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Doesn't matter if you've played or not; if you seen enough footage and have read up on the foundry, you know plenty.
The last poll option should have been 3+ years.. but I accidentally hit enter prematurely...
Please just take the last option as AT LEAST 2.5 YEARS.
Sorry for the inconvenience.
Comments
It may go hybrid like SWTOR and Ever quest, but a fluff type cash shop or power ups doesn't really fit the game in my opinion.
with that said, over 2.5 years. It would take them quite a while to plan out a f2p hybrid model, you don't just flip a switch after 6 months.
Didn't see 10 years so I didn't vote. It could be 3 months, it could be 30 years; who really knows?
Also how does reading a few opinions on the internet give you a fair indication of how long the game will sustain its subscription model?
It's a moot point anyway, as I said above this type of future speculation is pure guesswork. There is absolutely no way, beyond your personal guess, you can have ANY idea on the failure / success of a game.
Oh I can look at SWTOR? No, I can't. It's a completely different set of circumstances. Perhaps I can look at a poll and begin to speculate? Well, not really. 200 people on a poll isn't exactly reflective statistics. Maybe I should read some reviews? Well, I've seen many positive, many negative and many neutral which puts me back at square one.
Greater or equal to 2.5 years fits that. The last option was supposed to be greater or equal to 3.
Oh Sheiky-baby... Will your posts ever be unbiased?
Admittedly, I am a bit entertained. However, you would have to create a poll with more longevity for me to vote.
In the OP I specified the last one as being greater or equal to 2.5...
once you post a poll you can't edit anything about it.
hopefully a long long time.
ps. the reason you can't edit polls is fairly basic if you could it would allow you to change the category people were voting on making the poll results match what ever you wanted and rendering them even more meaningless than they are already.
18 months
Less than that is like admitting utter defeat so they will at least endure for a year and half before turning to f2p.
After all it's all set for it with paygates and cash shop. Imo it's gonna be freemium
I'm trying to think of any mmo that went f2p within a year, I can't think of a single one. These games usually last a year or two before relaunching as f2p. You can see how they are fairing within 6 months but they never go f2p that quick, ever.
Can anyone name a single mmo that went f2p before the first year? If you can't most of the options in this poll make no sense.
I hope stay p2p for ever!!this game is absolutely perfect!!I love all the trollers that
trolling the game and in same time they try to login and stay in front of their monitors
for hours!
It's really hard to tell. It really depends on how many players get wrapped up in the progression aspects of the game versus the just running around exploring aspects of the game. I think the people playing the game like the MMORPGs they are accustomed to will progress through the game, find the fastest path to the "end", and then move on. I think the people who play the game like Fallout or Skyrim are going to hang around and play the game much longer, but there's no telling how many of each kind of person there are. I think the least likely scenario and smallest group of people will be the people who combine their progression and wandering, or who progress through the game, and then start wandering.
I think they'll have the initial sales to carry them for a year at least. It doesn't seem likely that they won't be able to do that. SWToR was carried a year on their initial sales and subsequent subscriptions and Star Wars as a gaming franchise sells about a third what Elder Scrolls games sell, if that. ESO may have a budget comparable to SWToR, but I think their market is much bigger, more concentrated and more likely to spend money on the game.
The future is anyone's guess though. They may be adamantly opposed to a F2P transition. It may be that while they have the technical ability to make such a transition, they don't have the game structure to really support it and make the kind of money they want. Not to mention their player base. Elder Scrolls players are not accustomed to paying a subscription, but they're also not accustomed to paying for little things in the game itself. DLC expansions? Sure. Armor colors? Not so much. I think it's far more likely that at some point ESO goes with a B2P model, with several DLC expansions and a cash shop with premium items.
I can not remember winning or losing a single debate on the internet.
