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[Column] General: Two Recent Questions

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

What role should governments have in the online game industry? This question was brought back to mind recently by news about a bill in Singapore that may have substantial potential to impact how the free to play revenue model can operate there. I also had renewed reason to wonder about the future of World of Warcraft in our planet's largest market, China.

Read more of Richard Aihoshi's The Free Zone: Two Recent Questions.

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Comments

  • BattlerockBattlerock Member CommonPosts: 1,393
    I believe government should take a harder look at the gaming industry, I believe many health related issues can be alleviated, not just physical, but mental as well. I also believe online gaming is a gateway for sexual predators to fish for potential victims, and finally monetization is deceptive, all in all it's a dark and crooked industry. Some of us just want to enjoy the games, but I am not the type to sit back and watch the world cave in for people I love for the sake of my own entertainment.
  • Superman0XSuperman0X Member RarePosts: 2,292

    Richard.

     

    Just a FYI. The "broad wording" in the Singapore legislation is not unique. In fact they stated that they had taken this language from similar laws from other countries. If you research down to the actual law, then search for the key phrases, you will find them in the laws of other countries. One such example is Australia. The new law (and its wording) are not anything of note... except as hyped by the press with a lack of undstanding of the actual meaning of the law.

    P.S.
     
    The three elements that are required for something to be gambling are:
     
    1. Chance: Game of Chance (not skill)
    2. Consideration: Pay money (or something of material value) to play
    3. Prize: Recieve money (or something of material value) if you win.
     
    When Diablo III added the RMT Auction house, it was deemed gambling in Korea. You paid money for the game, you got random drops, and then you could sell them for real money. Almost all MMO's are games of chance (random drops). They only factors that stop them from being gambling are the money in and/or money out. Lockbockes add the money in element for F2P games (P2P games have the purchase price already). However, for them to be gambling, you would have to have a legal method to get money out.
     
     
  • wzombie777wzombie777 Member Posts: 12
    Yeah lets give the govt more control over another industry... they've been doing such a good job regulating the ones under their control now.
  • meonthissitemeonthissite Member UncommonPosts: 917
    I think that here in the USA there's not enough of a role partly because we have old codgers who don't know how to use their cell phones much less make important ground breaking decisions on technology or gaming. They need to be more involved in the gaming process because I'm seeing a disturbing rise n the number of games that have become P2Progress and we need a court or legislative decision to make this illegal here in the US. They did this in several other countries to keep the gaming companies honest. It basically forces these companies to make their games and all of the progression within actually Free to Play or as I like to call it Free to Progress without ever spending a dime in the store. I think that the companies here take advantage of the sheer lack of legislation on that but what's more disturbing are the number of idiots out there who will defend the practice of forcing people to buy from the store in these games or forcing people to subscribe when they are calling the game free. It's like having some fool tell you that you're the problem when you see them charging outrageous prices on water because the water was advertised to have healing properties in the name of some religion. It's crazy these people defending these practices. I've been seeing it happen since 2012 in every major title that's been released. Scores of fanboys being taken advantage of to only months later tell us all that they are bored and don't feel right. Well of course you're bored and don't feel right you were just taken for your money and you were manipulated into buying something that wasn't finished.
  • WylfWylf Member UncommonPosts: 376
    Originally posted by SBFord

    What role should governments have in the online game industry? This question was brought back to mind recently by news about a bill in Singapore that may have substantial potential to impact how the free to play revenue model can operate there. I also had renewed reason to wonder about the future of World of Warcraft in our planet's largest market, China.

    Read more of Richard Aihoshi's The Free Zone: Two Recent Questions.

     

    Facepalm, sigh.

     

    Short answer-- NO!

    Long answer-- In the end it's all about the money.

  • PepeqPepeq Member UncommonPosts: 1,977
    Originally posted by meonthissite
    I think that here in the USA there's not enough of a role partly because we have old codgers who don't know how to use their cell phones much less make important ground breaking decisions on technology or gaming. They need to be more involved in the gaming process because I'm seeing a disturbing rise n the number of games that have become P2Progress and we need a court or legislative decision to make this illegal here in the US. They did this in several other countries to keep the gaming companies honest. It basically forces these companies to make their games and all of the progression within actually Free to Play or as I like to call it Free to Progress without ever spending a dime in the store. I think that the companies here take advantage of the sheer lack of legislation on that but what's more disturbing are the number of idiots out there who will defend the practice of forcing people to buy from the store in these games or forcing people to subscribe when they are calling the game free. It's like having some fool tell you that you're the problem when you see them charging outrageous prices on water because the water was advertised to have healing properties in the name of some religion. It's crazy these people defending these practices. I've been seeing it happen since 2012 in every major title that's been released. Scores of fanboys being taken advantage of to only months later tell us all that they are bored and don't feel right. Well of course you're bored and don't feel right you were just taken for your money and you were manipulated into buying something that wasn't finished.

