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[Column] World of Warcraft: The Impact of WoW’s Instant Boost to Level Cap

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Comments

  • DisantiaDisantia Member UncommonPosts: 50
    The expansion the free boost comes with raises the cap to 100. So you don't get an instant max lvl toon. Its not a bad idea in my opinion, you can hit lvl 90 in less than a week EASILY with heirlooms. Also they will more than likely gear it up with vendor greens like they do with the free toon you get from scroll of ressurection. They should however add something that lets other people know that a character is boosted, like something when you inspect them.  Only part I don't like about it, is completely new players getting it. Should at least require you have a toon on your account lvl 85+ to be able to buy it.
  • krondinkrondin Member UncommonPosts: 106

    I am looking forward to the expansion.

  • TorvalTorval Member LegendaryPosts: 19,934

    EQ2 has this sort of system and it seems to be working fine with the community.

    I don't see how this will have a negative impact on the game. If that's how people want to play, then why not let them play that way? If you don't like to play that way then don't.

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  • ArxaiologArxaiolog Member Posts: 13
    Cheaper than Chinese farmers/lvl up sellers?!?!?!?!
  • ZibooZiboo Member UncommonPosts: 157

    This is a 10 year old MMO, not a brand new game, that's saying skip the whole game and be a insta-max level.

    Many WoW players enjoy the end-game content of WoW, more so than the leveling process.   It's not a requirement to skip leveling, it's an option.  For those that enjoy the journey, you can level through.  But I know in my guild everyone has at least 5-6+ level 90s.  One guy has 11.  So do they want to see all the content again, no.  They enjoy endgame raiding, instances, etc.

    Also for those that have been away for an expansion, they'll be able to start (with limited skills) with their friends and see WoD without being weeks or months behind playing catch up.

    As for the price, I know a guy back in BC that use to buy his end-game toons, and they were closer to $1000 than $60.  I think it's a very cheap price for those that don't enjoy leveling. 

    Personally I love the journey, so will likely boost a class I've already played to 90 (different faction), but I still have lowbie alts cruising through the game.

     

    End of the day it's a choice, you don't have to buy a level 90, but if you want to skip content, that is your cheap way to bypass it.

     

     

    Proud member of Hammerfist Clan Gaming Community.

    Currently playing: RIFT, EQ2, WoW, LoTRO
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  • rentantilusrentantilus Member UncommonPosts: 798

    News flash: People have been paying money for max-level characters in WoW (and every other MMO) for over a decade now.

     

    This is a complete non-issue. Who cares if someone pays to skip the level grind? Remember back in Guild Wars when you could just do this by clicking a button? The people who do this have no advantage over the players who level up the hard way, and isn't that the line we always talk about? Whether or not something is "pay to win?"

     

    This isn't pay to win. This is paying $60 to be that guy on the battleground who somehow has a max-level character but doesn't have a clue how to PvP.

     

    End-game content will always be a gear grind anyway, so what's the big deal if someone skips the much less important level grind?

    __________
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  • Enforcer71Enforcer71 Member UncommonPosts: 780
    Originally posted by Soki123
    I enjoy the game, I still play it, I could care less if someone pays $60 to boost their char. It doesn t effect me in anyway shape or form. I say good on Blizz, if they sell a lot of them.

    Feel the same way.. who cares if someone wants an instant max level character, its not a game changer and doesnt affect anyone 

    Out of every 100 men, 10 should not be there,
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  • BladestromBladestrom Member UncommonPosts: 5,001
    3 schools of thought :

    1. I won't be playing wod, therefore this boost to 90 is meaningless.

    2. I want to play Wod, this boost has no impact on me, indeed for the last number of years wow has 'boosted' levelling anyway.

    3. I would have played Wod but now I'm not going to even though I want to, because um some people may boost an alt or new char to 90 in a game that has just expanded to 100. Uhu really.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • LehoxLehox Member UncommonPosts: 19

    For now, it may be a bit overthetop selling it before the addon but with WoD having Level 100 to conquer and the REWORK on the Levelingaspects in term of Damage, HP, Mobs, and even removal adding different Skills from 1-90 its just okay for people with 6+ 90ish and want another one but just cant keep the leveling up further more.

