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[Editorial] Diablo 3: Patch 2.0.1 - A Whole New Way to Play

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Comments

  • FlawSGIFlawSGI Member UncommonPosts: 1,379
    Originally posted by Vannor
     

    Please post me your torment level 6 video of you strolling around having an easy time and I'll join you in this cause. If not, shhh please... you have no idea what you're talking about.

    So a game should only be remotely challenging if you have reached the very end?  Nice logic.

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    Originally posted by FlawSGI
    Originally posted by Vannor
     

    Please post me your torment level 6 video of you strolling around having an easy time and I'll join you in this cause. If not, shhh please... you have no idea what you're talking about.

    So a game should only be remotely challenging if you have reached the very end?  Nice logic.

     

    erm.. you can start a brand new account on Expert with a level 1 character. You done that yet? See what I mean about people talking without knowing a thing about what they are saying?

    and you can start new characters at level 1 on torment 6 once you have a top level character.

     
     
    I don't suffer from insanity, I enjoy every minute of it.
  • FlawSGIFlawSGI Member UncommonPosts: 1,379
    Originally posted by Vannor
    Originally posted by FlawSGI
    Originally posted by Vannor
     

    Please post me your torment level 6 video of you strolling around having an easy time and I'll join you in this cause. If not, shhh please... you have no idea what you're talking about.

    So a game should only be remotely challenging if you have reached the very end?  Nice logic.

     

    erm.. you can start a brand new account on torment level 6 with a level 1 character. See what I mean about people talking without knowing a thing about what they are saying?

    I never said a brand new account, I said a fresh start and if you assumed that I started a whole new account then I am not sure how logical you are.  I have a couple of 60's that aren't into paragon levels because I hadn't played since shortly after release. The only positive has been the game runs smoother for me but that has been it. Maybe you should read a little slower and THEN form a response.

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    Originally posted by FlawSGI
    Originally posted by Vannor
    Originally posted by FlawSGI
    Originally posted by Vannor
     

    Please post me your torment level 6 video of you strolling around having an easy time and I'll join you in this cause. If not, shhh please... you have no idea what you're talking about.

    So a game should only be remotely challenging if you have reached the very end?  Nice logic.

     

    erm.. you can start a brand new account on torment level 6 with a level 1 character. See what I mean about people talking without knowing a thing about what they are saying?

    I never said a brand new account, I said a brand new character. I have a couple of 60's that aren't into paragon levels because I hadn't played since shortly after release. The only positive has been the game runs smoother for me but that has been it. Maybe you should read a little slower and THEN form a response.

    Well, good job I made a mistake in the previous post and have edited it. But, what's your point? you already had torment unlocked and could have started on torment at level 1 for a challenge.

    Start a new character, torment level 6.. and stop moaning. How on earth can you complain about the difficulty when your not playing the game on the highest difficulty?

     
    I don't suffer from insanity, I enjoy every minute of it.
  • FlawSGIFlawSGI Member UncommonPosts: 1,379
    Originally posted by Vannor
    Originally posted by FlawSGI
    Originally posted by Vannor
    Originally posted by FlawSGI
    Originally posted by Vannor
     

    Please post me your torment level 6 video of you strolling around having an easy time and I'll join you in this cause. If not, shhh please... you have no idea what you're talking about.

    So a game should only be remotely challenging if you have reached the very end?  Nice logic.

     

    erm.. you can start a brand new account on torment level 6 with a level 1 character. See what I mean about people talking without knowing a thing about what they are saying?

    I never said a brand new account, I said a brand new character. I have a couple of 60's that aren't into paragon levels because I hadn't played since shortly after release. The only positive has been the game runs smoother for me but that has been it. Maybe you should read a little slower and THEN form a response.

    Well, good job I made a mistake in the previous post and have edited it. But, what's your point? you already had torment unlocked and could have started on torment at level 1 for a challenge.

