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  • NaeviusNaevius Member UncommonPosts: 334

    There is no 'winning' except in PvP, and there is nothing you can buy to affect that very much. (Not hing at all in sPvP, little in WvW.)

    And there is no content you need Ascended gear for, except Fractals. Which is a voluntary grind if there ever was one.

    As someone who played games like AION (at launch) and AoC, I find the notion of calling GW2 grindy just silly.

     

     

  • ButeoRegalisButeoRegalis Member UncommonPosts: 594

    P2W? Who exactly are you winning/losing against? Zhaitan? Scarlet? Bubbles?

    Grindy? Yea, maybe, but when does running around for a few hours gathering mats turn from "playing the game" to "grind"? Your call, I guess.

    And, yes, I'm very sorry you have to put in a few hours to get better gear. They should really give them to you when you buy the box.

    image

  • Psion33Psion33 Member Posts: 248
    This is the start of something beautiful--true segregation from those with money and those without in gaming.
  • urriel1970urriel1970 Member UncommonPosts: 128
    it's a grind...yes..pay to win ..no...
  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690
    The game has a bad game design for long term success.  Dynamic events are pretty bad and the majority of Tyria is pretty empty. 
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  • Psion33Psion33 Member Posts: 248
    Originally posted by ThomasN7
    The game has a bad game design for long term success.  Dynamic events are pretty bad and the majority of Tyria is pretty empty. 

     

    Actually, this is what keeps me playing. lol. I don't want to ever feel like a drone doing pve carebear quests on a stopwatch. Dynamic Events were a godsend for me.

  • SandvichSandvich Member Posts: 39
    Originally posted by Psion33
    Originally posted by ThomasN7
    The game has a bad game design for long term success.  Dynamic events are pretty bad and the majority of Tyria is pretty empty. 

     

    Actually, this is what keeps me playing. lol. I don't want to ever feel like a drone doing pve carebear quests on a stopwatch. Dynamic Events were a godsend for me.

     

    Not only that, but the old, dusty quest system meant you'd finish the quests and then have to move on because there was nothing left for you to do in the zone. DEs can be repeated and often enough you'll come across one in a state you hadn't seen before, so you'd still find something new.

  • Ender4Ender4 Member UncommonPosts: 2,247


    Originally posted by Psion33
    Originally posted by ThomasN7 The game has a bad game design for long term success.  Dynamic events are pretty bad and the majority of Tyria is pretty empty. 
     

    Actually, this is what keeps me playing. lol. I don't want to ever feel like a drone doing pve carebear quests on a stopwatch. Dynamic Events were a godsend for me.


    I don't think he has an issue with the idea behind dynamic events, it is just the fact that the implementation is so awful in GW2. Maybe EQN will give us actual dynamic content, GW2 certainly did not. Chaining 3 events and putting them on an infinite loop is not dynamic.

  • Psion33Psion33 Member Posts: 248
    Originally posted by Ender4

     


    Originally posted by Psion33

    Originally posted by ThomasN7 The game has a bad game design for long term success.  Dynamic events are pretty bad and the majority of Tyria is pretty empty. 
     

     

    Actually, this is what keeps me playing. lol. I don't want to ever feel like a drone doing pve carebear quests on a stopwatch. Dynamic Events were a godsend for me.


     

    I don't think he has an issue with the idea behind dynamic events, it is just the fact that the implementation is so awful in GW2. Maybe EQN will give us actual dynamic content, GW2 certainly did not. Chaining 3 events and putting them on an infinite loop is not dynamic.

     

    It certainly could be.

  • NaralNaral Member UncommonPosts: 748

    Having the best gear in the game is pretty pointless in this game anyway. Pvp is a real bore in this game (zerg zerg zerg) and having good gear makes little difference. Having the best in slot for pve content is also pointless since so much of it just scales you to the content anyway. 

    This game was awesome for me and my wife for about a month, then it was clear there was not really anything to look forward to. 

  • NaqajNaqaj Member UncommonPosts: 1,673
    Originally posted by Psion33
    Originally posted by Ender4

     I don't think he has an issue with the idea behind dynamic events, it is just the fact that the implementation is so awful in GW2. Maybe EQN will give us actual dynamic content, GW2 certainly did not. Chaining 3 events and putting them on an infinite loop is not dynamic.

     It certainly could be.

    The DE tech / framework could be use to much greater effect, but the scope of the DE chains is just way too small. Expanding it to such a degree that players wouldn't see the repetitions as frequently is probably just not cost efficient.