     

    I say - may it be for blizz to make some bobby money, it does only affect the ones who do it.

  • JeleenaJeleena Member UncommonPosts: 172
    Originally posted by Bladestrom
    3 schools of thought :

    1. I won't be playing wod, therefore this boost to 90 is meaningless.

    2. I want to play Wod, this boost has no impact on me, indeed for the last number of years wow has 'boosted' levelling anyway.

    3. I would have played Wod but now I'm not going to even though I want to, because um some people may boost an alt or new char to 90 in a game that has just expanded to 100. Uhu really.

    +1 

  • BadOrbBadOrb Member UncommonPosts: 791
    Originally posted by justinsalesart

    It's not worth your time thinking about what other people do with their money. Unless you are trying to take it.

    Love the language used in these threads as well. Get a dictionary; you're using words wrong.

    You might wan't to take your own advise as it's "you're using words wrongly" not "you're using words wrong". Egg on your face ?

    As to the discussion then well , it stinks , not the discussion but the fact they are giving and selling maxed characters ( well level 90 characters ).

    The person on the first page that said it won't affect them in any way is wrong , unless he/she solos exclusively.

    Cheers,

    BadOrb.

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  • HiromantHiromant Member UncommonPosts: 89

    The disturbingly common "if you don't like stealing, don't steal" argument doesn't work.

    This option changes the game as a whole whether or not any one person chooses to use it. For better or worse will remain to be seen but simply saying not to use it if you don't like it and nothing will change for you is wrong. You don't have to be part of the change to see it.

  • DarLorkarDarLorkar Member UncommonPosts: 1,082

    As has been stated..this has been going on since WOW launched.

    Just that bliz will be getting the cash now instead of lvling services, that had an option to sell your personal account info as well.. ya saying it was against the rules has not, nor will it ever, stop those that use these services.

    A win win for Bliz..more instant cash..and less need to deal with as many stolen accounts.

    As to being good or bad..well that as always is up to each persons feelings. Some like it and some hate it, and most could care less, since they do not see it as effecting them in any way.

  • nickster29nickster29 Member Posts: 486

    I agree, it is a horrible idea to sell level capped characters.  Good thing level 90 isn't the level cap come Warlords of Draenor.

     

    This will become a non-issue for most people that play WoW, but it gives something for people who have some irrational vendetta against WoW to latch on to.  It isn't going to hurt my experience any to have someone jump to level 90 with an alt so they can skip TBC / Cata content.

  • burdock2burdock2 Member UncommonPosts: 420
    Why not just make it that to be able to do it, you must have already had a character at level 90 to begin with? So it is really only for people who have already experienced all the content, yet, dont want to have to slug through it again just to get a preffered class to the max level (and so they can enjoy the content of the new expansion). Also, they should remove it once the next expansion is in the works.
  • BladestromBladestrom Member UncommonPosts: 5,001
    The problem ofc ^^ is the insane gear train, being behind the curve in wow for a new player is brutal - BG being a prime example.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • syriinxsyriinx Member UncommonPosts: 1,383
    Originally posted by s4nder

    The disturbingly common "if you don't like stealing, don't steal" argument doesn't work.

    This option changes the game as a whole 

    No, it doesnt.

    Again, its very similar to what EQ2 did and the change in EQ2 has had no noticeable impact on the leveling population or PUG quality.

     

    Its a 10 year old game with almost zero new players.  Its not even a mechanic to get to endgame, its a mechanic to get to the start of WoD.

  • furbansfurbans Member UncommonPosts: 968
    Originally posted by Zakane

    Honestly this seems to defeat the point of playing a game.

    If I was a game designer and I spent months upon months making zones and bosses to only have the higher ups say "Hey lets just let everyone get instant max level so we can make a profit" I'd loose it.

    This is only going to hurt the game. It will only help further empty out the zones.

    Have we become so lazy that we cannot even play the game anymore?

    Hate to break it to ya, but zones are already empty.  People quest while waiting for their dungeon queue to pop up while playing solo mode or simply wait in a capital for the queue or zerg through questing while ignoring all players.  I've played the content a ton already, don't even read the dialogues even on the ones I never read before, and solo the most efficient way I can while never socializing.  This is what all MMOs who have had several expansion become.

