It looks like you're new here. If you want to get involved, click one of these buttons!
THE NEW BREED
1) NO LEVELS
-The moment you begin the game, you are potentially capable of anything, given you have the resources to accomplish anything.
-Learning spells, incantations, etc. is a matter of finding a master that will teach you. Masters will teach you, each with his/her own requirement. Perhaps he/she will want you to become their apprentice, or maybe they'll want you to do a quest, or want a large sum of gold. Maybe even you can steal their spell scroll/book, hopefully you'll know how to read the spell. Masters will have, ofcourse, friends in many places, enemies, etc. Pissing off a Master may cause you to have a bounty on your head, may have you assassinated. As well, being a friend of one Master will gain you enemies.
-Certain Spells will have prerequisites. As well weopons and armor.
-Learning how to wield weopons requires learning from a master as well. Each Master as his/her own requirements from you, some may want gold, others a favor, etc.
-Armor wearing also depends on learning from masters.
-Crafting will go as follows: Learn from a Master, gather/buy the resources, and then craft.
-Special Weopons will be one of a kind as well as non-craftable. So goes for any spell, armor, or item.
-Special Weopons will be forged and given by masters, found during quests, etc.
-A Player may lose or acquire lives. Permadeath is a possibility. Life caps.
-MOBs have infinite lives, yet may or may not grow/decrease in numbers.
-Special NPCs will have lives as well. Though are extremely hard to kill. They are Masters, and most of them will have "bodyguards".
-Lives will be hard to come by, thus all Players will in the long run, most likely die.
-The entire game is quest based.
-Players determine their own quest.
-Through your actions you determine your friends, enemies, personal alignment, etc. It will not be possible to (openly) have friends among the elves and the orcs at the same time. When you make friends with the elves, you make enemies with the orcs.
-PvP will be an open affair.
-There is no repeat of quests. Each quest will impact the game world. Each quest is open ended. If a Wizard asks you to slay the dragon that is routinely attacking the village to the South, in exchange for him teaching A Special Spell, then if you want the spell, you will need to succeed. Ofcourse dragons are smart, you might want to be befriend the dragon instead, and somehow convince the dragon to stop his attacks, and then play dead. Or maybe you already befriended the dragon, and you and the dragon are tricking the Wizard.
-It's all up to you.
WOULD YOU PLAY A GAME LIKE THIS?