The game has some weird issues... last night i was in a 30 player raid and never dropped below 50fps, even in total chaos with my screen exploding.
Then i leave a cave into the open and go down to 15fps. Carbin HAS to get performance right, otherwise the game will go down the Rift way.
This has been a problem with every MMO ever made, real optimization never comes in beta, you are looking at 3-6 months after launch when everyone is running smooth. I am having no FPS problems where some are and some are not. If you cant hack new MMO growing pains I suggest you come back no sooner then Aug 2014.
The Wildstar graphic engine has very poor performance considering the quality of the graphics. Other games, some of which in beta like Landmark, actually have much better graphics yet run better than Wildstar.
The worse is in the capital cities. Even without any other players around, the performance it crap.
Phenom II X6 1100T @4GHZ (and dont come tell me it's an old processor, the same CPU runs Landmark at 50+ fps) and AMD R9 290x 4GB DDR5 (I doubt anyone will dare to say the graphic card is too slow...), 8GB ram.
A friend with a Core I7 4770K processor has the same issues.
The problem is no one reads the thread before posting. They keep adding on to something when an explanation is given.
While Landmark beta does run smoothly they are running on a game engine that has already been devoloped and worked on for a couple years now.
And Wildstar game engine hasnt. Its been a work in progress during the game devolopment, and they have stated that they are aware of the optimazation issues, and are working on them continiously.
I personally have seen this improvement over the number of betas they have had over the year. There has been numerous posts stating how to temp. fix said optimization issues. But no one seems to take the time to look them up and just want to complain about them during a beta. THE BETA IS NOT THE FINAL PRODUCT. /rant
Originally posted by Jean-Luc_Picard And WoW was already running smoothly during beta 10+ years ago of course.
Not at all.
Even way after release the game had problems with the performance, like it took people 10minutes with 2fps to walk up the road to Ironforge and enter the city with the recommended 256Mb RAM. Mage aoe was a slideshow and when there was a cityraid you better went off into the woods unless you had the unholy amount of 1+GB RAM and a Geforce 6800. Remember, the latter was highend in 2004, many people did instead enter WoW with their 2000 PCs.
Performance wasn't a strong point in WoW for many years.
Originally posted by Jean-Luc_Picard The R7 250 is an entry level graphic card, not even really a gamer card. I admire your enthousiam, but sorry if I take your optimistical apraisal of the performance of the game with a grain of salt too
Never said it was any good, but it is def better than a I7 on board. The point is wild star or ESO are far from optimized. No game like these 2 should require a overclocked r9 290 to come close to maxing it. Which my r9 290 got around 50-80. So to max ESO you would need a water cooled r9 290x or a water cooled gtx 780ti.
No game when it comes out is optimized, nor is it ever really. The divers change all the time ect ect ect ect. If your looking for games with better optimization try the Playstations, or the Xboxes. The hardware never changes, so its just always getting better. As far as PCs go, you will always have to wait for better drivers/ games to be optimized for the majority of cards.
I still got a few days left on my eso before it expires, when my water cooled 290x comes. I will post a picture on the FPS ESO gets, and i bet you even with that, it will dip below 60fps. That is at 1080p, which isnt even that good in today's 4k world.
games come out optimized, what bullshit are you spouting, optimization added by drivers isnt same as game optimization, there are very very very few games that get optimized past release,
please point me single game that have received optimization and wasnt utter failure at release ( like tw rome2)
skyrim had nothing on it done past release to improve performance, it didnt need either, same for all of blizzard games, have you seen any fps games get optimization? apart ones that released broken and are in actual need of fixing
if game engine isnt optimized in early development it wont be latter on. You can cut corners here and there, but you wont make it magically perform better without rewriting parts of it
Wildstar is worst running mmorpg out there and they said the game isnt optimized, but optimization they can do with month to release is very minor and most likely refers to bugfixing in graphic engine, which isnt optimization
I can bet that optimization patch will bring at most 5 fps more, but i would say that there wont be general improvement in fps, maybe in reduce in stuttering and all other freezing
Originally posted by Jean-Luc_Picard The R7 250 is an entry level graphic card, not even really a gamer card. I admire your enthousiam, but sorry if I take your optimistical apraisal of the performance of the game with a grain of salt too
Never said it was any good, but it is def better than a I7 on board. The point is wild star or ESO are far from optimized. No game like these 2 should require a overclocked r9 290 to come close to maxing it. Which my r9 290 got around 50-80. So to max ESO you would need a water cooled r9 290x or a water cooled gtx 780ti.
