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Just wondering, is there such thing these days in WoW as main and story Quests?
I just played trough the Pandaren starter area and actually liked the pace and the sories, now i am a returner from vanilla and things have changed in the big bad open world of Azeroth, so have they added main quest lines that tell major stories and advance you trough chunks of the world?
And is there a log or list of these main quests somewhere? (Horde side)
And since leveling goes ultra fast these days, is there a way to stop gaining XP, so i will be able to enjoy these stories and enjoy the best part of WoW, their dungeons?
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
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that's one thing I really disliked about Cata
many long quests no longer exist
http://www.wowwiki.com/Long,_exceptional,_or_hidden_questlines
to answer your question,
maybe looking at the zone series?
http://wowpedia.org/Category:Zone_storylines
EQ2 fan sites
yes, you can turn off experience for 10 gold fee
http://www.wowwiki.com/Level_locking
EQ2 fan sites
In Cataclysm WoW added many super-amazing quest- and storylines that last for the whole zone, but there's no mainquest/sidequest system in WoW so you don't really know what these storyquests are. You could ofc always check WoWhead or some other information website, but that could easily spoil the fun of seeing the story for the first time.
Yes,,.. Those zone series exactly what i was looking for, and no spoilers, .... I think i like these zone series, they have some nice stories to tell..
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
When was this added? I bet thousands don't even know about it..
I think its a bit pricey, i dont se why a service like this should cost money...
myselves i am a big fan of GW2s downleveling to the zones max level, it keeps all content somewhat challenging at all levels, and it prevents max level characters from ganking so easilly on low level characters... Its a win win all over the place
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
think it was added 4 years ago in patch 3.2 but i didnt see anything in patch notes
http://nosygamer.blogspot.com/2009/06/level-locking-being-real-wow-or-eq2.html
confirmed, 3.2
http://wow.joystiq.com/2009/06/18/battleground-leveling-and-experience-changes-in-patch-3-2-twink/
EQ2 fan sites