Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

I feel like the new generation missed the "Point"

2456719

Comments

  • BanaghranBanaghran Member Posts: 869
    Originally posted by rodingo
    In 1903 the Ford Model A had an engine that had an output of 8HP and could reach speeds of 28 mph (45 km/h).  Have car manufacturers been missing the "point" all this time since then as well?  Things change my friend.  You don't have to like it, just acknowledge it.

    You are assuming the games improved. You would have a hard time proving that, imo.

    To play on your analogy, for someone disappointed with modern mmos a modern mmo is a car without a trunk, back seats and going at most 50mph, being told by people like you that it is a improvement because its cheaper and that that stuff is not needed for driving around town anyways, what "most" people do...

    That is if the car has all four wheels "on release" anyways :)

    Flame on!

    :)

  • Brabbit1987Brabbit1987 Member UncommonPosts: 782
    Originally posted by Rusque
    Originally posted by Brabbit1987
    Originally posted by Rusque

    Was there an International MMO Decision Summit held in Geneva 20 years ago or something that I missed?

    Because, try as I might, I can't find anything pointing to "original intent" of MMO's.

    This also doesn't really make much sense. Things don't need to be told to the entire world for a specific intent to exist.

    . . . but the OP knows the intent. How does he know what their intent was?

    By being part of it? Being there? I don't know, there could be many ways. XD What kind of question is that lol?

     

    Not to mention, it's fairly well known, it wasn't exactly hidden from the public o.o.

  • nerovipus32nerovipus32 Member Posts: 2,735
    Nothing ever stays the same OP, so keep moving or be left behind.
  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by Kyleran
    Originally posted by Rusque

    Was there an International MMO Decision Summit held in Geneva 20 years ago or something that I missed?

    Because, try as I might, I can't find anything pointing to "original intent" of MMO's.

    Yeah, there was, held it on Genie and Compuserv but you were too young and missed it. 

    No Internet either so can't post you any links, sorry, you'll just have to take our word on it.  image

    Compuserve was such a ripoff back in early 90s-- was like $10.00 / hour

  • KyleranKyleran Member LegendaryPosts: 43,498
    Originally posted by Nadia
    Originally posted by Kyleran
    Originally posted by Rusque

    Was there an International MMO Decision Summit held in Geneva 20 years ago or something that I missed?

    Because, try as I might, I can't find anything pointing to "original intent" of MMO's.

    Yeah, there was, held it on Genie and Compuserv but you were too young and missed it. 

    No Internet either so can't post you any links, sorry, you'll just have to take our word on it.  image

    Compuserve was such a ripoff back in early 90s-- was like $10.00 / hour

    Actually, I think the rates were 15.00 /hr daytime rates and 6.00 / hr nights and weekends, at least that's how it was on Genie, some folks easily ran up $150/mo bills playing early airplane and mechwarrior games on it.   Talk about your pay to win.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • DamonVileDamonVile Member UncommonPosts: 4,818
    Originally posted by Brabbit1987
    Originally posted by Rusque
    Originally posted by Brabbit1987
    Originally posted by Rusque

    Was there an International MMO Decision Summit held in Geneva 20 years ago or something that I missed?

    Because, try as I might, I can't find anything pointing to "original intent" of MMO's.

    This also doesn't really make much sense. Things don't need to be told to the entire world for a specific intent to exist.

    . . . but the OP knows the intent. How does he know what their intent was?

    By being part of it? Being there? I don't know, there could be many ways. XD What kind of question is that lol?

     

    Not to mention, it's fairly well known, it wasn't exactly hidden from the public o.o.

    You're acting like it's just common sense that anyone that was part of the past would have the same interpritation of it. That anyone that played an mmo 10 years ago would have this " understanding" of what they should be and what their intent was. Yet when you look around obviously they/we don't all agree. In fact we often aren't even on in the same book let alone the same page.

    MMOs were built to entertain, there was no common " intent" beyond that. Anyone that tells you different is just trying to force their narrow view of them on other people.