No game when it comes out is optimized, nor is it ever really. The divers change all the time ect ect ect ect. If your looking for games with better optimization try the Playstations, or the Xboxes. The hardware never changes, so its just always getting better. As far as PCs go, you will always have to wait for better drivers/ games to be optimized for the majority of cards.
I still got a few days left on my eso before it expires, when my water cooled 290x comes. I will post a picture on the FPS ESO gets, and i bet you even with that, it will dip below 60fps. That is at 1080p, which isnt even that good in today's 4k world.
How do people not get this. Wildstar knows their game is not optimized and they are working on it. This is common new MMO 101. This game is designed to run on lower end systems but right now the game needs work. Most new games with a new engine, you wont see running as it should for a few months after launch, when every system build you can think of it thrown at the game. If you cant stand the bugs of a new MMO I suggest you try Wildstar some time after Aug 2014.
At least in WildStar even after launch you will be able to play 7 days trial (every1 who buys the game will have 3 x 7 days trial to share with friends) in order to judge for yourself if the games suits you or not. Either it concerns optimization or whatever else you will have the right to try it, in contrary to other games that even after they are released and many patches/fixes applied already, they dont even dare to give trial to players. So time will show
I was getting 30-40 frames standing still and 5-25 moving and had to lower all my graphic settings to min 4 beta weekends ago... Now i'm running at 55 frames and only dropping to 35-40 while moving and in crowded areas... You can tell they are optimizing the game on the stuff that's finished. I'm running a 7870 xt and ancient Phenom II X4 965 @ 3.4ghz... Just remember its beta, judge at release.
Originally posted by Jean-Luc_Picard And WoW was already running smoothly during beta 10+ years ago of course.
Not at all.
Even way after release the game had problems with the performance, like it took people 10minutes with 2fps to walk up the road to Ironforge and enter the city with the recommended 256Mb RAM. Mage aoe was a slideshow and when there was a cityraid you better went off into the woods unless you had the unholy amount of 1+GB RAM and a Geforce 6800. Remember, the latter was highend in 2004, many people did instead enter WoW with their 2000 PCs.
Performance wasn't a strong point in WoW for many years.
Actually it was, but on this forum, I wasn't expecting anything different from your answer. Hating WoW is popular.
You had some "loot lag" issues for like a month after the release, where people were stuck in loot position when looting a mob or gathering resources. But graphic performance was never a problem, the loot lag problem was database related, simply because Blizzard got overwhelmed by their own success (somthing you can't say for Wildstar... or there wouldn't be so many unused beta keys left). I remember running UBRS as a healer (it was a raid back then) with a crappy computer and still having no problems at all. And I could do shopping in Ironforge (which was the big trading hub back then) even with a shitload of people around without slowing down to a crawl too.
There was nothing remotely as bad as the purely graphic stuttering Wildstar has today. Another game with similar issues that comes to my mind is LOTRO, but LOTRO was good enough on the story aspect for me to ignore that in 2007, not to mention LOTRO had WORKING graphic settings, unlike Wildstar where you barely have a difference between maximum and minimum setttings, the stuttering remains the same.
Performance is actually one of the two things that made WoW litterally crush Everquest II back in 2004. The other being content.
I don't see where i am "hating" WoW. In fact, the game gave me most fun 5 years in my time of gaming altogether before i eventually lost interest (what had more to do with the horrible company Blizzard had become then with the game itself).
And just in case, i wouldn't defend Wildstar either. While i like alot about it (first game in 10 years that even gives me some vanilla WoW vibe) i still say that if in about 1 year you'll divide Wildstar's lack of success into three causes, just like in Rift they will be 1.themepark in overdrive mode 2.aesthetics/presentation 3. performance.