    EQNs system (Storybricks) in comparison can scale up almost indefinitely with much less work required on part of the developers. Doesn't mean you'd never see repeating content in EQN (actually very likely you will, the system reacts to world parameters, and those could revert and repeat at times), but you as a player have more agency to develop the world in different directions. We'll see if it works in a year or two.

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by Sandvich
    Originally posted by Psion33
    Originally posted by ThomasN7
    The game has a bad game design for long term success.  Dynamic events are pretty bad and the majority of Tyria is pretty empty. 

     

    Actually, this is what keeps me playing. lol. I don't want to ever feel like a drone doing pve carebear quests on a stopwatch. Dynamic Events were a godsend for me.

     

    Not only that, but the old, dusty quest system meant you'd finish the quests and then have to move on because there was nothing left for you to do in the zone. DEs can be repeated and often enough you'll come across one in a state you hadn't seen before, so you'd still find something new.

    He has been saying that game is empty for over a year.

    Although it would be interesting to see a game where the majority of the world isn't empty - must be a very tiny world.

    The guys that actually play have no problem in either randomly meeting other players or looking for them.

    imageimageimage

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by Naral

    Having the best gear in the game is pretty pointless in this game anyway. Pvp is a real bore in this game (zerg zerg zerg) and having good gear makes little difference. Having the best in slot for pve content is also pointless since so much of it just scales you to the content anyway. 

    This game was awesome for me and my wife for about a month, then it was clear there was not really anything to look forward to. 

    it is pretty pointless especially when you don't play the game and don't know what you talking about it.

    WvW involves tons of army vs army - go figure it is a mode about army vs army. Try go into WvW with an under leveled character or with rare or green items and then complain how you are always dying.

    sPvP there is no zerg.

    While the game scales you down in PvE a level 80 in full exotics will slaughter mobs in the areas under 30 or will be there taking hits forever depending if he goes for damage or survivability. A true under level 30 player with under level 30 gear won't.

     

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by AzurePrower

    I'm just going to leave this here.

    https://forum-en.guildwars2.com/forum/game/gw2/Increase-of-grind-Lack-of-new-content/first

    Leave your /age to go along with your 13K achievement points.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • AzureProwerAzurePrower Member UncommonPosts: 1,550


    Originally posted by Gaia_Hunter
    Originally posted by AzurePrower I'm just going to leave this here. https://forum-en.guildwars2.com/forum/game/gw2/Increase-of-grind-Lack-of-new-content/first
    Leave your /age to go along with your 13K achievement points.

    Not sure why you'd want to know. But here you go.

    https://forum-en.guildwars2.com/forum/game/gw2/Increase-of-grind-Lack-of-new-content/page/4#post3458557

  • AzureProwerAzurePrower Member UncommonPosts: 1,550

    [mod edit]

     

    Majority of it was sitting afk in Lion's Arch tabbed out if you must know.

  • KyleranKyleran Member LegendaryPosts: 44,300
    Originally posted by AzurePrower

     


    Originally posted by Gaia_Hunter

    Originally posted by AzurePrower  

    Originally posted by Gaia_Hunter

    Originally posted by AzurePrower I'm just going to leave this here. https://forum-en.guildwars2.com/forum/game/gw2/Increase-of-grind-Lack-of-new-content/first
    Leave your /age to go along with your 13K achievement points.
      Not sure why you'd want to know. But here you go. https://forum-en.guildwars2.com/forum/game/gw2/Increase-of-grind-Lack-of-new-content/page/4#post3458557
    [mod edit]

     

    Majority of it was sitting afk in Lion's Arch tabbed out if you must know.

    Ah, allowing you plenty of time to post here on MMORPG.com forums, excellent, game play is just like EVE then. image

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • dontadowdontadow Member UncommonPosts: 1,005
    Originally posted by Fappuccino
    Originally posted by AzurePrower

     


    Originally posted by Gaia_Hunter

    Originally posted by AzurePrower  

    Originally posted by Gaia_Hunter

    Originally posted by AzurePrower I'm just going to leave this here. https://forum-en.guildwars2.com/forum/game/gw2/Increase-of-grind-Lack-of-new-content/first
    Leave your /age to go along with your 13K achievement points.
      Not sure why you'd want to know. But here you go. https://forum-en.guildwars2.com/forum/game/gw2/Increase-of-grind-Lack-of-new-content/page/4#post3458557
    6 hours/day everyday.

     

    GW2 must be the best thing on Earth (unless you are getting paid to play it).

     


     

    Majority of it was sitting afk in Lion's Arch tabbed out if you must know.

    You're not alone it seems. With the amount of time some folk spend shilling the game on these forums.