  • RusqueRusque Member RarePosts: 2,785
    Originally posted by Brabbit1987
    Originally posted by Rusque
    Originally posted by Brabbit1987
    Originally posted by Rusque

    Was there an International MMO Decision Summit held in Geneva 20 years ago or something that I missed?

    Because, try as I might, I can't find anything pointing to "original intent" of MMO's.

    This also doesn't really make much sense. Things don't need to be told to the entire world for a specific intent to exist.

    . . . but the OP knows the intent. How does he know what their intent was?

    By being part of it? Being there? I don't know, there could be many ways. XD What kind of question is that lol?

     

    Not to mention, it's fairly well known, it wasn't exactly hidden from the public o.o.

    No, it's not well know.

    Let's take the family favorites.

    EQ

    DAOC

    UO

    SWG

     

    If there was a unified intent between the four most talked about and popular games on these forums, I just don't see it. They are all quite different, unless someone wants to tell me that they were the same (I'm going to have a difficult time believing it without a good explanation - which I am open to).

     

  • Brabbit1987Brabbit1987 Member UncommonPosts: 782
    Originally posted by DamonVile
    Originally posted by Brabbit1987
    Originally posted by Rusque
    Originally posted by Brabbit1987
    Originally posted by Rusque

    Was there an International MMO Decision Summit held in Geneva 20 years ago or something that I missed?

    Because, try as I might, I can't find anything pointing to "original intent" of MMO's.

    This also doesn't really make much sense. Things don't need to be told to the entire world for a specific intent to exist.

    . . . but the OP knows the intent. How does he know what their intent was?

    By being part of it? Being there? I don't know, there could be many ways. XD What kind of question is that lol?

     

    Not to mention, it's fairly well known, it wasn't exactly hidden from the public o.o.

    You're acting like it's just common sense that anyone that was part of the past would have the same interpritation of it. That anyone that played an mmo 10 years ago would have this " understanding" of what they should be and what their intent was. Yet when you look around obviously they/we don't all agree. In fact we often aren't even on in the same book let alone the same page.

    MMOs were built to entertain, there was no common " intent" beyond that. Anyone that tells you different is just trying to force their narrow view of them on other people.

    Wasn't it suppose to be something like dungeons and dragons but a computer virtual world version?

  • GlacianNexGlacianNex Member UncommonPosts: 652
    Originally posted by Rusque
    Originally posted by Brabbit1987
    Originally posted by Rusque
    Originally posted by Brabbit1987
    Originally posted by Rusque

    Was there an International MMO Decision Summit held in Geneva 20 years ago or something that I missed?

    Because, try as I might, I can't find anything pointing to "original intent" of MMO's.

    This also doesn't really make much sense. Things don't need to be told to the entire world for a specific intent to exist.

    . . . but the OP knows the intent. How does he know what their intent was?

    By being part of it? Being there? I don't know, there could be many ways. XD What kind of question is that lol?

     

    Not to mention, it's fairly well known, it wasn't exactly hidden from the public o.o.

    No, it's not well know.

    Let's take the family favorites.

    EQ

    DAOC

    UO

    SWG

     

    If there was a unified intent between the four most talked about and popular games on these forums, I just don't see it. They are all quite different, unless someone wants to tell me that they were the same (I'm going to have a difficult time believing it without a good explanation - which I am open to).

     

    There was unified intent! The intent was to let people have fun - and fun was had.

  • Yyrkoon_PoMYyrkoon_PoM Member Posts: 150
    Originally posted by Brabbit1987
    Originally posted by Rusque
    Originally posted by Brabbit1987
    Originally posted by Rusque

    Was there an International MMO Decision Summit held in Geneva 20 years ago or something that I missed?

    Because, try as I might, I can't find anything pointing to "original intent" of MMO's.

    This also doesn't really make much sense. Things don't need to be told to the entire world for a specific intent to exist.

    . . . but the OP knows the intent. How does he know what their intent was?

    By being part of it? Being there? I don't know, there could be many ways. XD What kind of question is that lol?

     

    Not to mention, it's fairly well known, it wasn't exactly hidden from the public o.o.