I agree that WoW's performance crushed Eq2 back then, but not because WoW's performance was outstandingly great, but rather Eq2 performing in the worst way ever possible for a mmorpg, what remained the case throughout the game's lifespan until today.
Originally posted by Shephard Originally posted by PrhymeThe devs acknowledge that the game still needs optimization and theu are making improvements with each patch.
You do realize the game is out in pretty much 30 days right? I don't think the devs will do what you think they can. You do realize that graphics optimization is pretty much the last thing a video game developer does right? I dont think you know anything about video game development
games come out optimized, what bullshit are you spouting, optimization added by drivers isnt same as game optimization, there are very very very few games that get optimized past release,
please point me single game that have received optimization and wasnt utter failure at release ( like tw rome2)
skyrim had nothing on it done past release to improve performance, it didnt need either, same for all of blizzard games, have you seen any fps games get optimization? apart ones that released broken and are in actual need of fixing
if game engine isnt optimized in early development it wont be latter on. You can cut corners here and there, but you wont make it magically perform better without rewriting parts of it
Wildstar is worst running mmorpg out there and they said the game isnt optimized, but optimization they can do with month to release is very minor and most likely refers to bugfixing in graphic engine, which isnt optimization
I can bet that optimization patch will bring at most 5 fps more, but i would say that there wont be general improvement in fps, maybe in reduce in stuttering and all other freezing
Also they fixed skyrim them selves not a community mod. Before one of those patches the game was almost un playable before they fixed it. You would have to download quite a few mods to get it to run right.
As i already stated ESO is about as optimized as wild star, and you just saying it isnt doesnt prove anything lol.
The game has some weird issues... last night i was in a 30 player raid and never dropped below 50fps, even in total chaos with my screen exploding.
Then i leave a cave into the open and go down to 15fps. Carbin HAS to get performance right, otherwise the game will go down the Rift way.
Just a thought, what is your loading distance set to? Loading distance is severely curtailed in enclosed spaces...
These are my settings, all pretty much maxxed except for AA
FXAA NEVER over 1. Devs stated many times that this is a tool for future machines or suped duper ones. Thats why they were thinking of removing it completely from options...
I am playing on old Intel 6600 with Nvidia 580 and my FPS never goes under 50, even in PvP. I saw it go down to 48 once in the capitol city.
Don't worry so much about your hardware and check the state of your OS. Check whats loading when you start, is steam, skype, ventrilo and god knows what else running in the background? Ar eyou installing and uninstalling stuff often, how often do you defrag ? etc... etc...
no problems on my side,only problem people supporting this kind of games.
people don't realise if they keep on supporting WOW blizzard will not make TITAN,i am not a wow hater but its time to go free and away.
Same feelings about wow.
I was a great fan of it almost since launch, but thats enough anymore. Great game (at least until mid WTLK for me) great memories.
WoW must make space for other games to develop. This blind love for wow must stop (i was a blind fanboy myself for many years), as its the reason for destroying many games. Imo if it wasnt that blind passion for wow, games like Rift, SWTOR etc would have a better fate. Not they were perfect, but if ppl stayed a bit and give the Devs a chance, they would make those games a lot better.
Ppl are used now to leave new games after the free month and return to wow. This sucks ( i sucked too, i know it ). Now some more good games are or will be out in the next months. WildStar (my favorite), ESO ( i dont like it but its a good game) AA (looking forward to try this) etc etc must have their chance. Not only for 30 days. Give them a chance and support them, dont take the easy way and leave them returning to wow once again. Let Blizzard know that they must bring something new after 10 years. Dont let them sitting on the gold duck.
Anyway i will never say wow is crap or whatever, but i had enough of it. Imo, we must support other games too. Give them the chance (as wow had its own) and dont abandon them after 30 days.
