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As I was suspecting, there was article not too long ago on Blizzards intention to deliver expansions at a faster pace, so it doesn't occur the same mistake they've done few times now and losing big chunk of subs in the process.
Lead Game Designer Ion said that the team is pushing to increase the pace of expansion development: "Our goal is certainly to release expansions a little faster than we have been... we've increased the size of our team, and we feel like we're in a place where we should be able to move faster than before."
So, this means only one thing and one thing only. You'll be receiving new expansion every year or so and paying that $50 much more often than before for new content. So, in your opinion is this a wise/good strategy by Blizzard or not?
How will this affect your decision with getting involved with WOW:WoD, especially those who have been more patient and undecided. World of Warcraft was already the most expensive MMO, employing B2P, P2P+Cash Shop+Fees for services, now it will be the only MMORPG charging $50 every year or so for new expansions (content/raids)
Personally, if I was a WOW player, already decided to spend $31 CAD to enjoy the game for the first 4 months if I was already getting "milked" might as well get milked to the limit so I keep playing the game consistently, but to lure the lost subs as well as the new market, I believe reducing the cost of the game plays a significant factor in that, which Blizzard doesn't seem to be interested in doing.