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Anyone else get 8k+ score in highest graphics setting with the official bench mark ( character creation )
Im running GTX580 x 2 . Not sure if nvida has optimised cards for this game yet , probably not .
FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)
Tested on:8/14/2013 2:46:10 PM
Score:8196
Average Framerate:66.158
Performance:Extremely High
-Easily capable of running the game on the highest settings.
Screen Size: 1920x1080
Comments
FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)
Tested on:8/2/2013 3:22:41 AM
Score:8212
Average Framerate:69.066
Performance:Extremely High
-Easily capable of running the game on the highest settings.
Screen Size: 1920x1200
Screen Mode: Windowed
Graphics Presets: High (Desktop)
Very Happy!!! Can't wait to play this weekend!!!
Tested on:8/8/2013 6:58:03 AM
Score:12090
Average Framerate:107.008
Performance:Extremely High
-Easily capable of running the game on the highest settings.
Screen Size: 1280x720
Screen Mode: Windowed
Graphics Presets: Custom
General
-Enable HDR rendering and improve overall graphic quality. : Enabled
-Disable rendering of objects when not visible. (Occlusion Culling) : Enabled
-Use low-detail models on distant objects. (LOD) : Disabled
-Cache LOD data only when necessary. (LOD Streaming) : Disabled
-Real-time Reflections : High
-Edge Smoothing (Anti-aliasing) : FXAA
-Transparent Lighting Quality : High
-Grass Quality : High
Shadows
-Self : Display
-Other NPCs : Display
Shadow Quality
-Use low-detail models on shadows. (LOD) : Enabled
-Shadow Resolution : High - 2048p
-Shadow Cascading : Best
-Shadow Softening : Strong
Texture Detail
-Texture Filtering : Anisotropic
-Anisotropic Filtering : x16
Movement Physics
-Self : Full
-Other NPCs : Full
Effects
-Naturally darken the edges of the screen. (Limb Darkening) : Enabled
-Blur the graphics around an object in motion. (Radial Blur) : Enabled
-Screen Space Ambient Occlusion : Strong
-Glare : Normal
Cinematic Cutscenes
-Enable depth of field. : Enabled
System:
Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
4057.063MB
NVIDIA GeForce GTX 770(VRAM 3767 MB) 9.18.0013.2049
Benchmark results do not provide any guarantee FINAL FANTASY XIV: A Realm Reborn will run on your system.
FINAL FANTASY XIV: A Realm Reborn Official Website http://na.finalfantasyxiv.com
(C) 2010-2013 SQUARE ENIX CO., LTD. All Rights Reserved.
"Let destruction rain!" from Asbel Tales of Graces f
if you force the benchmark to use the SWTOR profile in CCC, Crossfire will work
has to support it. I have a single GTX560 and I dont think I break 4000 at default max.
Not that benchmark scores really mean much...
but if you're trying to GET HIGH SCORES BROOO go with the nvidia 314.22 drivers from march. They're still the best drivers for ffxiv and will increase your bench score by hundreds (700 for me)
Anyway...
i7-930 OC'd 3.6ghz
ASUS 660 TI
=> 9494 score 1920x1080 max.
Oh and the game isn't optimized yet for SLI so yeah.
I used to score around 7k before I popped in the second 660
I was playing around with my system: i7 920 2.66Ghz and AMD 6970.
With the Maximum graphics setting, and 1080p Full Screen, at stock clocks I get 7428.
OC the CPU to 3.00, GPU at stock and it goes to 7570
OC the CPU to 3.40, GPU at stock and it goes to 7684
OC the CPU to 4.00, GPU at stock and it goes to 7604 (no typo)
So ok, a bit of errata there near the end (could be memory timing or the fact that I didn't run multiple runs to get averages or something) - but it appears somewhere before 3.4Ghz I am GPU bound.
So I started playing around with GPU overclock. My 6970 has a stock clock of 880 GPU, 1375 Memory.
CPU at stock, GPU at 950/1450 and it goes to 7865
CPU at stock, GPU at 960/1375 and it goes to 7822
CPU at stock, GPU at 975/1425 and it goes to 7920
CPU at stock, GPU at 985/1450 and it goes to 8002
Some additional data points
CPU at 3.40, GPU at 915/1415 and it goes to 7828
CPU at 3.40, GPU at 950/1450 and it goes to 8040
CPU at 4.00, GPU at 950/1450 and it goes to 8035
So the new game engine seems to be extremely GPU sensitive - but that could very well be a driver issue as well (currently running Catalyst 13.4, which is the latest WHQL certified driver). The fact that I was able to get it to break 8000 on a 2008-issued CPU at stock speeds was a bit surprising, but the engine is designed to run on the PS3 as well, so I'm not all that shocked.
Watching some parameters; VRAM usage never exceeded 900MB (899 was the max I saw, reported by MSI Afterburner)
With CPU parking set to 1%, the game commonly tried to spread across all 8 cores (loaded to ~20% each). Occasionally 1 pair would park, and during loading 2 pairs may (but not always) park.
Disabling HT and making the CPU a strict 4-core had no measurable effect on scores, but the CPU load did jump up to around ~60% per core. I haven't tried any core counts less than 4 yet.