I was really looking forward to playing wildstar, had been waiting for years! Yet when I finally got into a beta weekend, it started to lag the sh** out of my computor every time I started to move... So either I moved and lagged in combat, or I stood still and tried to kill things before they could kill me... Good thing I was playing spellslinger, I could kill them from afar
I had the same issue with FFXIV ARR's beta, although that time it was probably because that game is graphically beautiful wheras wildstar isn't that much of a graphic beast, so it's probably just poorly coded... Quite sad, I hope they'll fix it before launch.
Comments
This has been a problem with every MMO ever made, real optimization never comes in beta, you are looking at 3-6 months after launch when everyone is running smooth. I am having no FPS problems where some are and some are not. If you cant hack new MMO growing pains I suggest you come back no sooner then Aug 2014.
Turn off everything to do with combat logging, raid and party frames.
FPS will go up alot.
"Negaholics are people who become addicted to negativity and self-doubt, they find fault in most things and never seem to be satisfied."
^MMORPG.com
The problem is no one reads the thread before posting. They keep adding on to something when an explanation is given.
While Landmark beta does run smoothly they are running on a game engine that has already been devoloped and worked on for a couple years now.
And Wildstar game engine hasnt. Its been a work in progress during the game devolopment, and they have stated that they are aware of the optimazation issues, and are working on them continiously.
I personally have seen this improvement over the number of betas they have had over the year. There has been numerous posts stating how to temp. fix said optimization issues. But no one seems to take the time to look them up and just want to complain about them during a beta. THE BETA IS NOT THE FINAL PRODUCT. /rant
Not at all.
Even way after release the game had problems with the performance, like it took people 10minutes with 2fps to walk up the road to Ironforge and enter the city with the recommended 256Mb RAM. Mage aoe was a slideshow and when there was a cityraid you better went off into the woods unless you had the unholy amount of 1+GB RAM and a Geforce 6800. Remember, the latter was highend in 2004, many people did instead enter WoW with their 2000 PCs.
Performance wasn't a strong point in WoW for many years.
Never said it was any good, but it is def better than a I7 on board. The point is wild star or ESO are far from optimized. No game like these 2 should require a overclocked r9 290 to come close to maxing it. Which my r9 290 got around 50-80. So to max ESO you would need a water cooled r9 290x or a water cooled gtx 780ti.
No game when it comes out is optimized, nor is it ever really. The divers change all the time ect ect ect ect. If your looking for games with better optimization try the Playstations, or the Xboxes. The hardware never changes, so its just always getting better. As far as PCs go, you will always have to wait for better drivers/ games to be optimized for the majority of cards.
I still got a few days left on my eso before it expires, when my water cooled 290x comes. I will post a picture on the FPS ESO gets, and i bet you even with that, it will dip below 60fps. That is at 1080p, which isnt even that good in today's 4k world.
games come out optimized, what bullshit are you spouting, optimization added by drivers isnt same as game optimization, there are very very very few games that get optimized past release,
please point me single game that have received optimization and wasnt utter failure at release ( like tw rome2)
skyrim had nothing on it done past release to improve performance, it didnt need either, same for all of blizzard games, have you seen any fps games get optimization? apart ones that released broken and are in actual need of fixing
if game engine isnt optimized in early development it wont be latter on. You can cut corners here and there, but you wont make it magically perform better without rewriting parts of it
Wildstar is worst running mmorpg out there and they said the game isnt optimized, but optimization they can do with month to release is very minor and most likely refers to bugfixing in graphic engine, which isnt optimization
I can bet that optimization patch will bring at most 5 fps more, but i would say that there wont be general improvement in fps, maybe in reduce in stuttering and all other freezing
How do people not get this. Wildstar knows their game is not optimized and they are working on it. This is common new MMO 101. This game is designed to run on lower end systems but right now the game needs work. Most new games with a new engine, you wont see running as it should for a few months after launch, when every system build you can think of it thrown at the game. If you cant stand the bugs of a new MMO I suggest you try Wildstar some time after Aug 2014.
