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Good things to know about Black Desert (from cbt1)

ShaighShaigh Member EpicPosts: 2,100

Disclaimer: This info is taken from CBT1 and translated interviews in korean leading up to CBT2 and I plan to update it and clarify the info once cbt2 ends. Until then some info might not be accurate.

 

Basics

  • Level 50 soft-cap (no hard-cap)
  • 8 classes, 3 races (human, elf, giant)
  • Classes are gender and race locked.
  • No healer class/role
 

Progression

  • Quests offer rewards and influence but no experience
  • Storyline quests and some other major quests gives skillpoints
  • Exp and/or partial item loss at death (will be tweaked during beta)
 
World
  • All dungeons will be open world.
  • No instant teleportation or flying.
  • Day&night cycle (dawn, dusk)
  • Dynamic weather system that also affects movement and crafting. (fog, storm)
 
PvP
  • World-PvP enabled at level 30.
  • There will be multiple keeps for your guild and guild-alliances to conquer
 
Other things
  • Housing
  • Extensive crafting and trading system
  • Mounted combat and breeding system. Mounts can be lost/killed.
  • Naval system (not implemented in cbt2)
  • Reinforcing your equipment is done by system of +1, +2, +n (n being unknown).
Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
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Comments

  • kabitoshinkabitoshin Member UncommonPosts: 853
    Sounds like a game alot of people on this forums are wanting, would like to see a westernized version of this.
  • gonewildgonewild Member UncommonPosts: 136
    Originally posted by kabitoshin
    Sounds like a game alot of people on this forums are wanting, would like to see a westernized version of this.

    Are you sure 

     

    Classes are gender and race locked

  • ShaighShaigh Member EpicPosts: 2,100
    Originally posted by gonewild
    Originally posted by kabitoshin
    Sounds like a game alot of people on this forums are wanting, would like to see a westernized version of this.

    Are you sure 

     

    Classes are gender and race locked

    There are versions of warrior, sorcerer and ranger for both gender.

    Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
  • Sk1ppeRSk1ppeR Member Posts: 511

    Hmm, sounds like Lineage 2 back in the day :O 

    Stop hyping me you people :U 

  • XyireXyire Member UncommonPosts: 152

    Even more exciting, last I heard not only is there no publisher for the western release of this game, but the developer even said that they have no plans to ever release the game in the west or find a publisher to release a westernization of the game.

    unless that changes its hard to be even the slightest bit excited about this.

     

  • JinxysJinxys Member UncommonPosts: 483

    love the game. want the game!

    Wake me up from cryosleep when we get a version <3

  • ikcinikcin Member RarePosts: 2,211

    And Mounted combat. You can fight from the horseback, not only mount. And there will be about dozen castles for seiges.

  • Storm_CloudStorm_Cloud Member UncommonPosts: 401
    Originally posted by Shaigh
    • No healer class

    So, anyone can take on the healer role? Even the warrior? Someone has to heal!

    Games with no healer class always worry me.

     

    Everything else sounds nice. No instanced dungeons are finally back!

  • tawesstawess Member EpicPosts: 4,209
    Originally posted by Shaigh

    Disclaimer: This info is taken from CBT1 and translated interviews in korean leading up to CBT2 and is bound to change and/or be inaccurate.

     

    Basics

    • Level 50 soft-cap (no hard-cap) Meh... Works i guess
    • 8 classes, 3 races (human, elf, giant) A bit thin but having seen the CC i can understand why
    • Classes are gender and race locked. Boring but not a deal breaker
    • No healer class This could be good or a horrid mess.
     

    Progression

    • Quests offer rewards and influence but no experience So it is a pure monster grind then. This will have to be changed if it is trying to sway the western market
    • Exp and/or partial item loss at death (will be tweaked during beta) No clue what partial item loss is.. But XP loss in my mind is a dead concept and a major turn-off for me.
     
    World
    • All dungeons will be open world. Oh hell no... Did that crap enough in UO, did not like it then and still do not like it.
    • No instant teleportation or flying. Annoying but not a deal breaker. As long as the ground mounts are decently fast
    • Day&night system Not sure this is a feature... But it would have been funny if they did not have it.
    • Weather system  Always nice for immersion.
     
