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[General Article] World of Warcraft: Warlords of Draenor Review in Progress #3 - The End Game

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Comments

  • simsalabim77simsalabim77 Member RarePosts: 1,607
    Originally posted by Bladestrom

    Theres Grindy, then there is the new 'regrindy' model, you know, gear is a race, rewards from grinds are not special, they are just another step in the oh so fast  get-an-upgrade-almost -every-other-day-to-keep-you-hooked model.

    The original grind was do something for months and get a reward that was amazing because you know it wasn't going to get replaced for a long time, which ofc does not work in the get-an-upgrade-almost -every-other-day-to-keep-you-hooked model as you fall behind the gear score race.

     

    What difference does the pacing of progression make? You get a super-awesome reward in 30 days. You get several awesome upgrades in 30 days. You're still grinding.

  • DimTheDungeonMasterDimTheDungeonMaster Member UncommonPosts: 21

    Replace "grind" with "play" and you have a game.

    Don't really know what you expect from a game with a focus of abilities and combat, to get rewarded for doing things that involve said combat.

    Resources are a new non-combat focus, along with many other items that may or may not directly involve combat.

    World of Warcraft's itemization is unparalled to any other game.

    New updates and raids do add context, and the game has only been out 3 weeks. We expect a new lord of the rings epic level story that continues on forever and ever, and although thats the most difficult thing ever to create, we do get it for the most part. We get miniupdates, we get raids and new zones...WotlK and BC had some of the most epic raids and story ever in gaming.

    There's only one direction in time to travel in game with your mmo characters: good ole fashioned forward, which means higher levels or "endgame" or whatever you want to call it.

    My suggestion: play another game to balance out your WoW time, that maybe involves more story and player conversation/emotion...maybe the new Dragon Age here and there.

     
     
     
     
  • 15henryb15henryb Member Posts: 2
    At this point 10 years on I don't really look at WoW for innovation. When I bought Warlords I wanted to do what I had done in the past in slightly different ways with new people in new places. For this I definitely got what I wanted and will continue to for a good while to come. I don't really see any point in trying to defend WoW for not being innovative anymore because it isn't and it isn't trying to be. It most certainly didn't get worse as it is the same thing with better everything. like Dim said there is only one way to go and that is "ole fashioned forward."
  • Spankster77Spankster77 Member UncommonPosts: 487

    As an 8+ year WoW vet and someone that was largely disappointed with both Cata and MoP, I have to say the WoD is the best expansion since wrath, possibly even TBC.  I personally found the WoD leveling quest line to be really good, probably the best ever in WoW.  Heroic dungeons are fun and just challenging enough.  With the wrong group you are doomed but with a competent group they are enjoying. 

     

    All MMOs have grind, WoW does a better job than most at disguising that grind.  I played Archeage and farmed a few weapons in hasla, give me dungeons/raids anyday over that mess. 

     

    I play WoW for the PvP and the raiding but there is also garrison development, achievements, pet collection, mount collection, scenarios, and challenge modes.  I honestly have to say if you can't find something in WoW to do, you are no longer interested in playing MMOs.

     
  • ButeoRegalisButeoRegalis Member UncommonPosts: 594
    Originally posted by Spankster77

    ... but there is also garrison development, achievements, pet collection, mount collection, scenarios, and challenge modes.  I honestly have to say if you can't find something in WoW to do, you are no longer interested in playing MMOs.

    Just to point out, almost all the activities you list are single player interests. If that's all that keeps YOU playing, maybe you are no longer interested in playing M(assively) M(ultiplayer) O(nline) (Roleplaying Game)s.

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  • Spankster77Spankster77 Member UncommonPosts: 487
    Originally posted by ButeoRegalis
    Originally posted by Spankster77

    ... but there is also garrison development, achievements, pet collection, mount collection, scenarios, and challenge modes.  I honestly have to say if you can't find something in WoW to do, you are no longer interested in playing MMOs.

    Just to point out, almost all the activities you list are single player interests. If that's all that keeps YOU playing, maybe you are no longer interested in playing M(assively) M(ultiplayer) O(nline) (Roleplaying Game)s.

    Did you actually read my post?  I said "I play for the PvP and raids...", both of which require team interaction.  The point of my post was that even if you aren't into the more team oriented aspects of WoW, there is still plenty to do.

  • ButeoRegalisButeoRegalis Member UncommonPosts: 594
    Originally posted by Spankster77
    Originally posted by ButeoRegalis
    Originally posted by Spankster77

    ... but there is also garrison development, achievements, pet collection, mount collection, scenarios, and challenge modes.  I honestly have to say if you can't find something in WoW to do, you are no longer interested in playing MMOs.

    Just to point out, almost all the activities you list are single player interests. If that's all that keeps YOU playing, maybe you are no longer interested in playing M(assively) M(ultiplayer) O(nline) (Roleplaying Game)s.

    Did you actually read my post?  I said "I play for the PvP and raids...", both of which require team interaction.  The point of my post was that even if you aren't into the more team oriented aspects of WoW, there is still plenty to do.

    Yes, I read it, which is why I replied. :) But I see I drew attention to the wrong part of my sentence by capitalizing "YOU".

    Listing a bunch of single player activities as reason to play an MMO is just... missing the point of the genre. If the things you listed is all that keeps you in WoW, maybe you should go check out Sims 4, or maybe SWTOR, which everyone claimed was like WoW for single players.

    image

  • UproarUproar Member UncommonPosts: 521
    Originally posted by Horusra
    I have yet to find any game without grind. One way or another their is only so much new that can exist. It is finding a grind you like.

     

    Should have played pre-CU SWG.  Rarely ever felt like grinding.  Plenty of social things to do.  Could have used more, but worlds above any other game in that light.

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  • AlbatroesAlbatroes Member LegendaryPosts: 7,286
    Grind is so bad because you have to do it over and over as different characters/classes unless you're satisfied playing 1-2 of them seriously. After I got 6 characters to 100 and did dailies on each one of them while trying to keep up my garrison on each one of them, it was less fun and more of a chore. Sure I could just not do it on some of them, but honestly garrisons are too beneficial not to do the stuff. Anyway, everyone has their own ways of playing, and if they are having fun that's cool. Sadly, this expansion hasn't given me the longevity I had wanted. It will be interesting to see how well this does after 2-3 months while I watch from the side lines.
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