At least in WildStar even after launch you will be able to play 7 days trial (every1 who buys the game will have 3 x 7 days trial to share with friends) in order to judge for yourself if the games suits you or not. Either it concerns optimization or whatever else you will have the right to try it, in contrary to other games that even after they are released and many patches/fixes applied already, they dont even dare to give trial to players. So time will show
I don't see where i am "hating" WoW. In fact, the game gave me most fun 5 years in my time of gaming altogether before i eventually lost interest (what had more to do with the horrible company Blizzard had become then with the game itself).
And just in case, i wouldn't defend Wildstar either. While i like alot about it (first game in 10 years that even gives me some vanilla WoW vibe) i still say that if in about 1 year you'll divide Wildstar's lack of success into three causes, just like in Rift they will be 1.themepark in overdrive mode 2.aesthetics/presentation 3. performance.
I agree that WoW's performance crushed Eq2 back then, but not because WoW's performance was outstandingly great, but rather Eq2 performing in the worst way ever possible for a mmorpg, what remained the case throughout the game's lifespan until today.
Just a thought, what is your loading distance set to? Loading distance is severely curtailed in enclosed spaces...
These are my settings, all pretty much maxxed except for AA
You do realize that graphics optimization is pretty much the last thing a video game developer does right? I dont think you know anything about video game development
Also, had no problems with performance.
Lol why you just gotta troll my post with no facts. http://www.kotaku.com.au/2011/12/mod-boosts-skyrim-performance-by-up-to-40-per-cent-could-be-faster/. Nah a 40 percent boost, with no graphical changes is not a optimization. That is just one, another you never heard of is sword of the stars 2. Yet another is SWTOR, and there are alot more that fix the engine after release.
Also they fixed skyrim them selves not a community mod. Before one of those patches the game was almost un playable before they fixed it. You would have to download quite a few mods to get it to run right.
As i already stated ESO is about as optimized as wild star, and you just saying it isnt doesnt prove anything lol.
FXAA NEVER over 1. Devs stated many times that this is a tool for future machines or suped duper ones. Thats why they were thinking of removing it completely from options...
no problems on my side,only problem people supporting this kind of games.
people don't realise if they keep on supporting WOW blizzard will not make TITAN,i am not a wow hater but its time to go free and away.
I am playing on old Intel 6600 with Nvidia 580 and my FPS never goes under 50, even in PvP. I saw it go down to 48 once in the capitol city.
Don't worry so much about your hardware and check the state of your OS. Check whats loading when you start, is steam, skype, ventrilo and god knows what else running in the background? Ar eyou installing and uninstalling stuff often, how often do you defrag ? etc... etc...
Sinister Savant MMORPG Community
Same feelings about wow.
I was a great fan of it almost since launch, but thats enough anymore. Great game (at least until mid WTLK for me) great memories.
WoW must make space for other games to develop. This blind love for wow must stop (i was a blind fanboy myself for many years), as its the reason for destroying many games. Imo if it wasnt that blind passion for wow, games like Rift, SWTOR etc would have a better fate. Not they were perfect, but if ppl stayed a bit and give the Devs a chance, they would make those games a lot better.
Ppl are used now to leave new games after the free month and return to wow. This sucks ( i sucked too, i know it ). Now some more good games are or will be out in the next months. WildStar (my favorite), ESO ( i dont like it but its a good game) AA (looking forward to try this) etc etc must have their chance. Not only for 30 days. Give them a chance and support them, dont take the easy way and leave them returning to wow once again. Let Blizzard know that they must bring something new after 10 years. Dont let them sitting on the gold duck.
Anyway i will never say wow is crap or whatever, but i had enough of it. Imo, we must support other games too. Give them the chance (as wow had its own) and dont abandon them after 30 days.
I was really looking forward to playing wildstar, had been waiting for years! Yet when I finally got into a beta weekend, it started to lag the sh** out of my computor every time I started to move... So either I moved and lagged in combat, or I stood still and tried to kill things before they could kill me... Good thing I was playing spellslinger, I could kill them from afar
I had the same issue with FFXIV ARR's beta, although that time it was probably because that game is graphically beautiful wheras wildstar isn't that much of a graphic beast, so it's probably just poorly coded... Quite sad, I hope they'll fix it before launch.