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[Dev Journal] Moonrise: Inspirations and Themes

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Last week, I shared some details of my process of world-building for this new Undead Labs/Kabam game. This week, Ian leads a discussion about the inspirations that we drew on for building the story of Moonrise, as well as some key themes that our story explores.

Read more of Andy Collins' and Ian Adams' Moonrise: Inspirations & Themes.

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Comments

  • hikorahikora Member Posts: 1
    this interview reminds me so much of Waynes world..HAHAHAH 
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