"a scammer would have put together a better KS" hahahah (i'm going to take us back 15 years and type ROFL for this one), rofl
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These guys are making over 2500 a month and the vast majority of it is staying in Brad's bank account. Add that to the 70ish thousand that he stole with almost nothing to show for it... I just hope we can get the word out so more people aren't scammed.
Enlightening to see these old threads resurrected to realize well after 8 years they are still striving to come out of pre-alpha.
Probably the worst of the early crowdfunded games (in terms of progress) that still only provides very limited testing windows to the $1000 plus backer tiers.
Last test I read about was back in Nov 2021, but hard to confirm details as backers are restricted from even acknowledging they are in testing much less share any details.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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I don't consider it a scam but I do think it's pretty far down the road of being a complete failure. How much is the scope growing, how much is the team over-promising at this point? I just get the feeling that they're way over their heads.
Maybe my bar for scams is too high, thanks to Star Citizen.
I wont say its a scam or not but it does make me curious what they've really been doing for the past at least 6 years (cutting them maybe 2 years of slack due to the pandemic).
Star Citizen has amazingly good funding, actually. You can check out videos of people playing the game and its fairly complete. Just a PITA to play (you get nothing explained). But its looking great.
For Pantheon, well, funding has basically run out. Without an alpha, they're not going to sell trial copies either, like Star Citizen does. So no idea if we will ever see the final product. *shrug*
Star Citizen has amazingly good funding, actually. You can check out videos of people playing the game and its fairly complete. Just a PITA to play (you get nothing explained). But its looking great.
For Pantheon, well, funding has basically run out. Without an alpha, they're not going to sell trial copies either, like Star Citizen does. So no idea if we will ever see the final product. *shrug*
Pantheon actually just secured 2.4 million USD in private investment.
Pantheon actually just secured 2.4 million USD in private investment.
Nooooiiiice.
They delivered the information in a curious fashion, stating it was $2.4 M bringing the total Series A funding to $5.34 M from investors.
During their last funding announcement they reported receiving "seven figure" funding so is their intent to get people to conjecture the last round was nearly $3M?
Perhaps, but I suspect the total contains more than two rounds of investor funding.
Also, why be so specific this time around vs last year and why do they exclude sharing backer funding to provide the full funding picture to date?
Financial information is shared, or not shared for specific reasons and usually only when it might provide some benefit, or can't legally be concealed which might be the case with Series A.
Oh well, when it comes to funding, more is good and it keeps the dream alive, at least for another 18 months maybe
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I dont consider this game a scam. Especially when you compare to Star Citizen and Camelot Unchained. They sure are taking their sweet time, but at least we got to see gameplay.
I dont consider this game a scam. Especially when you compare to Star Citizen and Camelot Unchained. They sure are taking their sweet time, but at least we got to see gameplay.
What the hell are you even talking about ?
Star Citizen is so well funded because people can buy and play the alpha version.
Just go on YouTube and watch the various people play it.
You get many issues, namely a serious lack of ingame help, you have to figure out everything yourself and its not exactly intuitive.
But you can play it. Looks gorgeous, actually.
And who knows. If Pantheon ever gets that far, maybe then their funding wont be a problem anymore either. I've no clue how popular Pantheon really is and if an alpha version will sell.
The main issue with crowd funding is that people experience how long games really take to develop. Especially in a case like Star Citizen where you shower the guy in money and he can do the "perfect" game. Turns out developing the perfect game takes really long !
And how high chances game development has to fail, for that matter.
Previously all that was hidden. Games got developed over years without any public communication about it whatsoever.
The other issue is that in crowd funding, you are sort of an investor, but you arent treated as one. So you take the risk but you dont reap the benefit.
Other than that, well, without crowd funding these games wont be developed.
I dont consider this game a scam. Especially when you compare to Star Citizen and Camelot Unchained. They sure are taking their sweet time, but at least we got to see gameplay.
The main issue with crowd funding is that people experience how long games really take to develop. Especially in a case like Star Citizen where you shower the guy in money and he can do the "perfect" game. Turns out developing the perfect game takes really long !
And how high chances game development has to fail, for that matter.
Previously all that was hidden. Games got developed over years without any public communication about it whatsoever.
The other issue is that in crowd funding, you are sort of an investor, but you arent treated as one. So you take the risk but you dont reap the benefit.
Other than that, well, without crowd funding these games wont be developed.
I'd say the problem is not the length of time but the dishonest nature in which the time is revealed. When a developer pitches "Beta in 18 months" and Release in 24 months... Then 5 years later there is not even a beta... IMHO that is just blatant dishonesty.
And THAT is what the main issue is. An honest pitch would be" Best case scenario is we get something playable to you in 4 years with another 2+ years to iterate and launch" "Worst case could be double that"
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
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I'd say the problem is not the length of time but the dishonest nature in which the time is revealed. When a developer pitches "Beta in 18 months" and Release in 24 months... Then 5 years later there is not even a beta... IMHO that is just blatant dishonesty.
