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[Interview] WildStar: Donatelli & Moore Respond to Concerns

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Comments

  • TinybinaTinybina Member Posts: 2,130

    They could pay me to play and I still wouldn't.  That telegraph combat system was WAY to annoying and make it feel like I was playing the griound instead of the character...

     

    Not to mention that had to be some of the most boring newbie quest I have ever done in my life... Running around looking for library book and taking run way pictures?  Are you serious?...

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • VesaviusVesavius Member RarePosts: 7,908
    Originally posted by rylaar
    I would definitely install WS if it went F2P.

     

    Really? How would F2P make it more fun or more deserving of your valuable leisure time?

     

    Or you just are prepared to play something that you don't like that much, and have less fun in your play time, because it is 'free'?

     

    This attitude has always confused me... If I liked this game enough to invest time in it I would have paid to do so already.

     

    My leisure time is more important than saving a few quid.

  • hallucigenocidehallucigenocide Member RarePosts: 1,015

    i hope they change the combat system.. it's just not fun

    and it does'nt help that the optimization is poor aswell with such a system

     

    would be a shame if it died.. i really like the cartoony style and it's a good looking game in my opinion so yeah hope they can sort it out/change things.

    I had fun once, it was terrible.

  • zaberfangxzaberfangx Member UncommonPosts: 1,796
    Originally posted by Kaladin
    Originally posted by zaberfangx
    Originally posted by Kaladin
    Originally posted by Bigdaddyx

    MMORPG.com: What is your response to a number of people out there, perhaps players, perhaps not, who are demanding or maybe even simply expecting a shift to free-to-play like SWTOR did in its first year?

    Donatelli: To be honest, we track all that chatter. You can’t say “The devs are listening” and then discount what people are saying. We’re not currently set up for F2P but we’re definitely paying attention to what the players are asking for.

     

    I hope you act on time Mr. Donatelli because right now population of WS is at its all time low.

    Nowhere in the statement did a mention that they WILL go F2P happen.  "The Devs Are Listening" has always been true at Carbine, and it has shown.  But it does not mean "The Devs Will Do What You Want".  Because that is purely subjective and not all players want the same thing.

     

    I don't see how F2P will help the game long term.

    If they dont do something soon, its keep going with low pop or shutdown the game, as right now there not pulling more people in then the amount people they are losing people, right now how the game is... but your right I dont see the game going f2p will help the game for long term, untill they fix core problem why is people leaving and not staying.

    November Drop will contain:  New Zone, New Dungeon(s), New Solo Content, The start of their main elder game story  (which judging by what it has been so far - this simply HAS to be epic), and the long awaited, and much needed, Class Balancing.

    The Interview addressed their undersized QA team and how it has been remedied.  If people just don't like the game, that's one thing, but they're addressing and fixing almost every serious problem the game has had.

    They even said they wanted the megaserver before launch, but couldn't get it tested enough before launch.  So that decision wasn't even population driven.

    If all of that goes off as planned, people issues should be laid to rest.  Unless they just wanted to mask their dislike for the game by citing the aforementioned problems.

    They droped new zone I think right after I stop playing but people still keep leaving, new Dungeons is good for the people they have now but is not going bring people back, solo content can be taken out pretty fast they need something more the bring people and keep them for long term.

    But there big aim to much on the hardcore content still in place now of day s very few % of people going to do it or ever pass it.

    But not saying hardcore content is bad thing, just not good of a mix, it is a new mmo have to give it some time, but the way there going if they dont bring in people they going start losing money to keep the content going or the game.

    We we will see in time.

  • KaladinKaladin Member Posts: 468
    Originally posted by Bigdaddyx
    Originally posted by Kaladin
    Originally posted by Bigdaddyx

    MMORPG.com: What is your response to a number of people out there, perhaps players, perhaps not, who are demanding or maybe even simply expecting a shift to free-to-play like SWTOR did in its first year?

    Donatelli: To be honest, we track all that chatter. You can’t say “The devs are listening” and then discount what people are saying. We’re not currently set up for F2P but we’re definitely paying attention to what the players are asking for.

     

    I hope you act on time Mr. Donatelli because right now population of WS is at its all time low.

    Nowhere in the statement did a mention that they WILL go F2P happen.  "The Devs Are Listening" has always been true at Carbine, and it has shown.  But it does not mean "The Devs Will Do What You Want".  Because that is purely subjective and not all players want the same thing.

     

    I don't see how F2P will help the game long term.

    What part of my post do you not understand when i say 'i hope'. 

    Of all the MMOS that have gone F2P till this date there were always players who didn't want it and yet it happened. Listening to players who are against such change is often bad news and will end up getting the game shut down for good.

