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Housing....but they want to do it right

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Comments

  • immodiumimmodium Member RarePosts: 2,610
    Originally posted by GwapoJosh
    I think Vanguard did it perfectly.. Non-instanced but on islands and out of the way for people that wanted nothing to do with it.

    Or this. :)

    As long as it's out of the way.

    image
  • GwapoJoshGwapoJosh Member UncommonPosts: 1,030
    Originally posted by immodium
    Originally posted by GwapoJosh
    I think Vanguard did it perfectly.. Non-instanced but on islands and out of the way for people that wanted nothing to do with it.

    Or this. :)

    As long as it's out of the way.

    Yup yup.. Win win :)

    "You are all going to poop yourselves." BillMurphy

    "Laugh and the world laughs with you. Weep and you weep alone."

  • BruceYeeBruceYee Member EpicPosts: 2,556

    I would like to see many housing items that can be crafted and something more than just placement of those items - like in Wildstar.

    This would also probably get me to re-sub as well.

  • SEANMCADSEANMCAD Member EpicPosts: 16,775

    Housing is one of those things can be very extensive.

    Having said that, it also can be highly modular. Meaning they could create something simple to start and then build more features over time.

    However, some base approach needs to be decided and given how the game is designed I think that is also a easy one.

    Its not like its Wurm or something where one can build a house anywhere that there is not a deed.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

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