    I worked at Origin Systems for about 3 years during the production of UO, so if my opinion of the intent of MMOs differs a little bit from the OP does that mean I am more correct?  The answer is no, his experience playing the early MMOs is his experience and it helped shape what he feels the intent of the early MMOS were. I am sure that many people who played along with him have similar or even different feelings on what the intent of MMOs were, so in this case intent = opinion. 

    Games are no different than any other piece of software/hardware in that they evolve over time, sometimes the change is good and other times it is bad, but  change is inevitable.

  • darkhalf357xdarkhalf357x Member UncommonPosts: 1,237

    I get you Op, and agree.

    I think some of you are not connecting with the Ops point. I don't think he is saying bring back a 14 year old game (some of them never died), but more so the genre didn't evolve from where it started. In the beginning choice was rampant. Huge skill trees. Multiple trade skills. And Vast places to explore (and find something interesting).  Today games are more restrictive. Less classes. No real skill trees. And advancement being by and large narrow.

    its not to say games today are bad or wrong but to point out they are missing the very things that defined them in the first place. I play all MMOs (I'll be in ESO beta on Friday) and none of these titles come close to the breadth and depth of the past.

    Don't bring back the old stuff. Make new stuff that evolves the old stuff.  Key word being evolution.

    please help us kick starter, you are our only hope.

    image
  • IselinIselin Member LegendaryPosts: 18,719
    We were younger and full of wonder... now we're just a bunch of cantankerous jaded critics...'nough said image
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • vveaver_onlinevveaver_online Member UncommonPosts: 436

    Loved your thread, great read, just wanted to say that I agreed with some points disagreed with others, but all in all I think you have a point, that point being that the mmos of today are not what we used to dream a mmo could be back when playing DaoC, UO or SWG or any of the other mmos that started out with what seemed to be a great vision only to be patched into ... the only word I can think to describe what they have become are arcade mmo's. I also long for a living breathing online world that takes me out of the mundane babylon and into a world of wonder. I still have hope that one day that game will arrive. Unity is the only way, this competitive corporate attitude the world has adopted the last 20 years only produces shallow, fastfood style everything, including mmos. 

  • Cephus404Cephus404 Member CommonPosts: 3,675
    Originally posted by BearKnight
    Originally posted by Cephus404
    No, you're missing the point.  It doesn't matter what the MMO genre was originally intended to be, it only matters what it is now. Intentions are like assholes, everyone has them and all of them stink.  Who cares what some people playing UO or Meridian 59 wanted 15 years ago?  It's entirely irrelevant to the modern day MMO which are driven by market forces and what the majority of people actually want to play now.

    I think you're missing the point completely then, because an MMO is very specific in nature, and it has been bastardized by big company producers thinking they can get away with labeling their product an MMO without it actually being one.

    Nope, you're utterly and totally wrong.  You *WANT* an MMO to be very specific in nature.  That doesn't mean that it is. Nobody died and put you in charge of defining what the MMO genre actually is.  Get over yourself.

    Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
    Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
    Now Playing: None
    Hope: None

  • ZenerenZeneren Member UncommonPosts: 29

    i agree with OP also

    those games of the past were suppose to be evolution of pen and paper rules in the actual virtual worlds and that is why IMO they were called mmoRPGs

    now there is only a shallow action combat rainbow country of visuals MMOGs without any real depth of systems and mechanics and the substance which was the mostly non instanced world to explore in the lobby based abomination format...

    the achievement of the old without any special effects UI panels and so on and so forth was to get to the end game through long journey and the end of that journey which was hard and rewarding was a start of another journey....

    now we have only shallow gear checks raid fests and nearly instant travel to end game

    "no air to breathe in the game" no dangers in semi narrated environment in which you still could've build something

    no time to chat even because everything has to be instant after the years of vocal minority called that journey is boring...

    long live the dream of that old pen and paper version depth in the virtual world game environment thing coming to fruition...