    PvP
    • At level 30 you will be able to flag yourself for PvP in the world. Good for you....
    • There will be 4 keeps for your guild and guild-alliances to conquer Have fun in the large zerg-guilds or miss out on this feature.
     
    Other things
    • Housing The latest buzz-word HOUSING it all comes down to execution, but WildStar did up the game a fair bit.
    • Crafting and trading system No shit sherlock...
    • Mount breeding system. Mounts can be lost/killed. Another brilliant idea that will scare the more casual players away. Maybe even worse then XP loss.
    • Naval system (not implemented in cbt2) Could be nice if done right... Looking at you AC:BF
    • Reinforcing your equipment is done by system of +1, +2, +n (n being unknown). My old DnD goblin feel nostalgic at the notion of having a +1 dagger of ogreslaying.

     

    To sum it up... It seems to be a neat little game with a amazing CC and some weirdly archaic ideas on how to handle content and grind. I foresee a fairly substantial re-work in order for it to hit mass-appeal in the western market.

    This have been a good conversation

  • ShaighShaigh Member EpicPosts: 2,100
    Originally posted by Storm_Cloud
    Originally posted by Shaigh
    • No healer class

    So, anyone can take on the healer role? Even the warrior? Someone has to heal!

    Games with no healer class always worry me.

    There are rumors about valkyrie (female version of warrior) and one other class having access to a few support abilities but nothing that comes remotely close to a healer class/role.

     

    Originally posted by ikcin

    And Mounted combat. You can fight from the horseback, not only mount. And there will be about dozen castles for seiges.

    Thanks. Totally forgot about mounted combat, added it to the list.

    Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
  • ikcinikcin Member RarePosts: 2,211
    Originally posted by tawess
    To sum it up... It seems to be a neat little game with a amazing CC and some weirdly archaic ideas on how to handle content and grind. I foresee a fairly substantial re-work in order for it to hit mass-appeal in the western market.

    To sum up... You know nothing about this game. Like crafting and trading system is absolutely innovative, it is realistic, with medieval landmark and... man use Google, if you can :)

  • ikcinikcin Member RarePosts: 2,211

    And the weather system affects the world and players - drought reduce crop, rain make characters move slowly and reduce fire damage of spells. It is dynamic, realistic weather system. And about economics: 

    http://www.mmocast.com/black-desert-economy-part-resources/

    http://www.mmocast.com/black-desert-economy-part-ii-map-nodes-enchanting-system/

    http://www.mmocast.com/black-desert-economy-part-iii-trading/

    But nodes will be tradable and will be possible to be upgraded at different paths. And about guilds: 

    http://wiki.blackdeserthq.com/wiki/Guild

    Religious guilds are guilds for quests.

  • cheyanecheyane Member LegendaryPosts: 8,028

    It says flag yourself so is PvP by choice then ?

    Chamber of Chains
  • ikcinikcin Member RarePosts: 2,211
    Originally posted by cheyane

    It says flag yourself so is PvP by choice then ?

    No. The PvP is FFA, with limited PK, like that in old Lineage 2. PvP starts after lvl 30. This game has no dev written personal story and etc. single player features, it is a real MMORPG. If you want a story, you shall create your own. You can make it with trading, crafting, seeding and harvesting, NPC and players relations, and with PvP. You can hire NPCs to work or fight for you. When you pass the border of area under siege, PK is free - you become flagged, as in Lineage 2. PvP is with loot, but you cannot drop items you are wearing. PK is punishable like it was in old Lineage 2. And you can clean your PKs with boring quests. It is good and proved system, that prevents ganking of lower level players, but makes possible attacks vs caravans for cargo loot, or PK for spot. There are guild wars too. If your guild is in war, you can free PK or be PKed from your enemies. 

  • SirBalinSirBalin Member UncommonPosts: 1,300
    Originally posted by Shaigh

    Disclaimer: This info is taken from CBT1 and translated interviews in korean leading up to CBT2 and is bound to change and/or be inaccurate.

