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At any given time you can look through this forum and see countless posts about how bad every game out is. You can see people posting the games in open beta, closed beta, alpha, you name it they are terrible. For one reason or another every game out is trash. Look on the front page of this site and see previews for upcoming games, the ones no ones actually played yet and you will see the same people calling these games the savior of the MMORPG genre. Even tonight late as it may be people are still discussing the next big game that will save the genre.
So what am I getting at? Maybe the genre doesn't need saving... Maybe the things you hate about every game that is available to play TODAY is that you're not playing it. Maybe you don't have anyone to play with or you just can't get into it. Whatever it may be please realize that these are YOUR problems. This genre has went from a handful of games that everyone played and a community that couldn't even populate all of those servers, to one that is massive, tons of games to choose from, tons of quests to complete, stories to tell, events to be a part of.
Somehow this is not enough for us. We still look to the stars for something innovative, beautiful, apparently this year we are all starting to look for a sandbox, name that buzz word and we want it in the next big mmo. I think we are all getting a little too cynical in our old age.
Remember the old days? When the games we played had mechanics that we hated, we got killed in the open world, camped, hunted, griefed, fell through the floor(everquest), couldn't quest (because there was no real questing(lineage 2)), couldn't leave town because of all the pkers waiting to kill people(countless pvp games), witnessed a murder of an invincible being (ultima), log in to see your account had been swept clean by hackers(maybe you did some of the scamming, I know I did in old school Mu Online). These aren't positives you would normally bring up about the old school MMOs but they did happen/exist. We never played a PERFECT mmo, but we had a blast. We logged in every day with friends who lived close by or far away, we discovered new things, spells, monsters, quests, cinematics, game mechanics(holding control lets me kill people?! NO WAY), Consequences (shit why is my name red) , even the hated event known as GRINDING used to be fun for us, we did it for hours, laughed in voice chat (battle com, early versions of vent, yahoo voice for some of us) .
So why are all these things we used to enjoy in games suddenly not fun anymore? We just did them too much? Who knows, I feel it to, something just isn't the same. I think it may be because of our age, we are just out of place here now days. The people in chat you can bet are younger than you, we used to have in game people we looked up to, clan/guild/legion/alliance leaders that we could say wow I want to be like that.
I guess what I'm getting at is this genre is doing great, it doesn't need a savior, there are tons of games to play and tons of people to play them with. Everything has its ups and downs and that's always going to be a part of playing games on this scale. Give it a chance before talking trash about new releases. I'm not asking you to play from level 1 to 10 then bash it either. Work as a part of the community talk to people, quest with people, grind with people, pvp with people, voice chat, get to know the people you are playing with, truly try these new games and let your self live again like we used to.
MMORPG's don't need a savior