    You said you hope they act on time.  Insinuating that they WILL act.  Donatelli said that they were listening to people asking for F2P.  My point was that it doesn't mean they will do it.

     

    I will say this though.  I have yet to see a F2P transition end up with a better game.

    I can fly higher than an aeroplane.
    And I have the voice of a thousand hurricanes.
    Hurt - Wars

  • KaladinKaladin Member Posts: 468
    Originally posted by zaberfangx
    Originally posted by Kaladin
    Originally posted by zaberfangx
    Originally posted by Kaladin
    Originally posted by Bigdaddyx

    MMORPG.com: What is your response to a number of people out there, perhaps players, perhaps not, who are demanding or maybe even simply expecting a shift to free-to-play like SWTOR did in its first year?

    Donatelli: To be honest, we track all that chatter. You can’t say “The devs are listening” and then discount what people are saying. We’re not currently set up for F2P but we’re definitely paying attention to what the players are asking for.

     

    I hope you act on time Mr. Donatelli because right now population of WS is at its all time low.

    Nowhere in the statement did a mention that they WILL go F2P happen.  "The Devs Are Listening" has always been true at Carbine, and it has shown.  But it does not mean "The Devs Will Do What You Want".  Because that is purely subjective and not all players want the same thing.

     

    I don't see how F2P will help the game long term.

    If they dont do something soon, its keep going with low pop or shutdown the game, as right now there not pulling more people in then the amount people they are losing people, right now how the game is... but your right I dont see the game going f2p will help the game for long term, untill they fix core problem why is people leaving and not staying.

    November Drop will contain:  New Zone, New Dungeon(s), New Solo Content, The start of their main elder game story  (which judging by what it has been so far - this simply HAS to be epic), and the long awaited, and much needed, Class Balancing.

    The Interview addressed their undersized QA team and how it has been remedied.  If people just don't like the game, that's one thing, but they're addressing and fixing almost every serious problem the game has had.

    They even said they wanted the megaserver before launch, but couldn't get it tested enough before launch.  So that decision wasn't even population driven.

    If all of that goes off as planned, people issues should be laid to rest.  Unless they just wanted to mask their dislike for the game by citing the aforementioned problems.

    They droped new zone I think right after I stop playing but people still keep leaving, new Dungeons is good for the people they have now but is not going bring people back, solo content can be taken out pretty fast they need something more the bring people and keep them for long term.

    But there big aim to much on the hardcore content still in place now of day s very few % of people going to do it or ever pass it.

    But not saying hardcore content is bad thing, just not good of a mix, it is a new mmo have to give it some time, but the way there going if they dont bring in people they going start losing money to keep the content going or the game.

    We we will see in time.

    If you read the interview, Donatelli said that there would be lasting solo content, and lasting content for the non-hardcore.  The details of which will be released closer to the drop.  I'd hold off on your statement until we know what they mean.

    I can fly higher than an aeroplane.
    And I have the voice of a thousand hurricanes.
    Hurt - Wars

  • Moar61Moar61 Member UncommonPosts: 260

    WS still has a chance to succeed in my mind, even though I don't enjoy the game. It is a big question for them though on whether or not they will have to go F2P to survive.

     

    In regards to Developer attitude I think they could take a note from ZOS' on how they handled their negative reception, which in some ways they did. ZOS acknowledged their faults, but remained relatively stern to their vision of the game, kept their heads up high and pushed on through. In my opinion ESO definitely bounced back and while it may not have incredible amounts of subscriptions it does have a strong community and with all the updates it will likely grow

  • OzmodanOzmodan Member EpicPosts: 9,726

    This game tried to beat Wow at their game.  The cartoony graphics worked in Wow's day, but today it is more of a put off.

    I just don't think you can fix this game so it is fun.  To many basic decisions that need changes.  

  • hallucigenocidehallucigenocide Member RarePosts: 1,015

    free to play is'nt going to save a game.. sure freeloaders will come and check it out but if the gameplay is boring and the optimization is bad even they wont stay.

     

    people should stop demanding free stuff and start asking for quality stuff instead.

    I had fun once, it was terrible.

  • Instigator-JonesInstigator-Jones Member UncommonPosts: 530
    This is the expected genisis of ANY recently released game, (1 Launch, (2 community does things in-game that Devs didn't expect, (3 community flames game, (4 Devs react.

    Calm down, Mike spelled it out; when changes are implemented, the cycle will repeat.

