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WoW surpasses 10 million subs.

LazzaroLazzaro Member UncommonPosts: 548


Over 10 million subscribers are fighting against the Iron Horde with the launch of World of Warcraft: Warlords of Draenor, the fifth expansion to the world’s #1 subscription-based massively multiplayer online role-playing game. Blizzard Entertainment today announced that as of the first 24 hours of the expansion’s availability, more than 3.3 million copies had sold-through† and the game’s global subscriber base had passed 10 million, with growth across all major regions.

The release last week in North America, Latin America, Europe, Australia, New Zealand, and Southeast Asia brought some technical and demand-related issues that made the first few days especially challenging for many players. To address the issues, Blizzard worked around the clock to roll out a series of updates and increase realm capacity across the board, and performance has remained solid since then. The expansion launched today (November 20 local time) in South Korea, mainland China, Taiwan, Hong Kong, and Macau.

“We’re thrilled that so many players jumped in to play Warlords of Draenor on day one and are having a great time with the new content,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We poured a lot of hard work and passion into this expansion, and we appreciate all the kind words from players and the overwhelming support they continue to show for World of Warcraft.”


http://theslanted.com/2014/11/17653/wow-boasts-10-million-subscribers-following-warlords-draenor-launch/

10 years later and still kicking ass.

Comments

  • sportsfansportsfan Member Posts: 431
    Originally posted by Lazzaro

     


    Over 10 million subscribers are fighting against the Iron Horde with the launch of World of Warcraft: Warlords of Draenor, the fifth expansion to the world’s #1 subscription-based massively multiplayer online role-playing game. Blizzard Entertainment today announced that as of the first 24 hours of the expansion’s availability, more than 3.3 million copies had sold-through† and the game’s global subscriber base had passed 10 million, with growth across all major regions.

     

    The release last week in North America, Latin America, Europe, Australia, New Zealand, and Southeast Asia brought some technical and demand-related issues that made the first few days especially challenging for many players. To address the issues, Blizzard worked around the clock to roll out a series of updates and increase realm capacity across the board, and performance has remained solid since then. The expansion launched today (November 20 local time) in South Korea, mainland China, Taiwan, Hong Kong, and Macau.

    “We’re thrilled that so many players jumped in to play Warlords of Draenor on day one and are having a great time with the new content,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We poured a lot of hard work and passion into this expansion, and we appreciate all the kind words from players and the overwhelming support they continue to show for World of Warcraft.”


    Well it is better to talk about revenue coupled to that figure really.

    WOW gathered over 1 billion dollars each year since 2006. Even last year it managed to hold to 1.04 billion world wide (China included).

    Think about that first before believing something "better" will come out soonTM.

    The resources these guys at Irvine have gathered are simply stellar and ... it shows in every inch of the WOD content and open world.

    http://theslanted.com/2014/11/17653/wow-boasts-10-million-subscribers-following-warlords-draenor-launch/

    10 years later and still kicking ass.

     

  • KyleranKyleran Member LegendaryPosts: 43,498
    2 other threads, check before posting

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  • LazzaroLazzaro Member UncommonPosts: 548


    Originally posted by Kyleran
    2 other threads, check before posting

    Not in general discussion.

  • VarossVaross Moderator UncommonPosts: 11,414
    There are already threads for this in more appropriate forums.  Locking this one.
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