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Call the ambulance WoW under 8 million subs now

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  • BrianshoBriansho Member UncommonPosts: 3,586

    Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!

  • MikeJezZMikeJezZ Member UncommonPosts: 1,183
    Originally posted by ThomasN7
    WoW is pretty much done. No expansion is going to save them after the joke that was Mists of Pandaria. It is all about salvaging what you can and holding on to it for dear life now. Since Titan has been pushed back for atleast another 3 more years I see tough times for Blizzard unless they have one last trick under their sleeve left.  The only game worth playing now is Starcraft 2.

    You are absolutely right.

     

    All the other MMOs have more players now, so WoW will die soon.

     

    Wait, what?

     

    All other MMO devs would get nerdgasm if they had 7.7, or hell even 4 million subs.

    Playing ATM: Black Desert, Xbox One
    MMO's shelted: Check my mmorpg profile
    KICKSTARTED: Camelot Unchained. (250 USD)

  • BladestromBladestrom Member UncommonPosts: 5,001
    I think mop sales figured are around 3.5ish so full sub level is prob around 3 mil level which makes sense when you see server pops.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • TyvolusTyvolus Member Posts: 190


    Originally posted by RollieJoe
    What's ironic is that if ANY other MMO "fell" to WoW's current number of subs, it would be considered amazingly and unbelievably successful. 

     

    "EVE's only got 7.7 million active players now, doubt it will last much longer."

    "A little less than 8 million people playing Darkfall now, better shut it down."

    "Wakfu just announced they are barely over 7.5 million players.  Definitely dying."

     

    See how ridiculous these statements are?  For a non-F2P game to have these kind of numbers its nothing but spectacular. 


    if you were an investor and owned a chunk of blizzard stock and saw them bleeding subs, Quarter after Quarter after Quarter, you might care. something to think about.

  • MothanosMothanos Member UncommonPosts: 1,910

    That army of asian bots used in asian net cafe's will be out of work soon, those numbers alone are in the millions.
    Believe it or not, but WoW also has the most bots ever seen in any mmo created to date.
    Just join a battleground and see with your own eyes that in some games 50% are bots.

    But we cant say those things about WoW or the fanboys come out of the woodwork to prove they are just noobs,

    Fact remains that no1 knows the real number of Asian players who dont pay a sub.
    I gues that number is making at least 70% of WoW so called "sub base"

  • lareslocilaresloci Member UncommonPosts: 373
    Originally posted by Tierless

    OMG even hamsters get bored eventually!

    Not unless you give them duct tape.

    Why is it that, as a culture, we are more comfortable seeing two men holding guns than holding hands? ~Ernest Gaines

    image
  • Jean-Luc_PicardJean-Luc_Picard Member LegendaryPosts: 8,070

    I've just read this:

    http://eu.battle.net/wow/en/blog/10551009/?utm_source=internal&utm_medium=launcher&utm_campaign=wow&utm_content=news-textlink

    That's obviously server merging, with a "smarter" name to hide it's true nature.

    It still took them almost 9 years before having to resort to that solution, that's more than any MMORPG in history.

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn in Star Wars.
    After many years of reading Internet forums, there's no doubt that nor does the ability to write.
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  • gamekid2kgamekid2k Member Posts: 360
    Originally posted by Ikeda

    Nadia,  I agree with you 100%.

    Still, show me a MMO with even a quarter of the WoW subscription base.... Even at this point.

    You know what?  I agree.  I hate all these Journalist calling for the gloom and doom of wow for few years now.  The argue how it should go f2p.  I DISAGREE.  They will stay sub UNTIL they are NO LONGER profitable, EVEN it it means just 500,000 users.  This is business 101. 

    Now Playing: DARKFALL Unholy Wars "Return to Open World, Full Loot PvP, Conquest in a Sandbox MMO with player driven economy! Just like classic MMOs!"

  • omimessromimessr Member Posts: 5
    I've done enough for this game.. and i need to move on....
  • SephirosoSephiroso Member RarePosts: 2,019
    Originally posted by Mothanos

    That army of asian bots used in asian net cafe's will be out of work soon, those numbers alone are in the millions.
    Believe it or not, but WoW also has the most bots ever seen in any mmo created to date.
    Just join a battleground and see with your own eyes that in some games 50% are bots.