    Right, and the US should also pass a law stating that casinos should allow gamblers to win 50% of the time.

     

    The only one getting fleeced is you... you allow yourself to be fleeced... but you need some government oversight committee to serve as your judgement for you... to protect you from yourself.  What do you want, a padded room for your own protection?

     

    People need to learn that if they spend $150 for early early early access to a game, they just gave away $150 and live with it.  No one held a gun to their head.  They did this of their own free will.  You would have the government step in and tell them, NO, you are not allowed to spend your money that way.  In fact, you have exceeded your allowable gaming time for the month and are banned from ANY server for the next 6 months.

     

    Learn to use that little thing up in that skull... it can be mush if you let it, but if you work at it, it does make some mighty fine decisions.

  • thinktank001thinktank001 Member UncommonPosts: 2,144

    I just take a simple look at how the developers have implemented the gamble boxes.   

    Is it to add RNG to improve the gameplay, or to simply add more cost to the player?    

     

    I have yet to see gamble boxes implemented to add more for fun for the player.

  • wzombie777wzombie777 Member Posts: 12
    Unfortunatley most people these days dont want to take responsibility for their own actions Pepeq. They'd much rather have other people do their thinking for them so they have more time for entertainment.
  • AlverantAlverant Member RarePosts: 1,347
    Yes, lockboxes are technically gambling. It doesn't matter if you can't use whatever item you win out of game. You pay money for a chance at something. As long as this game of chance is kept honest (odds given for a given item are accurate and the "randomizer" meets legal standards), it should be legal.
  • AlverantAlverant Member RarePosts: 1,347
    Originally posted by wzombie777
    Unfortunatley most people these days dont want to take responsibility for their own actions Pepeq. They'd much rather have other people do their thinking for them so they have more time for entertainment.
     

    You can only expect responsibility when 1) you have accurate knowledge of the situation and 2) you have control over your actions in that situation. If a business lies to you and you base your decision on faulty information, then you're not really responsible for the result. The problem is businesses like to deceive their customers with fine print and vague language. Some businesses will go so far as to censor people who say things the business doesn't like. For example some businesses are suing people who post bad (though accurate) reviews on Yelp. Another example is how one game company required any reviewers to only say good things about the game and they had to submit anything they said about the game to the company to be reviewed and approved.

    How can a person make a responsible decision with bad information? How far should a person have to go to find accurate information? Why should businesses be allowed to withhold necessary information from the consumer? That's the questions we should be asking.

  • OzmodanOzmodan Member EpicPosts: 9,726
    Originally posted by Alverant
    Yes, lockboxes are technically gambling. It doesn't matter if you can't use whatever item you win out of game. You pay money for a chance at something. As long as this game of chance is kept honest (odds given for a given item are accurate and the "randomizer" meets legal standards), it should be legal.

    Last time I looked the only legal gambling was that regulated by the government.  Personally I am in favor of completely banning any game that has any form of gambling unless it is adult only. Of course that is a rather drastic view, but it should definitely be approved and overseen by someone other than the producers.

    How many times do we have to read about kids draining a parent's or guardian's credit cards getting special item out of a random item box?  There was just an incident this week in our area.  The parent challenged the charges and the state attorney general is looking into the problem.   This is a big problem and not going away.

  • AthisarAthisar Member UncommonPosts: 666

    There should be regulation on games that include RNG gambling boxes. They don't even tell you the chance of 'winning'. Not to mention what you get can never be used to get more, unlike real gambling. Any game that allows cash to be spent based on random results should be 18+.

    I expect there will be differences of opinion here depending on nations - in Europe there's likely to be stronger support for regulation.

  • RidelynnRidelynn Member EpicPosts: 7,383

    Lockboxes - Well, we haven't regulated CrackerJacks yet. Although that isn't exactly a strong argument, I tend to feel they are closer to gambling than not. I guess the definition would depend on if the prize were monetary or not. Vegas doesn't exactly hand out "minions" or "XP Upgrades" - they hand out cash.