ESO Wont last more then 1-3months since it already received alot of hate and downvotes.. against the Horrible combat system, the play experience is horrible it's more singleplayer then its multiplayer.. The story Is HORRIBLE and boring, the questing just seem stupid and meaningless..
and also there are almost no content in ESO.. and all in all the combat feels really laggy and bad plus the horrible must have Collectors edition to play imperial? really Beth u must be joking. on top of that the game it self is lame
so 1-3 months before going either down or F2P
u have to pay 100$ + 15 a month to play a race.. that is 40 dollas more for just one race..
TESO is being made by a private not a public company.
They won't have to release any numbers; they won't have to "justify" the money the game does or doesn't make in the same way. Assuming they launch with a sub I suspect they will stay with a sub.
What about the incredibly positive reviews it has received from big name companies? What about the thousands out there saying it's an awesome game? How about the incredible box sales the game has already managed to secure?
Yeah, sounds real horrible. To you and a minority of people, perhaps.
DAoC - Excalibur & Camlann
It will stay subscription based. I can't imagine the pc/mac version having less than a few million subscribers, but the real innovation in their business plan is the release on ps4 and xbox one. Elderscrolls games have done very well on consoles over the years, and those people will want to play the game as much the pc crowd. You might actually see the console versions over time as they get a bigger install base in homes, end up with more subscribers than the pc/mac version. But this fact alone will keep it sub based for a very long time if not for the entire lifecycle of the game.
While I know some console gamers feel a little twice bitten by the fact they have to pay for xbox live gold on top of their subscription, 90% of them probably had xbox live gold anyway. People tried to make that argument about Netflix on xbox before since you had to have gold to watch it, but in the end it was a moot point since anyone who was going to stream video content since they obviously have an internet connection, probably had a subscription to live gold for multiplayer games anyway. I hand it to playstation network for saying they won't charge extra, but they are just smart enough to realize that 90% of the people that are going to play it probably have playstation plus anyway so why give yourself bad marketing, just go with the flow.
Console gamers are used to buying their games for $60 for a game that might give them 10-40 hours of gameplay, maybe longer if it has multiplayer of course. But if they are really enjoying TESO, which many of them will, they might even be less likely to complain about the sub fee than the latest generation of mmo players that think everything should be free, even if it hurts game content releases. Even blizzard who is known for being about the slowest to release developer in the world, can get out an expansion every two years with several content patches in between because they have a sub fee that can pay a real dev team to make content. Back in the day with a game like Everquest, they were pumping out expansions sometimes every six to nine months, not much released for free in between though of course.
I understand no one likes to pay money for anything, but you get what you pay for. I'm not saying a "free to play" game can't be good in in stages, there are some good ones out there from what I'm told. But at some point if a game isn't properly funded, quality will go down, or content just won't be there. And if you are one of those people that say free to play is awesome, then spend a couple hundred dollars a month on your "free to play" games to buy power ups, items, and levels, well, your an idiot.
Not all who wander are lost...
No MMO has ever gone f2p in less than 12 months so it's not going to happen.
First of all there are no numbers on how many they sold yet.. 2nd of all its Hyped infact OVER HYPED to the point where its bad..
when the game releases people will play the game and say this is a piece of crap game because it was over hyped.
yes there are Fans and haters but fans will always stick to their own and really dont care if its a singleplayer game.
2nd of all yes there are gamereviews of how good the game might be but if u want to know they dont know it yet.. always been that way, just look at SWTOR it had awesome reviews but FAILED like really badly,
Same goes with Rift and Tera both awesome review but had to go free to play after some time because it was not the game they had hoped for.
Same will happen with TESO it's over hyped, it's badly made. and it wont last longer then 1-3months before people reached the max in levels and already completed everything and starting to get bored.
i am not saying i Hate this game or like it or anything i am sticking to the truth about this game.
if u tried the game u should know how crappy the engine is aswell. it's dodgy, laggy, horrible in all ways
the only good is the Music, the graphics and abit of the Lore but not all
Wrong SWTOR failed within 9months i think
ehm try to go on their own forum and look how many people are hating on it already..
just look at the DLC CRAP..
Star wars launched December 20th 2011 and went f2p November 15 2012. 11 months.