Hey guys
I'm looking for a new MMORPG to play, so I would like to get some recommendations from you wonderful guys
I have experience playing Tibia, GW, GW2, ESO, SWOTOR, Wildstar and STO (Star Trek Online).
What I want my game to have:
A. No limited active skills bar - Basically the same mechanic of SWOTOR, you can use all your active skills at the same time (with exception for CDs and such), but no limited bars like GW2 or ESO i.e. The number of skills available don't really matter, though the more the merrier.
B. Rich endgame content - Raids focused at 8-12 people, requiring cooperation and tactics using in order to get the job done.
C. The Trinity kept - I like the trinity of Tank/Healer/DPS, I dislike the GW2's setup of "everyone should take care of themselves".
D. World Events + group but non-grouped events - if possible. This is a mechanism I do like from GW2, the ability to have world events that multiple people can participate and get loot without the actual need to be in a group.
E. Decent graphics - doesn't have to be the best looking game out there, but I do prefer 3D good-looking graphics.
F. It's possible for new players to reach the level of veteran players in several months - I don't mind if the game was out in 2005 i.e, as long as I'm able in few months work to get to the level similar to veteran players. Again SWOTOR represents this nicely, with newbies being able to participate in raids to get gear similar to that of veteran players.
Well this is it pretty much, I've done some self-reasearch as well, but it's quite hard to get all those 6 points into google :P
If anyone has any recommendation, I'd love to hear it. I'm basically looking for some hybrid of SWOTOR with GW2, or so :P
Another point - money isn't an issue, so I'm capable of buying a game + monthly fee.
Thank you so much guys!
Comments
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
If you have a decent Internet connection you can download most games very quickly. Almost all of them have a system where you download a small file and then it let's you play and continues to download as you play.
All the choices listed above are good. None are a perfect fit for your specification.
http://gnomophobia.com
Rift Pros:
Dynamic World Events (a lot like GW2, but more meaningful im, also usually zone wide)
Dozens of viable class builds and a very engaging class system
Some of the best dungeons/raids I have played in the genre
Pleasing Art Style, realistic, yet still fantasy
Free 2 play, you can play to max level and raid without spending a dime and be 100% viable
Rift Cons:
Community isn't as good as it was before F2P
Content releases are a little slower than some other games
Crafting doesn't net any BiS gear
PvP isn't completely balanced
FFXIV Pros:
5 and 6 different things to do at any given time. Most content I have seen in an MMO to date.
Hunt system promotes world exploration
Once again, some of the best dungeons/raids I have played in the genre
Top notch graphics (even better than Rift imo)
Multiple avenues of leveling
Cross class system lets you level every class in the game on a single character
End game is more than just raiding
FFXIV Cons:
Cross classing is not as in depth as it was in FF11
Best gear still comes from just raids
Sub fee (12.99 or 14.99 depending on which type of sub)
Hard to get some stuff done through the party finder as a DPS. Some of the Main Story quests will have you see a queue for an hour or two as a dps
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.