    The devs who designed these zones know full well that players have already leveled many times already and don't want yet another run through of the quests that they can do blindfolded.  They have new content to design that players will be eating up n enjoying.

    What you saying is some old Mustang designers all get their panties in a bundle because people aren't buying the older models they designed at a steady rate.  The car is dated and obsolete, while there are collectors they are by no means a steady consumer.

  • bcbullybcbully Member EpicPosts: 9,848

    Your stealing my material. ;)

    59$ for the box. 59$ for max level. Hell yeah! Thread with poll included.

  • SKurjSKurj Member UncommonPosts: 51

    I'm in it for the journey to cap, not lvl cap and start the gear grind anyways.  I usually burn out very shortly after reaching the lvl cap.  They can set the price to whatever they like for all it matters to me.

     

    Starting to wonder if someone shouldn't just release a game that you start at 'end game'  forget the thousands of hours developing content for the levellers just develop a game and all it has is end game raids and stupid dailies..  someone will probably play it..

     

    won't be me..

  • BladestromBladestrom Member UncommonPosts: 5,001
    You part of the old guard :). If it doesn't 'yield' 2 million xp per hour then modern players freak. Blizzard should IMO invest some of their massive profits on maintaining the original levelling experience (and allowed those who don't like it to buy level 90!)

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • BladestromBladestrom Member UncommonPosts: 5,001
    The car may be obsolete but sOmetimes a great book is worth reading again :)

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • Hashcow101Hashcow101 Member UncommonPosts: 103
    Personal its blizzard they are still one of the largest giants in pc gaming, as far as mmo's go it dosnt matter what people think say or care now they had their big success back in the day as long as they keep rolling out new content every so often thats half assed people will still play so all the bitching and crying people do about instant 90 paid services cash shop etc. the fact of the matter that stand they still have millions of subs they wont go anywhere as well as games like GW2 EQ.
     p.s. i do not currently play havnt in 2 years possbily going to resub tho.

    "May Your Head Explode And Blood Swell From The Wound"
    - Hashcow

  • laseritlaserit Member LegendaryPosts: 6,201

    I'm almost 50, been around the block a few times. I'm just an average everyday normal guy and I work hard for my money. Sorry Blizz your just gonna have to try a little harder to earn some of it, seems like your always going for the easy money these days.

     

    Funny how success turns a lot of people into shit heads.

    "Be water my friend" - Bruce Lee

  • KarteliKarteli Member CommonPosts: 2,646
    Originally posted by DarLorkar

    As has been stated..this has been going on since WOW launched.

    Just that bliz will be getting the cash now instead of lvling services, that had an option to sell your personal account info as well.. ya saying it was against the rules has not, nor will it ever, stop those that use these services.

    A win win for Bliz..more instant cash..and less need to deal with as many stolen accounts.

    As to being good or bad..well that as always is up to each persons feelings. Some like it and some hate it, and most could care less, since they do not see it as effecting them in any way.

    Except it was illegal before, or in gamer definitions, against the EULA.

     

    Now Blizzard is legalizing it, for profit, as long as they provide the service.

     

    It may have been going on before, but it was a small minority who would participate in such scrupulous activities (really, 1 power leveling per month would feed a family in China for the whole month).  Now it is going mainstream.  That's the issue.  Before there was a small market because of all the risks, such as losing an account.  Now there is a big market with no risks.

     

    It would be like your local government legalizing cocaine / heroin / crack, but only if they manufacture it.  Government wins with profit++, and everyone else loses.  People will say, "it doesn't affect me, I'm not a druggie".  Wrong.  Your world will quickly deteriorate, because people inside your own community will make you want to move, with a feeling that they ruined everything you worked hard for.

     

    With that, I liked someones earlier idea that the service could only be purchased if an account already had a max level character or 2 (legitimately played, not pushed up because of the Xpac).  I'm not thrilled with paid for power leveling in general, but it's at least the lesser evil for what appears to be a cash strapped Blizzard ..(lol?) ..

     

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