     

    Basics

    • Level 50 soft-cap (no hard-cap)
    • 8 classes, 3 races (human, elf, giant)
    • Classes are gender and race locked.
    • No healer class/role
     

    Progression

    • Quests offer rewards and influence but no experience
    • Exp and/or partial item loss at death (will be tweaked during beta)
     
    World
    • All dungeons will be open world.
    • No instant teleportation or flying.
    • Day&night cycle (dawn, dusk)
    • Dynamic weather system that also affects movement and crafting. (fog, storm)
     
    PvP
    • World-PvP enabled at level 30.
    • There will be multiple keeps for your guild and guild-alliances to conquer
     
    Other things
    • Housing
    • Extensive crafting and trading system
    • Mounted combat and breeding system. Mounts can be lost/killed.
    • Naval system (not implemented in cbt2)
    • Reinforcing your equipment is done by system of +1, +2, +n (n being unknown).

    Game is a blast thus far, I'm loving it (first beta)

    Incognito
    www.incognito-gaming.us
    "You're either with us or against us"

  • JimmyYOJimmyYO Member UncommonPosts: 519

    Gender locks are always a bad concept but hardly game breaking. No healer role is a huge mistake though, many people love to heal and be locked in the support role for better or worse.

     

    The game also needs more races. Not sure why Koreans always put a small emphasis on that, it's very important. For every point the game gains in customization it loses in lack of races.

  • gimmiblackdesertnowgimmiblackdesertnow Member Posts: 56
    Originally posted by JimmyYO

    Gender locks are always a bad concept but hardly game breaking. No healer role is a huge mistake though, many people love to heal and be locked in the support role for better or worse.

     

    The game also needs more races. Not sure why Koreans always put a small emphasis on that, it's very important. For every point the game gains in customization it loses in lack of races.

    Tomb Raider is gender locked too in a way lol. It's not a problem if implemented well, and once again: the warrior, sorcerer and ranger classes are NOT gender locked.

     

    You want many races? Why? You like to identify with cat-mans, bull-cheetah-mans or bear-pig-mans so much? I'm sure there are games for you...

  • cheyanecheyane Member LegendaryPosts: 8,028

    Thank you Ikcin

    Chamber of Chains
  • ArglebargleArglebargle Member RarePosts: 2,983

    So is Black Desert this years 'Great Sandbox Hope'?   Good luck!

     

    Shouldn't worry though; as more info comes out about it, I'm sure it can be nitpicked into disdain.

     

    Character creator is seriously stellar though.   Watched the video with a talented game artist friend of mine, and he was tremendously impressed.

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039

    Loved the amazing character creator and love the animations and how the world looks over all and that is where it stops for me.

    I really don't want to play a grinder though. For me it is still EQN to look out for.

  • ikcinikcin Member RarePosts: 2,211
    Originally posted by Bigdaddyx

    Loved the amazing character creator and love the animations and how the world looks over all and that is where it stops for me.

    I really don't want to play a grinder though. For me it is still EQN to look out for.

    Why grinder? This game is not about killing mobs, but about PvP, trade, crafting, and politics. 

  • InporylemQQInporylemQQ Member Posts: 165
    Originally posted by ikcin
    Originally posted by Bigdaddyx

    Loved the amazing character creator and love the animations and how the world looks over all and that is where it stops for me.

    I really don't want to play a grinder though. For me it is still EQN to look out for.

    Why grinder? This game is not about killing mobs, but about PvP, trade, crafting, and politics. 

    Well there will be shittons of grinding involved also if you are planning to level up your char.

    ArcheAge, Black Desert and Bless videos InporylemQQ Youtube

  • eviceuseviceus Member UncommonPosts: 7
    Originally posted by Shaigh
    No instant teleportation or flying.

    Fingers crossed for this, nothing destroyed WoWs sense of vast world to explore like Flying Mounts.

    I know people think they are cool, but rly in the end they take away all the atmosphere.

  • RobokappRobokapp Member RarePosts: 6,236

    no healers is where it dies for me.

     

    I'm a tank, I'm not complete without a healer.

    image

  • ikcinikcin Member RarePosts: 2,211
    Originally posted by Robokapp

    no healers is where it dies for me.

     

    I'm a tank, I'm not complete without a healer.

    In such a style of playing you have no slightest chance in 1vs1 PvP. You shall be a tank even if no one heals you.

     

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