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According to a report at Eurogamer, Bungie and Activision-Blizzard are reporting that it has shipped over $500M Destiny copies. There is a semantic difference in that shipped copies are not copies sold to customers. The fact remains, however, that this is easily the most successful video game of all time in these terms.
"Since the beginning, we've been confident that our investment and belief in Destiny would pay off. But not many people believed we'd be able to say it did so on day one," said Eric Hirshberg, CEO of Activision Publishing. "Destiny is officially the biggest new franchise launch in our industry's history. It's also the highest-selling day one digital console release in history. We have more confidence than ever that Destiny will become one of the iconic franchises of this generation, and Activision's next billion dollar brand. Most importantly, it's just a great game which we can't stop playing. A big thanks to our incredibly talented team and partners who helped make this happen, most importantly, our partners at Bungie."
Read more at the link above.
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If anything, this boldly underscores how much of a true minority the vocal minority of haters here is.
I'm glad the game had a successful launch. It will be something that I'll pick up later in the fall once the weather turns to crap and I have more indoor time.
But that was already obvious right? I mean, there is only 0,00000001% (something like that) of the total gaming community actually active participating on these forums. Looking at these forums, WoW is a total failure. SWtOR is a total failure, Destiny is utter rubbish (no pc release), etc. Luckely, all those examples show otherwise with their (financial) figures.
Well, it shows that mmo's (or near enough as doesn't matter) are perfectly viable on consoles alone.
It is indeed a lot of money invested into their game. That said, something tells me they are going to get a nice return for that investment.
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Geez,, guess I'd better go read up on this game, as I have no idea what the fuss is about.
I tend to ignore console releases as they are irrelevant in terms of what I play, but this is such a big deal I might as well learn something about it.
Have to check with the teenager/console gamer living in my house, he probably can fill me in.
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I was a bit impressed when i found out Destiny has a 10 year contract.
itll be around for a while with expansions....
to me just looks like halo re-skinned with cloaks and colored guns in the desert...wont get me to get a console by any means.
PS4 isn't that bad.
Online FPS with a story, 1080p graphics and plenty of customization. Single player and multiplayer content is available. This is also being built as a franchise, not just one game.
If you thought maybe Defiance was going to be your thing, but it was "meh", then this is probably the game for you. I'm not sure what the other 499.9 million people are thinking. :-)
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That should be the other 8 million people, not 499.9 million people. I'm sure they are selling each copy for more than a dollar.
I can not remember winning or losing a single debate on the internet.
That is approximately 8,400,000 copies of the game released to the retail market. Released, not sold.
EDIT, changed from 840k to 8.4 million.
destiny swayed me to buy a ps4. I'm sure there are plenty others as well.
It was. What it really amounts to is the same dozen serial posters choking the threads and giving the illusion of dire failure and impending apocalypse with every new release. I get a great deal of satisfaction when articles like this come out that jams a sock in their mouths.
According to IGN's Vince Ingenito: "John Ryan likes the feel of the world, (and my is it a pretty world) but isn't sure if Destiny's interesting lore is going to pull together tightly into a well-told story. Dan and I both feel pretty strongly that the answer is a simple "no" though. While the gameplay fundamentals are undoubtedly there, and the level designs are excellent, the actual missions that comprise the main story are little more than "go from point A to point B and shoot. There's barely any dialogue, practically no scripted events to effectively tell a story. Exposition dumps from Mecha-Dinklage are pretty much all you get."
That sums up a lot of my feelings from beta. It's solid, it's pretty, but it doesn't do anything amazing. It's a good game, but considering Bungie claimed they were revolutionizing the shooter genre, it falls short of the developers expectations. Not the investors, as it will make its money.. But according to what Bungie wanted to do with it, they still have a good bit of additions and improvements to make if they want to achieve it.
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No, thanks.
No, no it doesn't. All it says is that the publisher has a massive amount of faith in the title to produce that much on a first run. We won't have any metric of its success until next quarter.
The hype bandwagon is just as annoying as the failure bandwagon.