft - <a href="http://www.danasoft.com">For Backgrounds and Layouts</a></p></div>

  • XiaokiXiaoki Member EpicPosts: 3,848

    Lots of MMOs have greatly increased experience gains in the betas for testing purposes.


    But, thats not really important. I guess some people are forgetting that BD has no level cap. Yeah, infinite levels.


    Also, heard that the experience needed for level 51 is more than levels 1 through 50 combined. And that getting to level 70, where you'd be ready for the end game, would take months.


    Also, seems like people just didnt jump to conclusions they jumped over them.

  • KyleranKyleran Member LegendaryPosts: 43,498

    My greater concern is will BD be able to do a better job controlling hackers, botters and other cheaters better than XLGames did with AA.

    History of Korean made MMORPG's doesn't point to it.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • MavolenceMavolence Member UncommonPosts: 635
    Originally posted by DMKano
    Originally posted by Mavolence
    Originally posted by DMKano
    Originally posted by Mavolence
    Originally posted by TheGoblinKing
    BD is based on labour points and F2P. Its going to be as fail as AA.

    Are you serious!? BD also has Labor points? Unreal, screw that noise

    To each their own - I am a fan of point based crafting systems - prevents a single player flooding the market with 1000 swords in 1 day.

    Yes there are a billion other ways of limiting crafting without a point pool, but since the same point pool is tied into gathering as well - it as easy to keep track of and manage.

    I love how AA did it - especially the crazy amount of XP crafting gives.

     

    We've been over this a thousand times dont really see a need to go over it again and start another 100 page thread on labor points. Screw AA

    We don't even know the details on "stamina system" in BD as it's not finalized yet.

    The first iteration of cash shop for Black Desert is out in Korea - there are appearance items, rename and character change look items, some expand storage space options and boost XP potions.

    Nothing on stamina pots yet.

    As long as they don't make it "bound on account" - I have no issues with crafting pool potions 

    If they do bound on account and only way to get it via spending real cash - no thanks

     

    All of that sounds awful. I guess BD is off my list now.

  • GeezerGamerGeezerGamer Member EpicPosts: 8,855
    Originally posted by DMKano
    Originally posted by Mavolence
    Originally posted by DMKano
    Originally posted by Mavolence
    Originally posted by TheGoblinKing
    BD is based on labour points and F2P. Its going to be as fail as AA.

    Are you serious!? BD also has Labor points? Unreal, screw that noise

    To each their own - I am a fan of point based crafting systems - prevents a single player flooding the market with 1000 swords in 1 day.

    Yes there are a billion other ways of limiting crafting without a point pool, but since the same point pool is tied into gathering as well - it as easy to keep track of and manage.

    I love how AA did it - especially the crazy amount of XP crafting gives.

     

    We've been over this a thousand times dont really see a need to go over it again and start another 100 page thread on labor points. Screw AA

    We don't even know the details on "stamina system" in BD as it's not finalized yet.

    The first iteration of cash shop for Black Desert is out in Korea - there are appearance items, rename and character change look items, some expand storage space options and boost XP potions.

    Nothing on stamina pots yet.

    As long as they don't make it "bound on account" - I have no issues with crafting pool potions 

    If they do bound on account and only way to get it via spending real cash - no thanks

     

    Non account or character bound cash shop items is almost guaranteed to be P2W or at least make the idea of a player economy an illusion. It's a huge problem.

    Reselling of cash shop items creates completion with the publisher who has to figure out how to keep 1 player buying the items to resell, while being competitive enough so the next player will want to make a decision to buy from the 1st player or buy from the cash shop. The difference for the publisher is they get 2 sales instead of one. But at the same time, they have to make sure the 1st player also makes a bit of money in return. So it's profitable but cannot corner a market.

     

    To say nothing of the flood of money coming in from Whales in what should be a player driven economy.

  • TheGoblinKingTheGoblinKing Member UncommonPosts: 208
    Originally posted by Kyleran

    My greater concern is will BD be able to do a better job controlling hackers, botters and other cheaters better than XLGames did with AA.

