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Yep, just like gw2, the combat will be limited, boring and bland. Being released for ps4 means it's probably going to be even more dumbed down. Expect 8 skills that everyone else is using and some 'traits' system that allows you to SLIGHTLY customize your abilities and call that their "deep skill system"
I'd like to see a game with modern combat mechanics but instead of having 8 goddamn skills that everyone is using, why can't I have a vast amount of skills to choose from? I'm thinking the budget is simply not there.