hype a game across multiple platforms and genres. Why wouldn't it happen?
Go to Steam and see how many titles appear under different genres and categories. It diminishes the meaning of categorizing, but it gets the names out in front of anyone who searches for anything remotely related.
This, I hate this. It's true that games have grown beyond simple categorization and you can find something that's action and a platformer at once but this means we need to adjust our categories rather than allow one game to fill all categories. Being able to tick off every tag when you're selling a game helps developers, not consumers.
Of all the things to discuss regarding MMORPG's why is this even a topic of conversation? Does it matter if LoL is called an MMO? Does something get affected? Are you unable to find games you're looking for because you're super confused?
You can call a banana an MMO. It won't be an MMO, but it also doesn't matter if someone wants to call it that, because . . . it's still a banana and it has no impact on actual MMO's.
Or are you worried that by using that word to describe other regular multiplayer games that they will not make MMO's in the way that you want? Cause I have a feeling that regardless of what term they used, they weren't going to make what you wanted anyway.
Originally posted by Takoo Originally posted by Albatroes
Adding a lobby server that supports 50 people and calling it an mmo is clearly abuse of the definition.
So is running across a continent and encountering less than a dozen players along the way. Including the cities from which you started and ended your journey.
Just because the mmo you played had a dead population and encourage solo play does not make it any less an mmo. The game still had the ability to support thousands of players simultaneously in the world.
Adding a lobby server that supports 50 people and calling it an mmo is clearly abuse of the definition.
So is running across a continent and encountering less than a dozen players along the way. Including the cities from which you started and ended your journey.
Just because the mmo you played had a dead population and encourage solo play does not make it any less an mmo. The game still had the ability to support thousands of players simultaneously in the world.
Very few games can support "thousands of players" in the same area. Very few.
I skate to where the puck is going to be, not where it has been-Wayne Gretzky
Originally posted by Edli Yes very few support it and they're called mmos
Eve is the only one I know and it doesn't work very well. Does it count when in such occasions performance is severely reduced and clients become unstable? Where did this arbitrary "thousands" even come from?
I skate to where the puck is going to be, not where it has been-Wayne Gretzky
Originally posted by Edli Yes very few support it and they're called mmos
Eve is the only one I know and it doesn't work very well. Does it count when in such occasions performance is severely reduced and clients become unstable? Where did this arbitrary "thousands" even come from?
Holy shit.. Way to nitpick on numbers. These numbers come from server population numbers. A mega server will support 100s in one zone and thousands in the world.
I love how every fuckin issue posted on these forums just falls back to its subjective. Everything is subjective
When people fogot that the first M means massively, not massive. One means a lot of people play it, massive. The other means a lot of people play it together in the same game spaceconcurrently, massively.
Also when the suits realised that if you call a game an MMO you can justify a cash shop more easily.
When people fogot that the first M means massively, not massive. One means a lot of people play it, massive. The other means a lot of people play it together in the same game spaceconcurrently, massively.
Does it matter?
These games are not about lots of people play it together in the same space anyway. May be they can simply change "massively" to "massive". Problem solved.
When people fogot that the first M means massively, not massive. One means a lot of people play it, massive. The other means a lot of people play it together in the same game spaceconcurrently, massively.
Also when the suits realised that if you call a game an MMO you can justify a cash shop more easily.
Originally posted by DamonVile It happened right about the time every gamer decided they had to play mmos. Even if they hate the idea of what an mmo should be.
nah .. it happened right about the time that devs realize that few cares very much about the idea of the classical MMO, and decide to broaden its appeal by making MMOs games fun for more people.
Every online game became an MMO when the companies who made them started using generic mmo content as the new thing in other games and genres what didnt have that content. Im personally trying to stay away from generic content in mmos and now they are even bringing it to other platforms. Online gaming is really going through tough times.
and there's the DRM thing. Convince everyone your game is an MMO, and they will have no problem registering somewhere to play the game. With non-MMOs there is usually a backlash.
Comments
This, I hate this. It's true that games have grown beyond simple categorization and you can find something that's action and a platformer at once but this means we need to adjust our categories rather than allow one game to fill all categories. Being able to tick off every tag when you're selling a game helps developers, not consumers.
plain and simple:
whoever thinks a shooter supporting maybe 36 or 50 players, a hack n slay supporting 4 players per game or a 5:5 moba is an mmo....
should get his/her definitions straight.
LoL and DotA are no mmos, they are MOBAs
CoD is not an MMO, it's a FPS
diablo (neither 1,2,3 or any clones) is NOT an mmo, but a hack n slay
quite frankly, didn't play destiny, so i have no idea what it is
get over it, let em call it what they want, if they wanna call a banana bread, let em. if they prefer to look dumb, that's their choice.
if they feel better by calling tetris an mmo..... how does that hurt us? ^^
dumb people actually DO have a right to express their opinion too, no one said you gotta have the same one tho
"I'll never grow up, never grow up, never grow up! Not me!"
Who cares?
Of all the things to discuss regarding MMORPG's why is this even a topic of conversation? Does it matter if LoL is called an MMO? Does something get affected? Are you unable to find games you're looking for because you're super confused?
You can call a banana an MMO. It won't be an MMO, but it also doesn't matter if someone wants to call it that, because . . . it's still a banana and it has no impact on actual MMO's.
Or are you worried that by using that word to describe other regular multiplayer games that they will not make MMO's in the way that you want? Cause I have a feeling that regardless of what term they used, they weren't going to make what you wanted anyway.
It is just common usage.
Redefine MMO as lobby online games .... problem solved.
So is running across a continent and encountering less than a dozen players along the way. Including the cities from which you started and ended your journey.
Very few games can support "thousands of players" in the same area. Very few.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
Eve is the only one I know and it doesn't work very well. Does it count when in such occasions performance is severely reduced and clients become unstable? Where did this arbitrary "thousands" even come from?
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
Eve is the only one I know and it doesn't work very well. Does it count when in such occasions performance is severely reduced and clients become unstable? Where did this arbitrary "thousands" even come from?
I love how every fuckin issue posted on these forums just falls back to its subjective. Everything is subjective
and because there are so few, industry sites decide to include those who does not support it as MMOs.
When people fogot that the first M means massively, not massive. One means a lot of people play it, massive. The other means a lot of people play it together in the same game space concurrently, massively.
Also when the suits realised that if you call a game an MMO you can justify a cash shop more easily.
Does it matter?
These games are not about lots of people play it together in the same space anyway. May be they can simply change "massively" to "massive". Problem solved.
ROFL, no, just no.
nah .. it happened right about the time that devs realize that few cares very much about the idea of the classical MMO, and decide to broaden its appeal by making MMOs games fun for more people.
and there's the DRM thing. Convince everyone your game is an MMO, and they will have no problem registering somewhere to play the game. With non-MMOs there is usually a backlash.
first off its hack n slash not hack n slay, you need to get your definitions straight.
also banana bread is a thing.