    But we cant say those things about WoW or the fanboys come out of the woodwork to prove they are just noobs,

    Fact remains that no1 knows the real number of Asian players who dont pay a sub.
    I gues that number is making at least 70% of WoW so called "sub base"

    the game with the most subs is also the game with the most bots...egads... i think you're onto something batman.

    image
    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

  • SephirosoSephiroso Member RarePosts: 2,019
    Originally posted by Shadowguy64
    Originally posted by Gravarg

    These threads always make me laugh.  Oh no, the game lost this many subs but still has more players than most of the competition combined...it's so dead!

     

    Anyone who knows anything about MMOs will tell you that subs gradually go down (well for the good ones anyways), then they get a boost with new content or expansions, then they slowly fall again...I'm sure ANY developer would love to launch with half the subs WoW has after 10 years...

     

    ya but...but...all the current "subscribers" are Asian accounts who only play for 1 hour for 3 cents....

    lets say they play 8 hours a day, everyday. thats 240 hours a month. 30 cents per hour is 72 dollars a month vs what we pay which is 15. Even if you were to cut that number in half and say 4 hours a day which would come to 36 dollars a month, that is still over double what we pay over here.

     

    So to you and anyone else who likes to keep copying bullshit quotes they heard someone else regurgitate. Do the math. And kindly please use some logic. REGARDLESS if most "subscribers" are asian accounts as you say. What matters is what does subscriber mean. It means it is someone that blizzard has already accepted money from. And just doing some basic napkin math for you shows that even the less diligent asian player will still pay more than what we do for the most part. Even if you were to further reduce the halved number i came to, to 2 hours a day, it would STILL be 3 dollars than what we american/euro pay.

     

    Is it that hard to use your brains people?

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    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

  • MagKilnMagKiln Member Posts: 46
    Originally posted by doodphace
    Originally posted by Gravarg
    I know alot of players have left in 5.3 for one single quest.  There's a quest (anyone player that's done it knows exactly which one I'm talking about) called Glory To The Horde or The Lion Roars.  These quests require you to PvP in a PvE questline.  What this has done is made PvPers sign up specifically for these battlegrounds to kill the PvE player with no gear and they get slaughtered.  They do this because the bonus for doing random battlegrounds is negated in full, and then some, but the utter number of kills you can get in these battlegrounds by killing PvE players.  Whoever thought of this quest idea, I don't think works for Blizzard anymore lol.

    A PvE quest that requires PvP...isn't a PvE quest....just want to point that out.....

    Yeah I am sure a bunch just lost it and quit the game...probably less than you suggest as this quest is a Legendary Quest line which doesn't just give you a cheap green item, you upgrade a Legendary weapon. So lvl 90 Char fully geared Raiding and questing crafting and having fun gets to this part of the line and QUITS I really doubt it.

    Maybe a few quit that you know but my question is why would one quit a game so invested over 1 quest. Just stop playing because of one small roadblock....if they did goodbye. I want a community that wants to solve problems and quest regardless of the difficulty. If you ask me this was a TEST by Blizzard to see how people react to change and difficulty.  It's a SHAME that the community out there wants things just given to them. Green and Blue items sure little effort. BUT LEGENDARY items yeah you need to earn it. I think that we should praise them for making something difficult. That way when I see someone with the upgrade I can say WOW good job way to stick it out and get that. Good for you!. On the other hand most of what is happening in WOW is the opposite where people complain how hard something is and then they waiver a bit and now you see people running around with 1,000 legendary weapons in Stormwind OMG! GOOD GRIEF!. This is the true reason subs are dropping, not MOP not Quest lines, its the fact that the community is becoming a GIVE ME what I want NOW because I want it and I don't want to Break a Nail doing it. ITS MINE ALL MINE! 

    I remember when seeing someone even get a Legendary item was huge, now people are complaining because the upgrade quest requires they do some PVP in a Battleground really, lets grow up some!

     

  • RaquisRaquis Member UncommonPosts: 990

    wow is old enough now to be free to play anyone still paying a sub. is of their rocker.

    rather save your money for wildstar that is going to be the best mmo this year,

    in my opinion and if you are going to play something else thats your choise ,your tase .

    glad i have got taste.

  • GrrlGrrl Member UncommonPosts: 354

    Who cares if its on the decline in subscriptions. Its not like there's many options in the mmo industry, is there? The fact of the matter is that everyone will come back. They always do.