I'm glad to see you've finally come around to that point of view with no need for qualifiers. I've been saying that for years about the KS time estimate sales pitch and you and others always came back with "... or incompetence." Nope, it was always a lie.
It has always been deliberate deception with grossly overoptimistic timelines because not many would give them any money if they honestly said 6-10 years at the start... no matter how many times some fanboi says "but hey, ___________ was developed in 2 years back in 2001."
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
I'd say the problem is not the length of time but the dishonest nature in which the time is revealed. When a developer pitches "Beta in 18 months" and Release in 24 months... Then 5 years later there is not even a beta... IMHO that is just blatant dishonesty.
I'm glad to see you've finally come around to that point of view with no need for qualifiers. I've been saying that for years about the KS time estimate sales pitch and you and others always came back with "... or incompetence." Nope, it was always a lie.
It has always been deliberate deception with grossly overoptimistic timelines because not many would give them any money if they honestly said 6-10 years at the start... no matter how many times some fanboi says "but hey, ___________ was developed in 2 years back in 2001."
Well, I have always had my own opinion of it, but looking objectively there are only ever 2 possibilities in my mind: Utter incompetence or intentional deception. I'm honestly not sure which is worse
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
As a programmer, I'm always too optimistic how long something takes, and so is every other programmer I know.
There's honest optimism but then there are other things, especially when there's fundraising involved.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
As a programmer, I'm always too optimistic how long something takes, and so is every other programmer I know.
Most of these are supposed to be "industry vets" who have done this before. Take CU and Jacobs. The ETA for RELEASE was Dec 2015. It's 2022 now... This was a guy who pitched in essence that he was making a slimed down, more modern version of the game he previously made. Now 7 years overdue... and nowhere close.
Is that just optimism?
Not in my mind.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
As a programmer, I'm always too optimistic how long something takes, and so is every other programmer I know.
I think there's always the thought that you "work it through" in your mind and then realize that it "shouldn't" take long.
But then when you are in the thick of it you forget everything else and you tinker and hone and expand and suddenly you forget what you originally thought and get caught up in the work and suddenly you are over the time you thought it would take.
I remember thinking that the "monastery" in my Skryim mod (will always talk about it as I'm still elated and scarred by the whole thing) would take a month. I had changed my mind as to what it was going to be (when the mod started I knew it was just going to be a fight to the top) and then years later I realized that the "inkling" in my brain all those years ago was correct: I wanted it to be a murder mystery almost akin to "the name of the rose."
So I decided to learn how to do dialogue and quests and proceeded to create this murder mystery as I wrote it and as I made it. On the fly. That month took six months. Maybe another 3 weeks to fix things and add some detail.
I often wonder if game developers add all sorts of "detail" that they feel is needed but they know, deep down inside, that no one will ever know.
And of course it adds to the development time. It's as if the artist suddenly emerges and they are too deep in creation and then they look up and realize they have missed a deadline.
I believe that some of the missing of deadlines IS bad management, an immersion into the creation process and a learning of tools.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
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Yes but it might be just enough to pay for Brads medical expenses. You know...for his medical supplies which help him ...........get high
Probably the worst of the early crowdfunded games (in terms of progress) that still only provides very limited testing windows to the $1000 plus backer tiers.
Last test I read about was back in Nov 2021, but hard to confirm details as backers are restricted from even acknowledging they are in testing much less share any details.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Maybe my bar for scams is too high, thanks to Star Citizen.
The dream lives on!
During their last funding announcement they reported receiving "seven figure" funding so is their intent to get people to conjecture the last round was nearly $3M?
Perhaps, but I suspect the total contains more than two rounds of investor funding.
Also, why be so specific this time around vs last year and why do they exclude sharing backer funding to provide the full funding picture to date?
Financial information is shared, or not shared for specific reasons and usually only when it might provide some benefit, or can't legally be concealed which might be the case with Series A.
Oh well, when it comes to funding, more is good and it keeps the dream alive, at least for another 18 months maybe
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
best post !
https://biturl.top/rU7bY3
Beyond the shadows there's always light
And THAT is what the main issue is. An honest pitch would be" Best case scenario is we get something playable to you in 4 years with another 2+ years to iterate and launch" "Worst case could be double that"
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
It has always been deliberate deception with grossly overoptimistic timelines because not many would give them any money if they honestly said 6-10 years at the start... no matter how many times some fanboi says "but hey, ___________ was developed in 2 years back in 2001."
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
This was a guy who pitched in essence that he was making a slimed down, more modern version of the game he previously made.
Now 7 years overdue... and nowhere close.
Is that just optimism?
Not in my mind.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
You mean like crypto and NFTs are.....
https://biturl.top/rU7bY3
Beyond the shadows there's always light