     

    PS. for most people i could have been seen as casual now real life work wife kids....

    but i would still rather devote my few hours of free time in a weak to play something for many seem as hardcore, deep, immersing, punishing for mistakes without any haste or race mentality.

    without any need to even achieve of something in this one short session of play time

    slowly with my own pace and that would be more gratifying for me then this new "era" MMOGs achievements all together...

  • RoguewizRoguewiz Member UncommonPosts: 711

    Gone are the days of mindless mob grinding for that last bit of XP, or that one rare chance that a named would spawn and hopefully drop your loot (screw you Phinny!)

    Here are the days of mindless quest grinding for that massive amount of XP, so you can level to cap, and then mindlessly grind through mobs to clear that dungeon to get your token, to get your piece of gear to get you into raiding....so you can, yet again, grind more.

    Looking at it from that perspective, I think MMOs are dead on.  In fact, they've gone further.  Their objective is to keep you invested beyond the "socialization" (which I will touch on shortly).  They want you to keep coming back and playing so they can milk you for your hard earned $15 for subs, or whatever you spend on those F2P games.

    Gone are the days of socialization that keeps you in game.  Let me explain.  I played Everquest for many years (on and off due to financial constraints as a late teens early 20s college student).  What kept me playing wasn't the combat, or the raiding (although, the raiding helped).  What kept me playing was my guild (shout out to the Blood of the Phoenix and New Dawn Rising from Torvonnilous, and Praxium from Cazic-Thule).  I had numerous people that I was grouping with since the day I logged in and started playing the game.  I would chat with them on our forums, and some I hung out with in real-life.

    I digress.

    The point that gamers miss is the experience of playing the game, not the genre, not getting to cap level.  Not everyone likes PVP, not everyone is a socializer, or crafter, or raider.  What matters is the enjoyment and the experience of playing in a virtual environment.  The ne games lack this, IMO.

    What gets me into the game is the features, customization, and combat.  What keeps me in game is the content updates and my friends (whether real-life or in-game).  I don't care if it is PVP, PVE, space, fantasy, or the new "action combat" fetish that developers seem to be in-love with.  As long as I'm enjoying myself, all is good.

     

    Raquelis in various games
    Played: Everything
    Playing: Nioh 2, Civ6
    Wants: The World
    Anticipating: Everquest Next Crowfall, Pantheon, Elden Ring

    Tank - Healer - Support: The REAL Trinity
  • monochrome19monochrome19 Member UncommonPosts: 723

    <_<

    >_>

    Why does this thread exist?

  • aspekxaspekx Member UncommonPosts: 2,167
    Originally posted by monochrome19

    <_<

    >_>

    Why does this thread exist?

    to perplex people like you and introduce them to the wonders of 'growing old'.

     

    yes, this is what it looks like.

     

    and yes, this is what you will do as well.

    "There are at least two kinds of games.
    One could be called finite, the other infinite.
    A finite game is played for the purpose of winning,
    an infinite game for the purpose of continuing play."
    Finite and Infinite Games, James Carse

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Matee

    but i would still rather devote my few hours of free time in a weak to play something for many seem as hardcore, deep, immersing, punishing for mistakes without any haste or race mentality.

    And i won't devote time to mere games. So what is your point?

     

  • ZenerenZeneren Member UncommonPosts: 29
    Originally posted by nariusseldon
    Originally posted by Matee

    but i would still rather devote my few hours of free time in a weak to play something for many seem as hardcore, deep, immersing, punishing for mistakes without any haste or race mentality.

    And i won't devote time to mere games. So what is your point?

     

    LoL that is my opinion based on my experience and the point is that shallow and so called action only instant raid BS games are not worth my time now.

    i will repeat it for you twice then because i see you could not grasp the meaning after reading my post, shallow pretty MMO games as we have now are not worth the time to waste from my life

     are you happy now?

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Matee
    Originally posted by nariusseldon
    Originally posted by Matee

    but i would still rather devote my few hours of free time in a weak to play something for many seem as hardcore, deep, immersing, punishing for mistakes without any haste or race mentality.

    And i won't devote time to mere games. So what is your point?