     

     

  • LissylLissyl Member UncommonPosts: 271

    The government should have no interest in gaming beyond the legal, and legal should only be extended to those things that threaten persons, taxes, and existing laws.  I don't think lockboxes need to be regulated so long as -something- of value is obtained from within, even if its value is much less than what a 'winners' lockbox would contain.  In that way it's already superior to gambling and is more like what you might find at Chuck E. Cheese, where you get tickets no matter what.

     

    The government (read: your fellow citizens) have no business in determining anything else regarding online games, and there is enough Social Tyranny already present in the West that it behooves us to keep its presence out of yet another genre as much as we possibly can (again, present laws and actual, legitimate threats notwithstanding).

     

    As for WoW, i can't imagine the Chinese continuing to play that game at a higher cost, but those who do are probably still more than enough to justify the publishes.  So I think drop another million or so and the publisher stays the same.

  • EnikEnik Member UncommonPosts: 99
    We need less government in our lives, not more. So I am against any interference from bureaucrats especially when it comes to my gaming hobby. People need to be responsible for themselves. So if you don't like the odds (or lack of published odds) regarding lockboxes, then don't buy them! Pretty easy stuff.
  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910

    My opinion is that it should be "as little as possible".  I think it's going to be unavoidable that there will be fallout from things that are not directly related to playing video games, like online gambling, but I would be "strongly opposed" to legislation related directly to playing video games online.

     

    I can not remember winning or losing a single debate on the internet.

  • Seeker728Seeker728 Member UncommonPosts: 179
    Spoken like a true slave of the State, hail the State, Pray for the State, the State can do no wrong.  This is what public schools and professors in classrooms teach and idiots like you gobble it up hook, line, and sinker; because having to grow up and accept responsibility for your own choices is way too much work.

    Even peace may be purchased at too high a price, and the only time you are completely safe is when you lie in the grave.

  • KonfessKonfess Member RarePosts: 1,667

    Are the content of lockboxes known and constant?  No.  Then they are a form of gambling.

    How much should governments intervene the online gaming industry?  How much control should a government exert over a threat to public safety?  Gambling leads to crimes such as theft and murder.  Gambling favors the house.   When the player finds himself in a hole, they can resort to theft and murder to get out of it.  In this country the government is expect to control things that are a threat to public safety, be it terrorism, industrial waste, or crime.

    If the strongest economy on earth(China) can’t supports its gamers’ MMO expenses then no expansion will hold gamers in this economy. I expect WoW’s numbers to jump from 6.8 mil to 8.8 mill, then drop off at 0.2 mil per back down to 6.8 and continue to fall.  As more gamers continue to leave the spending population.

    WoW will change publishers in China.

    Pardon any spelling errors
    Konfess your cyns and some maybe forgiven
    Boy: Why can't I talk to Him?
    Mom: We don't talk to Priests.
    As if it could exist, without being payed for.
    F2P means you get what you paid for. Pay nothing, get nothing.
    Even telemarketers wouldn't think that.
    It costs money to play.  Therefore P2W.

  • KonfessKonfess Member RarePosts: 1,667
    Originally posted by Seeker728
    Spoken like a true slave of the State, hail the State, Pray for the State, the State can do no wrong.  This is what public schools and professors in classrooms teach and idiots like you gobble it up hook, line, and sinker; because having to grow up and accept responsibility for your own choices is way too much work.
     

    Those rich businessmen who got you to say that are laughing at you all the way to the bank as they avoid prison.  The State protects us from enemies both foreign and Domestic.  You may get a laugh out of giving aid and comfort to this counties enemies.  But it wont last for ever.  Eventually they will turn on you, they are this countries enemies.

    Pardon any spelling errors
    Konfess your cyns and some maybe forgiven
    Boy: Why can't I talk to Him?
    Mom: We don't talk to Priests.
    As if it could exist, without being payed for.
    F2P means you get what you paid for. Pay nothing, get nothing.
    Even telemarketers wouldn't think that.
    It costs money to play.  Therefore P2W.

  • ScotScot Member LegendaryPosts: 24,517

    We used to discuss if a cash shop was an exploitative revenue system and against the ethos of good gameplay. Now we are discussing if gambling is alright in a MMO.

    if you can't see the direction of travel by now you never will. But no matter what we say they will continue with the gambling and come up with something else down the line to rake in even more money with dubious practices. Unless players vote with their feet it does not matter, unless the law stops them it does not matter.