    I would hardly call it a grindfest, I have elected not to get ascended armor (just a waeapon) and I"m okay with that.  I do all the other stuff and I"m not prevented.

    That said, I am still miffed that the story is just not as rich or integrated as GW1.  I want to go in, go on an adventure and that's nigh impossible. People only want to do certain dungeons or with certain party configurations. I don't even think I can blame the game at this point, it's the general MMO mindset. 

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by dontadow
     

    I would hardly call it a grindfest, I have elected not to get ascended armor (just a waeapon) and I"m okay with that.  I do all the other stuff and I"m not prevented.

    That said, I am still miffed that the story is just not as rich or integrated as GW1.  I want to go in, go on an adventure and that's nigh impossible. People only want to do certain dungeons or with certain party configurations. I don't even think I can blame the game at this point, it's the general MMO mindset. 

    There is no real replacement for GW1 missions but I guess without heroes/henchmen it would be hard to get them rolling. Cinematics GW1 style would have helped the PS, though.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • jdizzle2k13jdizzle2k13 Member UncommonPosts: 251
    Originally posted by dontadow
    Originally posted by Fappuccino
    Originally posted by AzurePrower

     


    Originally posted by Gaia_Hunter

    Originally posted by AzurePrower  

    Originally posted by Gaia_Hunter

    Originally posted by AzurePrower I'm just going to leave this here. https://forum-en.guildwars2.com/forum/game/gw2/Increase-of-grind-Lack-of-new-content/first
    Leave your /age to go along with your 13K achievement points.
      Not sure why you'd want to know. But here you go. https://forum-en.guildwars2.com/forum/game/gw2/Increase-of-grind-Lack-of-new-content/page/4#post3458557
    6 hours/day everyday.

     

    GW2 must be the best thing on Earth (unless you are getting paid to play it).

     


     

    Majority of it was sitting afk in Lion's Arch tabbed out if you must know.

    You're not alone it seems. With the amount of time some folk spend shilling the game on these forums.

    I would hardly call it a grindfest, I have elected not to get ascended armor (just a waeapon) and I"m okay with that.  I do all the other stuff and I"m not prevented.

    That said, I am still miffed that the story is just not as rich or integrated as GW1.  I want to go in, go on an adventure and that's nigh impossible. People only want to do certain dungeons or with certain party configurations. I don't even think I can blame the game at this point, it's the general MMO mindset. 

    I don't think it's a grindfest either.  Unless you want it to be.  The game doesn't say to you "Hey, you better work your tail off for this gear or you can't do this dungeon/go into this battleground."  Heck if you wanted to you could probably do everything in all rare gear and since no one can inspect you nobody would know for sure unless you linked your gear.

    And I hate the fact that everyone only wants "zerker speed run 80s only must be experienced" every time I go into a lfg for dungeon, but like u say, that's the MMO mindset:  go in, go fast, get it done.

    I mean yeah, speed runs are nice I guess, but there's something to be said for taking your time and killing everything in a dungeon so that if someone does die and has to run back, they don't have to run through a bunch of mobs on the way back.

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  • GibboniciGibbonici Member UncommonPosts: 472
    Originally posted by zasten

    note: I still play, but only until I find a replacement that actually lives up to the hype!

    The hype is always, always BS.

  • travamarstravamars Member CommonPosts: 417

    I got banned for saying the same thing the OP is saying...so whats up????

    Has enough time finally gone by since GW2 released that we can ACTUALLY say something negative???

    Can we actually point out flaws in GW2 now without the ban hammer coming out???

  • dontadowdontadow Member UncommonPosts: 1,005
    Originally posted by Gaia_Hunter
    Originally posted by dontadow
     

    I would hardly call it a grindfest, I have elected not to get ascended armor (just a waeapon) and I"m okay with that.  I do all the other stuff and I"m not prevented.

    That said, I am still miffed that the story is just not as rich or integrated as GW1.  I want to go in, go on an adventure and that's nigh impossible. People only want to do certain dungeons or with certain party configurations. I don't even think I can blame the game at this point, it's the general MMO mindset. 

    There is no real replacement for GW1 missions but I guess without heroes/henchmen it would be hard to get them rolling. Cinematics GW1 style would have helped the PS, though.

    I miss the difficulty of the missions and the fail or succeed consequences of them.  They were challenging, and if you died you had to start from the beginning. I wish dungeons were like that in both consequence and their elaborativeness.. 

  • dontadowdontadow Member UncommonPosts: 1,005
    I find that game systems need to be created to make people be nice lol.  Now i feel they need to create a better reward program that gives people "someting" for teaming with a 1st time dungeon goer".  But then you'd get people hounding people and still urging for speed runs
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