i figure my character needs about 80-90 skill points at most by max level to be a solid character to start end game.
i will try and get all the shards i can but if i need to go back and collect some later i will, not going to stop and get every single one along the way. (assuming it isn't easy to do that)
i also will be taking my time getting to max level, so no "rushing" about it.
from what I experience last beta weekend, the game has a fantastic pace to it. I won't be rushing at all, just going to kick back and exist in this game.
I'm interested to know how everyone thinks you are going to approach Skyshards. How important will they be to your strategy?
No plans to rush. Will probably make sure that i've not missed any once I've done wiht a zone, but no plans to just run around the world and pick them up before i get to the appropriate content.
I mean, if i get to say... level 24 (or 37 or w/e) and find that i REALLY REALLY REALLY need 1 more skillpoint to get that skill i've been waiting for, i might go pick up the next 3. But that's about it.
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall Currently Playing: ESO
You can have a solid build with 80ish skill points, no need to rush.
1-50 can be done in less than 100 hours, so take your time, it goes fast anyway.
But that is withouth any crafting, socialising, skyshard hunting, treasure maps, finishing story content... I think 200 to 300 will be the normal for most player..
and then there is veteran ranks 1 to 5 and 6 to 10 ... Which are gonna take atleaset as long each... Add some PvP to all of that, and you have atleast 1000 hours of go e play ahead .. With the content thats in at release and a single character... Its gonna take me a while ..
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
You can have a solid build with 80ish skill points, no need to rush.
1-50 can be done in less than 100 hours, so take your time, it goes fast anyway.
But that is withouth any crafting, socialising, skyshard hunting, treasure maps, finishing story content... I think 200 to 300 will be the normal for most player..
and then there is veteran ranks 1 to 5 and 6 to 10 ... Which are gonna take atleaset as long each... Add some PvP to all of that, and you have atleast 1000 hours of go e play ahead .. With the content thats in at release and a single character... Its gonna take me a while ..
I'm sorry. That's just fun to read. I may have had a Nathan Fillion geek squee moment. Like the majority of the posters, I plan to take my time. I haven't dumped 1000 hours into an MMO in ages. It may take me two years to do that this time around. I'm married, 35, busy job, two dogs, learning to play two instruments, working on my podcast and beer blog, and a home brewer. It's not like it was 10 years ago. But I tell you what, I'll enjoy every single hour and when my first character is level 50, veteran rank 10, with all the skyshards, great crafting portfolio, and awesome looking gear, I'll actually feel like I've achieved something. Not like my last few MMOs when I felt like there was nothing new to do after 4 months.
Trying to get all of them immediately is a good way to burn out and start hating yourself. I plan to just make sure that I get all that are in my general area.
You can't even get at 172 of them (86 per alliance) until after 50.
Skyshards are just about getting a skill point for every three. You'd be better off focusing on doing all the content that gives you skill points as rewards (some quests and first completion of an instanced dungeon) and killing named world and public dungeon group bosses that give you a skill point when you first kill them.
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“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
I am gonna enjoy the game at my leisure and level calmly while enjoying the world and going by the natural pace. I never rush when i play a MMO for the first time and since ESO has a special feeling to it while leveling, i don't even want to think about running to max level.
Once maxed up, i will definitely head to the other alliances and only after that, i will consider it, that is, if i don't already have the skill points i need by then.
You can have a solid build with 80ish skill points, no need to rush.
1-50 can be done in less than 100 hours, so take your time, it goes fast anyway.
But that is withouth any crafting, socialising, skyshard hunting, treasure maps, finishing story content... I think 200 to 300 will be the normal for most player..
and then there is veteran ranks 1 to 5 and 6 to 10 ... Which are gonna take atleaset as long each... Add some PvP to all of that, and you have atleast 1000 hours of go e play ahead .. With the content thats in at release and a single character... Its gonna take me a while ..
Pre-nerf - Vet ranks 1-10 have been done in less than 40 hours.
So you are saying post nerf - 400-600 hours?