    See you in a few years time when Richard will be asking us if it is OK to gamble with real money in a MMO, or some such.

     

     

  • RusqueRusque Member RarePosts: 2,785
    • Are lockboxes gambling? Why or why not? 
    Yes. At least unless the definition has changed recently. Then again, I also don't differentiate between real world physical goods vs digital virtual goods. They are both representative of real time spent out of a person's life in order to acquire said real or virtual good. Just because virtual currency/goods can't (directly) be exchanged for other merchandise doesn't deprive them of all value. This is a dialogue that's only going to increase in the future as virtual goods play an ever increasing role in people's lives.
    • How much should governments intervene in and/or regulate the online game industry?
    Regulation should come early and set a precedent. Otherwise you get the dangerous scenario in which industries get too comfortable and rely on being able to manipulate and deceive customers. aka, vitamin & supplement industry, food, etc. Free to play should simply state "In-game purchases available" or "Micro-transactions available." It would simplify without the need to say, "well this game really is Free to play because you never have to purchase anything" vs "this game is totally not free to play, not unless you want to spend 70 years grinding for a 4 slot bag)"
    • How many total subscribers will WoW have in a year from now? How well and for how long will WoD stem the long-term declining trend? 
    7-8 million. If WoD can maintain steam into 2016, then Warcraft Movie will really reinvigorate the game as it will introduce the game to a whole new generation of gamers.
    • Will WoW change publishers in China when the current contract expires?
    Who cares.
  • honeybadger2013honeybadger2013 Member UncommonPosts: 32
    Ha ha, you guys take all of this way too seriously, they are just games, to enjoy and waste time entertaining you :P
  • AthisarAthisar Member UncommonPosts: 666
    Originally posted by Scot

    We used to discuss if a cash shop was an exploitative revenue system and against the ethos of good gameplay. Now we are discussing if gambling is alright in a MMO.

    if you can't see the direction of travel by now you never will. But no matter what we say they will continue with the gambling and come up with something else down the line to rake in even more money with dubious practices. Unless players vote with their feet it does not matter, unless the law stops them it does not matter.

    See you in a few years time when Richard will be asking us if it is OK to gamble with real money in a MMO, or some such.

     

    I agree with you. Gambling plays on its addictive nature of always getting the next win, no matter what. RNG lootboxes are identical. At least with normal gambling there is regulation, and it's possible to work out the odds of winning. With these boxes it could be 0.01%, it could be artificially limited so no more than 1 a day is won, etc. It's absolutely not transparent and plays on addiction to exploit people. The fact that what you get has no material value makes it even worse in my view. The company cannot lose - if you win, the company wins, if you lose, the company wins.

     

  • EridanixEridanix Member Posts: 426

    Lockboxes are a form of gambling, very particular as it doesn't happen in our world, but in other man-created one, but no doubt is gambling as the excitement and the mind-numbing effect of the chance is there.  One can be chained to this kind of play games and I think is not very good for mind sanity to play that way too much. 

    Blizzard will change their operations in China to get more revenue: i guess it will be done after a huge amount of preparation and strong marketing. 

    Governments shall only control gaming when it could be a problem of Public Sanity(some games could produce adictive behaviours that become problems for a society, so taking into account that big countries can face some misanthropic guys that only play games other countries must act, as they are way more little and can't take it easy... in the West MMORPG's are legislated, gambling is not allowed, but in Gambling Games that are under a strong legislation).

    China will become most of the  half of the WoW population or more in 2015. China Government will not legislate against this. 

    It is a question of fangs.

  • HolyfleadipHolyfleadip Member Posts: 67

    IMHO the kids that spend daddy into massive credit debt are not usually idiot 7 year old noobs.  These kids buy in mass, then sell in mass the items they get on the AH.  If they don't buy boxes, then they would just buy something else to sell.  You don't buy enough boxes to make daddy cry if all u r doing is looking for that one item drop.  These kids are playing the market and making daddy pay in RL.

    Sure the boxes have the chance to have that one rare item you can get no other way, but even without the boxes.... as said... they would buy something else to sell with daddy's credit bill on the rise. 

    Killing the boxes will not change squat.

    As said by several others.  You are not rolling dice to make CASH.  You are playing a game for virtual rewards.

    NOW, that said.  If the GAME Companies make a system to sell said items for RL CASH from Player to Player, that would have to be regulated.

    Papa needs to control his own card and his little S##T brat.   

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