    IF, however, you simply don't like the game (art style, action bar, game play, story, etc), don't hold out hope. These core features are likely NOT going to change (dramatically) and your presence here is for not, and you should just move on.
  • JacobinJacobin Member RarePosts: 1,009

    So now they are focusing on short story content....worked out so well for SWTOR.

    Wildstar should have been a cartoon, not a bad WoW clone.

    At least he admitted areas were were a complete pile of crap.
     
    Interviewer should have asked about what is perhaps the most catastrophic blunder in the game - Warplots.
  • KaladinKaladin Member Posts: 468
    Originally posted by Nihilist

    So now they are focusing on short story content....worked out so well for SWTOR.

    Wildstar should have been a cartoon, not a bad WoW clone.

    This was so far out of the ballpark that I am going to go ahead and dismiss this as useless.

    I can fly higher than an aeroplane.
    And I have the voice of a thousand hurricanes.
    Hurt - Wars

  • AlbatroesAlbatroes Member LegendaryPosts: 7,671
    More actions, less words please Carbine....
  • orbitxoorbitxo Member RarePosts: 1,956
    Originally posted by Albatroes
    More actions, less words please Carbine....

    +1 to this!

  • AvarixAvarix Member RarePosts: 665

    My two main problems with Wildstar. 

     

    One, optimization. I don't have a horrible pc yet the game ran bad, even with low settings. It was frustrating. I remember reading quite a few forum posts from people with this issue so I don't think it was just me or my computer.

     

    Two, it's 'too'... That's the only way I can really describe it. I felt like I ate junk food for dinner. From the busy interface, to the non-stop movement of combat, to the busy color palette, to the animations, and even to the over-the-top quest dialog. Most of these things I actually like when taken separately but when playing it became too much. There was no safe place to rest my eyes or just relax really. I had to keep my play sessions relatively short or I felt overstimulated. It's not that certain things are over-the-top, it's that just about everything is over-the-top. Instead of being fun it became exhausting.

     

    Even with that said, it's not a bad game. I enjoyed my short sessions but it turns out I want a MMORPG to unwind, not to wind me up. Honestly, I have no clue what they could do to change that, even if they wanted to. That may be exactly what they are shooting for and I am simply not their target audience. It may end up being that the optimization issues exacerbated how I felt about the game and once that's fixed I may stay a bit longer next time. Regardless, I wish them the best of luck. I'm sure I will return to it at some point in the future.

  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039
    Originally posted by Kaladin
    Originally posted by Bigdaddyx
    Originally posted by Kaladin
    Originally posted by Bigdaddyx

    MMORPG.com: What is your response to a number of people out there, perhaps players, perhaps not, who are demanding or maybe even simply expecting a shift to free-to-play like SWTOR did in its first year?

    Donatelli: To be honest, we track all that chatter. You can’t say “The devs are listening” and then discount what people are saying. We’re not currently set up for F2P but we’re definitely paying attention to what the players are asking for.

     

    I hope you act on time Mr. Donatelli because right now population of WS is at its all time low.

    Nowhere in the statement did a mention that they WILL go F2P happen.  "The Devs Are Listening" has always been true at Carbine, and it has shown.  But it does not mean "The Devs Will Do What You Want".  Because that is purely subjective and not all players want the same thing.

     

    I don't see how F2P will help the game long term.

    What part of my post do you not understand when i say 'i hope'. 

    Of all the MMOS that have gone F2P till this date there were always players who didn't want it and yet it happened. Listening to players who are against such change is often bad news and will end up getting the game shut down for good.

    You said you hope they act on time.  Insinuating that they WILL act.  Donatelli said that they were listening to people asking for F2P.  My point was that it doesn't mean they will do it.

     

    I will say this though.  I have yet to see a F2P transition end up with a better game.

    The whole point of hoping for something to happen is that you are not sure that it WILL happen. Maybe we understand the word 'hope' differently.

    And yes i seriously hope that they think  about changing the sub model sooner than later otherwise they won't be able to survive in this overly saturated market where other MMOS give you same and more without charging you box price and 15 bucks a month.

    'Better game' is subjective though. I can give you many names of good F2P games but i see that your mind is already made up.

    Moreover i find it ironic since all those F2P MMOS were P2P once and failed to attract players just like WS did. So even P2P is not a guranatee for a 'better' game.

  • SiveriaSiveria Member UncommonPosts: 1,421
    Originally posted by Talonsin

    Wow, I'd like to have some of what Mister Moore is smoking.  As bad as the game is doing with its massive loss in players and he can still say the folllowing:

     

    “I personally feel like we had an extremely successful and smooth launch”

    “even the players that are the most frustrated are still very happy with the core game experience”

    “I don’t think that we have a problem with player interest”

     

    They made a WoW clone that was almost universally viewed as too hard core and resulted in a massive loss in players and yet he feels it was a smooth launch and they have not lost player interest?  All we ever get from developers/publishers is marketing/PR speak.  Well Mr. Moore you can keep saying what a great success your game is all you want while myself and many others are off playing other games.

