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No this is not a joke/troll thread. I wanted to address an issue I thought was relevant but ignored in favor of flashier issues in the sandbox thread. I see the question of 'pickiness' as coming down to this: MMOs are inherently group entertainment and it requires a group of people to be enthusiastic about an MMO's design to finance an MMO's creation and survival. AAA studios aren't directly tied to player demand, nor are their design choices directly influenceable by players, but still those studios only make what they think will sell well. As a player in an audience segment which is not central to AAA research and marketing interests, aka a "niche", it is very frustrating to see game after game come out for other people's taste (probably bad taste in your opinion). and none for yours. Worse, if a game tangentially supports your interests at first, it will most likely develop away from them due to a lack of players similar to you voting with their wallets and in player surveys.
The problem of being a marginalized audience is much clearer in indie game development projects and kickstarter projects. When it comes to any kind of indie creative endeavor it is nearly impossible to get 3 people to agree on what kind of game they want to make, much less the larger group needed to create an MMO. When no one agrees on what they want, the community's development resources get split a million different way and few playable games ever emerge from the chaos. And this is not a fixable problem - you can't change what one person likes, nor force any group to agree more about what they like. You cannot make a human less picky, thus the futility of the original question. So, my conclusion: if you want to know why we can't have nice things, the answer is human nature.
Please agree, disagree and explain why, or propose a solution. How would you go about getting enough people to agree about an MMO design to get that MMO produced, assuming that the design is less than 85% similar to any currently successful MMO (i.e. its not a clone of anything).