Interesting data in this thread, especially considering this is an AMD Gaming Evolved title, and nVidia cards are crushing it so far (maybe it has something to do with the fact that the PS3 has an nV GPU?)
Tested on:8/14/2013 3:01:42 AM
Score: 9747
Average Framerate:85.974
Performance:Extremely High
-Easily capable of running the game on the highest settings.
Screen Size: 1920x1200
Screen Mode: Full Screen
Graphics Presets: Maximum
System:
Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
16358.953MB
NVIDIA GeForce GTX 680(VRAM 4095 MB) 9.18.0013.2641
FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)
Tested on:14/08/2013 10:29:42
Score:8974
Average Framerate:76.456
Performance:Extremely High
-Easily capable of running the game on the highest settings.
System:
Windows 7 Home Premium 64-bit (6.1, build 7601) Service Pack 1 (7601.win7sp1_gdr.130104-1431)
Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz
6142.082MB
NVIDIA GeForce GTX 580(VRAM 1738 MB) 9.18.0013.2049
Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe.
I am getting 8.5k+ with one 580 so they probably havent optimized for SLI yet
oh word
FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)
Tested on:8/14/2013 5:43:18 AM
Score:8040
Average Framerate:67.121
Performance:Extremely High
-Easily capable of running the game on the highest settings.
Screen Size: 1920x1080
Yea...
FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)
Tested on:10/08/2013 11:29:57
Score:15138
Average Framerate:145.760
Performance:Extremely High
-Easily capable of running the game on the highest settings.
Screen Size: 1920x1080
Screen Mode: Full Screen
Graphics Presets: Maximum
System:
Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333)
Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz
16357.738MB
AMD Radeon HD 7900 Series(VRAM 1720 MB) 8.17.0010.1191
SKYeXile
TRF - GM - GW2, PS2, WAR, AION, Rift, WoW, WOT....etc...
Future Crew - High Council. Planetside 1 & 2.
Nice performance boost vs the one back in Feb. Less than two days to go!
Tested on:8/1/2013 5:48:53 PM
Score:13494
Average Framerate:122.362
Performance:Extremely High
-Easily capable of running the game on the highest settings.
Screen Size: 1440x900
Screen Mode: Borderless Windowed
Graphics Presets: High (Desktop)
General
-Enable HDR rendering and improve overall graphic quality. : Enabled
-Disable rendering of objects when not visible. (Occlusion Culling) : Enabled
-Use low-detail models on distant objects. (LOD) : Disabled
-Cache LOD data only when necessary. (LOD Streaming) : Disabled
-Real-time Reflections : Normal
-Edge Smoothing (Anti-aliasing) : FXAA
-Transparent Lighting Quality : High
-Grass Quality : High
Shadows
-Self : Display
-Other NPCs : Display
Shadow Quality
-Use low-detail models on shadows. (LOD) : Enabled
-Shadow Resolution : High - 2048p
-Shadow Cascading : Best
-Shadow Softening : Strong
Texture Detail
-Texture Filtering : Anisotropic
-Anisotropic Filtering : x8
Movement Physics
-Self : Full
-Other NPCs : Full
Effects
-Naturally darken the edges of the screen. (Limb Darkening) : Enabled
-Blur the graphics around an object in motion. (Radial Blur) : Enabled
-Screen Space Ambient Occlusion : Strong
-Glare : Normal
Cinematic Cutscenes
-Enable depth of field. : Enabled
System:
Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz
16335.785MB
AMD Radeon HD 7900 Series(VRAM 4095 MB) 8.17.0010.1191
Rather good for that resolution : )
FINAL FANTASY XIV: A Realm Reborn Official Benchmark (Character Creation)
Tested on:15/08/2013 12:21:48
Score:8994
Average Framerate:76.225
Performance:Extremely High
-Easily capable of running the game on the highest settings.
Screen Size: 2560x1600
Screen Mode: Full Screen
Graphics Presets: Maximum
General
-Enable HDR rendering and improve overall graphic quality. : Enabled
-Disable rendering of objects when not visible. (Occlusion Culling) : Disabled
-Use low-detail models on distant objects. (LOD) : Disabled
-Cache LOD data only when necessary. (LOD Streaming) : Disabled
-Real-time Reflections : High
-Edge Smoothing (Anti-aliasing) : FXAA
-Transparent Lighting Quality : High
-Grass Quality : High
Shadows
-Self : Display
-Other NPCs : Display
Shadow Quality
-Use low-detail models on shadows. (LOD) : Disabled
-Shadow Resolution : High - 2048p
-Shadow Cascading : Best
-Shadow Softening : Strong
Texture Detail
-Texture Filtering : Anisotropic
-Anisotropic Filtering : x16
Movement Physics
-Self : Full
-Other NPCs : Full
Effects
-Naturally darken the edges of the screen. (Limb Darkening) : Enabled
-Blur the graphics around an object in motion. (Radial Blur) : Enabled
-Screen Space Ambient Occlusion : Strong
-Glare : Normal
Cinematic Cutscenes
-Enable depth of field. : Enabled