    My best friends entire 20-30 man guild recently quit wildstar due to the game feeling completly dead. I quit by the 2nd month after launch and never went back myself, The game was just boring. The combat wasn't bad, but other than that it was just wow again in a new skin. When will these devs learn if we want wow, we'd be playing wow.

    Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

    A. Proven right (if something bad happens)

    or

    B. Pleasantly surprised (if something good happens)

    Either way, you can't lose! Try it out sometime!

  • Dreamo84Dreamo84 Member UncommonPosts: 3,713
    I think now they are realizing their stance on "hardcore" was a little too "hardcore". There's never enough elite players to support that kind of end game.

    image
  • ChrisboxChrisbox Member UncommonPosts: 1,729
    Originally posted by Dreamo84
    I think now they are realizing their stance on "hardcore" was a little too "hardcore". There's never enough elite players to support that kind of end game.

    It's not that wildstar was too hardcore for people to handle, their definition of hardcore just makes zero sense because they're foolish ex vanilla WoW devs.

    Lazer light show combat with barely any abilities, finding 39 other asshats to raid with on a consistent schedule (good luck), completely bland attunements just in there for the sake of them saying "yea our game has attunements".  Yea not hardcore, just dumb.  Much like the story.

    Played-Everything
    Playing-LoL

  • herbalzherbalz Member CommonPosts: 10

    I usually don't leave comments but I just have to say this..i followed wildstar extensively before launch for about 2 years. I Honestly feel like they only went the "hardcore" route, so they could monetize "whales". I could be wrong, but if you look at the way they marketed it...it seems like they planned from the very beginning, on those hardcore people carrying the entire game.

    They always seemed to bring up eve online and terms like "player retention" as if their boss was hammering it into them constantly during board meetings lol I guess what I'm saying is..i'm not sure if they even made the game hardcore because they genuinely liked hardcore games, or if they did it solely for money. I remember Gaffney making a lot of jokes about "making a bunch of cash" too in quite a few interviews sarcastically, and now im wondering if he was subconsciously revealing his intentions.

    image
  • IridescentJoeIridescentJoe Member Posts: 89

    what short session game play he is talking about? the world is full with mobs left and right, not to mention the challenges; if he is talking about dungeons, nothing you can do with low population as queues will be longer, same for PvP unless they are planning to implement solo dungeons

  • AlverantAlverant Member RarePosts: 1,347
    Originally posted by hallucigenocide

    i hope they change the combat system.. it's just not fun

    and it does'nt help that the optimization is poor aswell with such a system

     

    would be a shame if it died.. i really like the cartoony style and it's a good looking game in my opinion so yeah hope they can sort it out/change things.

    QFT

    It did a lot to set it self apart from other systems. I only tried out WoW so I can't say it's a WoW-clone. To those who do, you should at least admit it's a clone+.

     

    It's so hard to find an original IP in games these days. Seems everything is a remake or a sequel or based off something else. I tried really hard to like it but the combat system drove me away. I find my life is less stressful after I stopped playing. Sure, it could be other things but I haven't had a big urge to go back.

  • EmanioAmorEmanioAmor Member Posts: 7
    As a person who bought the game and played for a month or 2, there's no real reason why this game shouldn't go F2P other than greed. A large portion of the game is one big gold sink.
  • MachkeznhoMachkeznho Member UncommonPosts: 429
    I spent 60 bucks on Wildstar please for the love of god optimize your game and invite players back for a free peroid to show you give a crap theres a 90+ page thread on your forums with countless people like myself who wanted to love your game but couldnt due to incredibly poor game performance i would love to say I got to endgame and checked it out but to be fair any more then 10 players on a screen fighting somthing dropped the fps waaaaay to much guys.  I dont regret purchasing your title I just feel like you should have spent more time ensuring people with good machines could run your game.
  • LerouxBrownLerouxBrown Member UncommonPosts: 4

    Man, every time I defend this game...

    I actually liked the article and still play the game regularly, but I couldn't help but pick up on one detail:

     

    Late October/Early November has already slipped to Early November/Mid November.

     

    After delaying the drop that everyone is waiting on for a month, then six more weeks, then just delayed it another two weeks.  And they did it stealthily.  It really is starting to feel like a play to milk as much in terms of subs/CREDD purchases as they can before announcing F2P.

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