That's a hell of a nerf - I doubt that slowed them down 10 times.
Yes, if you play them by questing.... The 40 hours where done by extreme powerleveling with a group trough huge amounts of mobs... If you just sticked to questing a veteran level took like 20 to 30 hours of gameplay.. Actually a vetteran level takes just as much time as leveling from 1 to 15... Because for every veteran level there is a sepperate alliance zone of content... I am talking from the pov of a completionist...
and you are assuming that the extreme powerleveling done to reach max in 40 hours will not be totally nerfed at release... Allready mob XP got halfed just to prevent people from leveling this fast...
and while leveling can be fast... Skillpoint hunting will be far from fast
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Originally posted by Lord.Bachus Originally posted by DMKanoOriginally posted by Lord.BachusOriginally posted by DMKanoYou can have a solid build with 80ish skill points, no need to rush.1-50 can be done in less than 100 hours, so take your time, it goes fast anyway.
But that is withouth any crafting, socialising, skyshard hunting, treasure maps, finishing story content... I think 200 to 300 will be the normal for most player..and then there is veteran ranks 1 to 5 and 6 to 10 ... Which are gonna take atleaset as long each... Add some PvP to all of that, and you have atleast 1000 hours of go e play ahead .. With the content thats in at release and a single character... Its gonna take me a while ..Pre-nerf - Vet ranks 1-10 have been done in less than 40 hours.So you are saying post nerf - 400-600 hours?That's a hell of a nerf - I doubt that slowed them down 10 times.
Yes, if you play them by questing.... The 40 hours where done by extreme powerleveling with a group trough huge amounts of mobs... If you just sticked to questing a veteran level took like 20 to 30 hours of gameplay.. Actually a vetteran level takes just as much time as leveling from 1 to 15... Because for every veteran level there is a sepperate alliance zone of content... I am talking from the pov of a completionist...
and you are assuming that the extreme powerleveling done to reach max in 40 hours will not be totally nerfed at release... Allready mob XP got halfed just to prevent people from leveling this fast...
and while leveling can be fast... Skillpoint hunting will be far from fast
I'm torn between spending my time seriously crafting after level 10 or rushing to get the skillpoints. Can't wait for this weekend's beta
Originally posted by skyline385 Nope. No way.I am gonna enjoy the game at my leisure and level calmly while enjoying the world and going by the natural pace. I never rush when i play a MMO for the first time and since ESO has a special feeling to it while leveling, i don't even want to think about running to max level.Once maxed up, i will definitely head to the other alliances and only after that, i will consider it, that is, if i don't already have the skill points i need by then.
That's actually a really good idea... I think I'm gonna do the same. I think I would enjoy the game much more not rushing around
I plan on collecting them while I level. I wont be leaving a leveling zone until I have all the shards available to me in that zone. This way I will know which zones I have completed and which zones I need to visit once im 50 for the rest of the shards.
Comments
Are there 303 Skyshards in all 3 factions? or 303 in each faction? ....makes a big difference.
i figure my character needs about 80-90 skill points at most by max level to be a solid character to start end game.
i will try and get all the shards i can but if i need to go back and collect some later i will, not going to stop and get every single one along the way. (assuming it isn't easy to do that)
i also will be taking my time getting to max level, so no "rushing" about it.
that is just me though.
same here.
In fact, im not even rushing to buying before launch. And wont rush to buy until they give the same faction unlock to post launch owners.
No plans to rush. Will probably make sure that i've not missed any once I've done wiht a zone, but no plans to just run around the world and pick them up before i get to the appropriate content.
I mean, if i get to say... level 24 (or 37 or w/e) and find that i REALLY REALLY REALLY need 1 more skillpoint to get that skill i've been waiting for, i might go pick up the next 3. But that's about it.
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
Currently Playing: ESO
Total in game that a single character can obtain. So across all 3 factions, meaning some can't be reached until 50+.
