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how far could i push my 65 Shaman in 2 weeks, when i play a few hours a day?
Whats the fastest way to level?
I guess its dungeons, as its quite easy to find groups as a healer..
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
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I had fun once, it was terrible.
I know... but i want an alternative to go to at 90...
3 toons, Priest and Shaman at max level and a new warrior to level...
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
I don't want to ruin this for you but..
It really doesn't sound like you "want" to level these characters, are you having fun at all?
I'd suggest just doing something else.
A few hours/day are more than enough to max lvl a char in less than a week. If you are 65lvl i could say you need only a couple of days.
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Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
with raf you can, without it lvls 15-20 you might get 2 lvls with the quests. when your in your 40-50's expect to run the same instance 3 or more times to get a lvl.
playing 3 hours a day for 2 weeks would get u to lvl 90 easy questing and running dungeons.
Probably about 20 hours game time doing random dungeons. Just a rough guess.
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
If you played a couple hours every day you should be able to push it to level 90. You could schedule yourself for dungeons while questing. You'd probably have a good wait for dungeons, so the questing would fill in the time and give you XP.
This wouldn't work for me though. I am notoriously* slow when I level and until I get near max level I don't really push it. I don't think I could get from 65 to 90 in two weeks.
* Among the people who actually know me and have played WoW with me.
I can not remember winning or losing a single debate on the internet.
I played two toons to 90 recently. One just before the patch and one just after the patch. My last couple of levels to 90 on the latter toon did seem to go really fast. I didn't even make it out of the second zone before I hit max. Though, to be honest it seemed to go pretty fast on my first toon as well. Blizzard tends to overload the content so if you have a tendency to poke around and do all the quests, even the ones you aren't lead to by other quests then you're going to hit max way early.
I can not remember winning or losing a single debate on the internet.
Well given its 65... if your talking say 2 hours a day I'd say your going to be hard pressed to hit 90.
I've found it takes ~ 3 days to hit max level from level 1. This though is including some down time waiting for groups lacking side questing at some parts. Given you quest AND do dungeons, it could probably be trimmed down further.
The exp change does make MoP a bit quicker... though considering the state of dungeons right now (even with the ghetto changes to make it a bit better) I'd say time wise it would probably be the same if not a bit longer to hit max.
I can actually quest faster than I can do dungeons, tbh. It's also more consistent because I don't need to worry about crap groups. I will usually do a dungeon as soon as it opens, along with the quests available within because that will give you a decent amount of xp. After that, though, it's marginal.
Pre-pre-patch I would expect to do a level 80-90 in 3-4 hours. In the content prior to that it was more like 1-2 hours per level. However, that's also pulling like 6-10 mobs at a time. If you can't do that with your priest, then Dungeons might be the way to go.
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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Ok, done 2 sessions. First with 85 DK doing Jade Forest, doing starting MoP quests up to first meeting Lorewalker Cho did net a whole level to 86. Before it would have only gone to about 1/3 (that was after the first initial nerf to MoP levelling one and half year ago, and ofc no heirlooms, since it won't work 85 and up).
Second session on 24 and a half druid with 2 xpbonus heirlooms, one run of Stockade got me above 25 (only 2 out of 3 bosses done). Before it would have gotten me just above 1/3-2/5 level gained with heirlooms with ALL 3 bosses done. Stockade was probably one of worst levelling dungeons earlier since no quests, and so few mobs and bosses.
Total I would say they have reduced xp requirements by about 2/3 above level 10 (have tested that too with a fresh level 1 char, same zone progression like before)
It is a question of fangs.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
I am getting a toon to lvl 60 so I can make good use of the free 90 boost with WoD, taken me 13 hours to get to lvl 39 so far, just running dungeons. Each level takes a little longer than the next but I recon it will take 20-22 hours to get to 60.