    Well that was exactly my point and exactly what I stated. We didn't know that expert would be as easy as it was nor did we know that the rate of exp would see us to level 31 after one session. I also stated that we were going to save torment for cap and it's looking like that isn't an option now due to difficulty being very low on expert so master may not be much of an increase.  Man some people are so defensive they can't read whats right in front of them. 

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • TheDarkrayneTheDarkrayne Member EpicPosts: 5,297
    Originally posted by FlawSGI
    Originally posted by Vannor
    Originally posted by FlawSGI
    Originally posted by Vannor
    Originally posted by FlawSGI
    Originally posted by Vannor
     

    Please post me your torment level 6 video of you strolling around having an easy time and I'll join you in this cause. If not, shhh please... you have no idea what you're talking about.

    So a game should only be remotely challenging if you have reached the very end?  Nice logic.

     

    erm.. you can start a brand new account on torment level 6 with a level 1 character. See what I mean about people talking without knowing a thing about what they are saying?

    I never said a brand new account, I said a brand new character. I have a couple of 60's that aren't into paragon levels because I hadn't played since shortly after release. The only positive has been the game runs smoother for me but that has been it. Maybe you should read a little slower and THEN form a response.

    Well, good job I made a mistake in the previous post and have edited it. But, what's your point? you already had torment unlocked and could have started on torment at level 1 for a challenge.

    Well that was exactly my point and exactly what I stated. We didn't know that expert would be as easy as it was nor did we know that the rate of exp would see us to level 31 after one session. I also stated that we were going to save torment for cap and it's looking like that isn't an option now due to difficulty being very low on expert so master may not be much of an increase.  Man some people are so defensive they can't rad whats right in front of them. 

    Yeh, I can't read.. I'm really stupid. I also play a game that is all about finding loot at max level and complain about getting to max level, cos I'm 'really' stupid. I'd prefer it was the old way that forced me to repeat the whole campaign over and over again to reach the best part of the game... you know, cos I like the 'journey'.. nevermind that paragon levels are now infinite, I only care about level 60.

    I don't suffer from insanity, I enjoy every minute of it.
  • FlawSGIFlawSGI Member UncommonPosts: 1,379
    Originally posted by Vannor
     

    Yeh, I can't read.. I'm really stupid. I also play a game that is all about finding loot at max level and complain about getting to max level, cos I'm 'really' stupid. I'd prefer it was the old way that forced me to repeat the whole campaign over and over again to reach the best part of the game... you know, cos I like the 'journey'.. nevermind that paragon levels are now infinite, I only care about level 60.

    Hey man your words not mine. I agreed with another poster on difficulty and you felt the need to attack the both of us with retorts that didn't make sense and made a lot of assumptions. I don't agree with the article and I don't agree with the hype that is being stirred up with the title but seeing as how I have purchased 2 copies I felt like giving is a shot since there has been a lot of positive feed back and the expansion is right around the corner. The game was too short IMO the first time and now the leveling and pacing seems worse.

    I also think they did a shoddy job of the randomness of areas which is a big part of why I found the end game grind not very fun. Adventure mode seems like it may improve this aspect but there is no way I am giving them more of my money for 1 class to play through the game again when it feels this bad going through it now. As for my difficulty comments, I was merely agreeing with the person I quoted. 

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
    Keep in mind, folks, that this is the precursor to Reaper of Souls. Believe me, Adventure Mode and Bounties, not to mention a level cap increase, will change what you think about things being "too easy". 


    ¯\_(ツ)_/¯ 


  • BladestromBladestrom Member UncommonPosts: 5,001
    The game before path had issues, blizzard have effectively listened to players and totally turned it around, and now the game is damn fun. Complaining about that is odd. The game offers a range of difficulties from easy to you will get owned, which is relevant from level 1 to max - that's is the perfect difficulty solution, and some people complain?

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • Demmi77Demmi77 Member UncommonPosts: 229

    i think this is a step in the right direction but does not fix the underlying issues. The game will be enjoyable for a few months at most and that is totally worth the price tag in my opinion.

    the reason the game has such a huge drop off after a short time is they made itemization much like an mmo.  I think they are trying to fix as much as they can but the very core of the game is way to much like diablocraft and that's the biggest mistake they made.

    im not saying it's bad, the game is incredibly enjoyable now but it'll suffer the same fate of being burned out rather quick.

