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Yep, just like gw2, the combat will be limited, boring and bland. Being released for ps4 means it's probably going to be even more dumbed down. Expect 8 skills that everyone else is using and some 'traits' system that allows you to SLIGHTLY customize your abilities and call that their "deep skill system"
I'd like to see a game with modern combat mechanics but instead of having 8 goddamn skills that everyone is using, why can't I have a vast amount of skills to choose from? I'm thinking the budget is simply not there.
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SILENCE,
DOOMSAYER!
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I wonder what the actually measurement (in bytes) is for the amount of memory used to store all the SHIT comments like this on the internet?
Originally posted by Arskaaa
"when players learned tacticks in dungeon/raids, its bread".
What is supposed to be "modern combat mechanics"?
Chi puo dir com'egli arde é in picciol fuoco.
He who can describe the flame does not burn.
Petrarch
While a thread discussing the combat is fine, the way this is presented sort of baits GW2 players and also makes the topic come off as inflammatory.
If you want to discuss the combat (even compare it to GW2) that's okay, just present your argument better.
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