     

    LoL that is my opinion based on my experience and the point is that shallow and so called action only instant raid BS games are not worth my time now.

    i will repeat it for you twice then because i see you could not grasp the meaning after reading my post, shallow pretty MMO games as we have now are not worth the time to waste from my life

     are you happy now?

    No need to blow a gasket even if you want to dump hours into a game, and don't think you can have fun with short sessions.

    Hey, i am not judging you. Calm down.

  • DamonVileDamonVile Member UncommonPosts: 4,818
    Originally posted by Matee
    Originally posted by nariusseldon
    Originally posted by Matee

    but i would still rather devote my few hours of free time in a weak to play something for many seem as hardcore, deep, immersing, punishing for mistakes without any haste or race mentality.

    And i won't devote time to mere games. So what is your point?

     

    LoL that is my opinion based on my experience and the point is that shallow and so called action only instant raid BS games are not worth my time now.

    i will repeat it for you twice then because i see you could not grasp the meaning after reading my post, shallow pretty MMO games as we have now are not worth the time to waste from my life

     are you happy now?

    Here is something I don't get.

    If the mmos we have now are not worth "dumping" time into, why is doing ^ this worth your time ?

  • ZenerenZeneren Member UncommonPosts: 29
    Originally posted by nariusseldon
    Originally posted by Matee
    Originally posted by nariusseldon
    Originally posted by Matee

    but i would still rather devote my few hours of free time in a weak to play something for many seem as hardcore, deep, immersing, punishing for mistakes without any haste or race mentality.

    And i won't devote time to mere games. So what is your point?

     

    LoL that is my opinion based on my experience and the point is that shallow and so called action only instant raid BS games are not worth my time now.

    i will repeat it for you twice then because i see you could not grasp the meaning after reading my post, shallow pretty MMO games as we have now are not worth the time to waste from my life

     are you happy now?

    No need to blow a gasket even if you want to dump hours into a game, and don't think you can have fun with short sessions.

    Hey, i am not judging you. Calm down.

    fun my friend is very subjective and for you those few hours are not fun maybe, but for me  they are relaxing and if immersing at the same time, that is fun for me

  • ZenerenZeneren Member UncommonPosts: 29
    Originally posted by DamonVile
    Originally posted by Matee
    Originally posted by nariusseldon
    Originally posted by Matee

    but i would still rather devote my few hours of free time in a weak to play something for many seem as hardcore, deep, immersing, punishing for mistakes without any haste or race mentality.

    And i won't devote time to mere games. So what is your point?

     

    LoL that is my opinion based on my experience and the point is that shallow and so called action only instant raid BS games are not worth my time now.

    i will repeat it for you twice then because i see you could not grasp the meaning after reading my post, shallow pretty MMO games as we have now are not worth the time to waste from my life

     are you happy now?

    Here is something I don't get.

    If the mmos we have now are not worth "dumping" time into, why is doing ^ this worth your time ?

    doing what posting on interesting for me topic on forum?

    or trying to express a bit of myself and find someone with similar opinion maybe ?

    please elaborate

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Matee
    Originally posted by DamonVile
    Originally posted by Matee
    Originally posted by nariusseldon
    Originally posted by Matee

    but i would still rather devote my few hours of free time in a weak to play something for many seem as hardcore, deep, immersing, punishing for mistakes without any haste or race mentality.

    And i won't devote time to mere games. So what is your point?

     

    LoL that is my opinion based on my experience and the point is that shallow and so called action only instant raid BS games are not worth my time now.

    i will repeat it for you twice then because i see you could not grasp the meaning after reading my post, shallow pretty MMO games as we have now are not worth the time to waste from my life

     are you happy now?

    Here is something I don't get.

    If the mmos we have now are not worth "dumping" time into, why is doing ^ this worth your time ?

    doing what posting on interesting for me topic on forum?

    or trying to express a bit of myself and find someone with similar opinion maybe ?

    please elaborate

    Yeah ... what is wrong with having fun in a forum? Plus, forum is much less time demanding .. you can make 20 posts in 10 minutes .... no need to commit your evening like raiding.

     

Sign In or Register to comment.