  • RodentofdoomRodentofdoom Member Posts: 273

    The new loot system is great.

    I almost never see a Strength/Dexterity item anymore whilst running around with the wizard.

    Items I find are usually beneficial to the class I'm actively playing.

     

    I can actually solo Act IV (torment 1) now, where before Normal mode was impossible.

    The best part, I paid nothing extra for this content access.

  • OmaliOmali MMO Business CorrespondentMember UncommonPosts: 1,177
    Originally posted by Mors.Magne

    The reason why we have a 10-year-old re-hashed game is because the big publishers don't want to produce anything original or different that might be a financial risk - in the minds of their directors and accountants.

    "People have different tastes than me, but I don't have the ability to understand why, therefore they must be inferior."

    Don't like third person games? Don't play them. First person is a design choice, not a result of progressing technology, and many genres lend themselves better to third person than first person without losing a modicom of immersion. 

    image

  • FlawSGIFlawSGI Member UncommonPosts: 1,379
    Originally posted by Bladestrom
    The game before path had issues, blizzard have effectively listened to players and totally turned it around, and now the game is damn fun. Complaining about that is odd. The game offers a range of difficulties from easy to you will get owned, which is relevant from level 1 to max - that's is the perfect difficulty solution, and some people complain?

    The problem isn't just the difficulty in and of itself for me. The problem is that the game seems easier after the changes and couple that with the speed of leveling to max now (I made it to 31 in 3 hours on a fresh monk and we are barely in act 2) and the lack of randomness to the world and it is hard to get psyched up to repeat the process after completing the story for loot grind. I can't speak on the hardest difficulty just yet because I haven't tried torment, but normal,hard,and expert have seemed pretty easy thus far so I know my comments are coming from my experiences with expert. Also the problem is that the difficulty criticism wasn't really a complaint, but it got blown up because of the white knighting. It really doesn't matter what difficulty the game is played on in all honesty because IMO the changes have made the overall gameplay easier due to the frequency of gear drops that actually match my class so I am never hurting. Also the crafting was simplified and streamlined and those also always give me my stats so gear has been made a non issue. The game is certainly more fun in ways than the last time we played it, but that doesn't mean that it's all roses and butterflies for everyone.

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • DreycraftDreycraft Member UncommonPosts: 107
    Loved Diablo 3 the whole time, and it's still great after this patch, it's even more challenging now and loot 2.0 is amazing. Even though I loved the game I stopped playing because of the crap gear drops and being forced into using the AH where you were constantly ripped-off. I'm done though, want to get back to playing.
  • relytsrelyts Member Posts: 1
    Originally posted by Mors.Magne

    I'm not buying Diablo 3 because 3rd person perspective was OK 10 years ago, but 1st person is more immersive and what we should expect using today's technology. 

     

    In fact, given that this game was made by a wealthy publisher, we should expect total compatibility with Oculus Rift.

     

    The inferior 3rd person viewpoint explains why the trailers for Diablo 3 do not involve in-game graphics. 

     

    The reason why we have a 10-year-old re-hashed game is because the big publishers don't want to produce anything original or different that might be a financial risk - in the minds of their directors and accountants.

     

    As I keep writing, the way ahead is Kickstarter.

     

    First-person perspective isn't something we should "expect" whatsoever. It's ironic you say that because that kind of linear thinking takes away from the very 'creativity' you speak of. As with many things in life, there are numerous styles that are used when it comes to gaming. Just because they have the capability to do something a certain way doesn't mean they are obligated to do so -- in fact that'd be boring -- not to mention change the game entirely in Diablo's case. You might as well play an MMORPG if it were changed into first-person perspective. Quite frankly I could go on for hours as to why your opinion is invalid, but I digress. 
    Read more at http://www.mmorpg.com/newsroom.cfm/read/30266#tS0HmohFtm7SeRm0.99

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