    History of Korean made MMORPG's doesn't point to it.

     

    Its made by the same guys that made AA so theres your answer on that.

     

     

  • MavolenceMavolence Member UncommonPosts: 635
    Originally posted by TheGoblinKing
    Originally posted by Kyleran

    My greater concern is will BD be able to do a better job controlling hackers, botters and other cheaters better than XLGames did with AA.

    History of Korean made MMORPG's doesn't point to it.

     

    Its made by the same guys that made AA so theres your answer on that.

     

     

    No its not. XL games made AA and Pearl Abyss made BD. If you mean the same developers are on both teams that hardly matters just look at WoW and Firefall as an example of that utter fail. Or jake song with Lineage and AA lol.

  • TheGoblinKingTheGoblinKing Member UncommonPosts: 208
    Originally posted by Mavolence
    Originally posted by TheGoblinKing
    Originally posted by Kyleran

    My greater concern is will BD be able to do a better job controlling hackers, botters and other cheaters better than XLGames did with AA.

    History of Korean made MMORPG's doesn't point to it.

     

    Its made by the same guys that made AA so theres your answer on that.

     

     

    No its not. XL games made AA and Pearl Abyss made BD. If you mean the same developers are on both teams that hardly matters just look at WoW and Firefall as an example of that utter fail. Or jake song with Lineage and AA lol.

    Its not just coincidence its a copy and paste of the labour free to play system from AA.

     

    Alot of the same people are making this game, and if thats any indication, their programming is absolute garbage.

  • SomeOldBlokeSomeOldBloke Member UncommonPosts: 2,167
    Originally posted by DMKano
    Originally posted by Prenho3
    Originally posted by DMKano
    Originally posted by Prenho3

    The next will be Bless which is just another faction based WoW clone.

    During the OBT of Black Desert, most Koreans were able to reach level 50 in 24-48 hours and stoped playing without much to do after that, BD rapidly went down in the charts.

    First was ArcheAge and now BD, the next failure will be Bless. I wonder how much time they need to realise that copying WoW features is what leading to those short MMO hype followed by oblivion.

    http://news.mmosite.com/content/2014-12-25/content_deficient_black_desert_open_beta_leads_to_players_loss.shtml

    You can't make a rush to cap WoW style MMO if you can't provide a vast end game content as WoW does. And for me I'm not interested in rushing to cap, but in the journey and the socialization in open world when it comes to sandbox.

    I couldn't even find Black Desert on the gamenote ranks, in the list nothing really changed, Lineage 1 is in 4th position, the most popular MMO in Korea. WoW was in a high position when WoD launched, but after devastating the content, koreans left the game in droves, and WoW went back to 29th position.

    http://www.gamenote.com/rank_ongame/index.php?search_mode=weekly

     

    Black Desert and ArcheAge are not PVE focused games - they are primarily PvP games. Playing either game for PvE experience is sort of pointless, if you want PvE there are LOTs of existing PvE games to chose from.

    This is why quick leveling, do you can PvP at max level without grinding for months. 

    You do realize that Black Desert is not released in Korea yet - so you won't find it ranked.

    Also I don't see any point in comparing niche open world PvP games to PvE centric themeparks like WoW.

    Apples and Oranges - completely different playerbase targeted.

    Calling AA and BD "wow style MMOs" is hilarious as again they target a completely different player.

     

    Lineage 1 is a open world pvp game where you don't rush to cap in one day, and it also has a better pvp system than AA and BD that's why no  open world clan-based pvp game can dethrone L1.

    Then go play L1 if you like it so much.

    I'll gladly level up to max in 1 day in BD and enjoy it, thanks.

    Not everyone wants to grind  endlessly to level up - at least not the western playerbase.

    You do know that L1 is not very popular outside of Korea?

     

    if it only takes a day to level why have leveling. just play the game fully from the start. you can learn your class as you go.

Sign In or Register to comment.