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
Currently Playing: ESO
But that is withouth any crafting, socialising, skyshard hunting, treasure maps, finishing story content... I think 200 to 300 will be the normal for most player..
and then there is veteran ranks 1 to 5 and 6 to 10 ... Which are gonna take atleaset as long each... Add some PvP to all of that, and you have atleast 1000 hours of go e play ahead .. With the content thats in at release and a single character... Its gonna take me a while ..
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
"This may hurt a little, but it's something you'll get used to. Relax....."
I'm sorry. That's just fun to read. I may have had a Nathan Fillion geek squee moment. Like the majority of the posters, I plan to take my time. I haven't dumped 1000 hours into an MMO in ages. It may take me two years to do that this time around. I'm married, 35, busy job, two dogs, learning to play two instruments, working on my podcast and beer blog, and a home brewer. It's not like it was 10 years ago. But I tell you what, I'll enjoy every single hour and when my first character is level 50, veteran rank 10, with all the skyshards, great crafting portfolio, and awesome looking gear, I'll actually feel like I've achieved something. Not like my last few MMOs when I felt like there was nothing new to do after 4 months.
You can't even get at 172 of them (86 per alliance) until after 50.
Skyshards are just about getting a skill point for every three. You'd be better off focusing on doing all the content that gives you skill points as rewards (some quests and first completion of an instanced dungeon) and killing named world and public dungeon group bosses that give you a skill point when you first kill them.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
well ill obviously grab the ones I see while leveling. then ill save the others for a rainy day.
Full 5 of 6 crafting skills cost easily more than 100 skill points. Keep that in mind if you wish to do it all on one character.
I don't "rush".
/thread
Nope. No way.
I am gonna enjoy the game at my leisure and level calmly while enjoying the world and going by the natural pace. I never rush when i play a MMO for the first time and since ESO has a special feeling to it while leveling, i don't even want to think about running to max level.
Once maxed up, i will definitely head to the other alliances and only after that, i will consider it, that is, if i don't already have the skill points i need by then.
Yes, if you play them by questing.... The 40 hours where done by extreme powerleveling with a group trough huge amounts of mobs... If you just sticked to questing a veteran level took like 20 to 30 hours of gameplay.. Actually a vetteran level takes just as much time as leveling from 1 to 15... Because for every veteran level there is a sepperate alliance zone of content... I am talking from the pov of a completionist...
and you are assuming that the extreme powerleveling done to reach max in 40 hours will not be totally nerfed at release... Allready mob XP got halfed just to prevent people from leveling this fast...
and while leveling can be fast... Skillpoint hunting will be far from fast
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Pre-nerf - Vet ranks 1-10 have been done in less than 40 hours. So you are saying post nerf - 400-600 hours? That's a hell of a nerf - I doubt that slowed them down 10 times.
Yes, if you play them by questing.... The 40 hours where done by extreme powerleveling with a group trough huge amounts of mobs... If you just sticked to questing a veteran level took like 20 to 30 hours of gameplay.. Actually a vetteran level takes just as much time as leveling from 1 to 15... Because for every veteran level there is a sepperate alliance zone of content... I am talking from the pov of a completionist...
and you are assuming that the extreme powerleveling done to reach max in 40 hours will not be totally nerfed at release... Allready mob XP got halfed just to prevent people from leveling this fast...
and while leveling can be fast... Skillpoint hunting will be far from fast
I'm torn between spending my time seriously crafting after level 10 or rushing to get the skillpoints. Can't wait for this weekend's beta
Now here is a person who understands how an MMO is supposed to be played
I'm sure I'll try to collect as many shards as I can, but I'm not going to ruin my enjoyment and fun to find them.
That's actually a really good idea... I think I'm gonna do the same. I think I would enjoy the game much more not rushing around
Well in a year you most likely wont need to buy it either as it will already be free2play.
Futilez[Do You Have What It Takes ?]
I plan on collecting them while I level. I wont be leaving a leveling zone until I have all the shards available to me in that zone. This way I will know which zones I have completed and which zones I need to visit once im 50 for the rest of the shards.