     

    Besides, Blizzard isn't here to please every single one of you. You bitch and moan about every expansion out there because you don't want to adjust to "new" changes. How about you go make a game as if you know something about it by posting complaints; hoping Blizz will magically reverse everything for your sake cuz you say so? IF they did that, not very many people will be playing the game if it was STILL VANILLA (excluding a few that had started IN VANILLA - with resubbingx225727234 times) and that's a fact. It'd be called outdated and it has to be cancelled.

    Anyways, they make profits through other things too and you guys need to shut up and quit trying to de-hype the game while it still has a lot of potential after all these years. It isn't their fault that Blizzard is shadowing every gaming company out there, lol. They aren't trying hard enough.

    Sheesh.

     

    /signed,

    Still a loyal customer.

  • SephirosoSephiroso Member RarePosts: 2,019
    Originally posted by potlaki

    wow is old enough now to be free to play anyone still paying a sub. is of their rocker.

    rather save your money for wildstar that is going to be the best mmo this year,

    in my opinion and if you are going to play something else thats your choise ,your tase .

    glad i have got taste.

    your post is full of more holes than swiss cheese.

    image
    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

  • CaldrinCaldrin Member UncommonPosts: 4,505
    WOW is very old now its not suprise that its sub numbers are fallnig a bit.. its only natural..
  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by gamekid2k.

    You know what?  I agree.  I hate all these Journalist calling for the gloom and doom of wow for few years now.  The argue how it should go f2p.  I DISAGREE.  They will stay sub UNTIL they are NO LONGER profitable, EVEN it it means just 500,000 users.  This is business 101. 

    Not true. Business 101 is that you should use the model that maximize your profit.

    I guess Blizzard so far think that P2P gives the most profit but if they change their minds the game will go F2P fast.

    I honestly think Wow still would be profitable with 500K players still though, at least as long as those players all pay $15 a month even if they would actually be forced to close dead servers for that.

    All that does not mean that the investors are happy and Blizzard will surely try anything to turn things around, but I am not sure it is possible with a MMO after 9 years. The alternative is to make a sequel, Wow 2 could probably beat Wows record.

  • Originally posted by RollieJoe

    What's ironic is that if ANY other MMO "fell" to WoW's current number of subs, it would be considered amazingly and unbelievably successful. 

     

    "EVE's only got 7.7 million active players now, doubt it will last much longer."

    "A little less than 8 million people playing Darkfall now, better shut it down."

    "Wakfu just announced they are barely over 7.5 million players.  Definitely dying."

     

    See how ridiculous these statements are?  For a non-F2P game to have these kind of numbers its nothing but spectacular. 

    You can also frame it in. Game loses over 5 million subscribers in just under 2 years. Last two expansions deemed failure by community as they leave in droves. Less than 60% of the community remains from games all time high.

     

    See how you can spin anything? You saying it is ridiculous is just saying that you prefer to look at it one way instead of how investors look at it.

  • hmulasmajichmulasmajic Member Posts: 27

    The game has been out for almost 10 years, and just about every MMO company is dying to know what they can do to replicate Blizzard's success. 

    It still has more subscribers than almost every MMO combined even though it is one of the oldest MMOs out there.

    It is has turned a profit every single year and therefore it is a  commercial success.

    Blizzard has a new MMO already in development called 'Titan' and with WoW's 7.7 million subs they have decided to hold off on Titan and focus more on WoW because seriously the game is a cash-cow whether you like it or not 7.7 million people still like it. You can't just ignore 7.7 million subs.

    The decline of WoW subscribers isn't something Blizzard hasn't predicted already. Hence why they have Titan up their sleeves. But let's be honest even when Titan comes out there will still be millions of people playing WoW, there will still be expansions for the remaining millions that play the game.

    I want everyone in this thread to take 1 second to recall the last MMO you got excited for and it ended up being a complete and total disaster.

    Here is a few I can name off the top of my head but I'm sure there is more.

    Guild Wars 2, Aion, Age of Conan, The Secret World, All Points Bulltetin, Star Trek Online, Champions Online, and let's not forget the titanic that is SWTOR and FFXIV.

    SWTOR and FFXIV were two of the giant fail MMO titanics. Two huge franchises completely fucked up. 

    Meanwhile Blizzard executives sit in their lounges laughing their asses off because they have a 10 year old out-dated game that can run on a toaster at this point that is just soaking up cash every single day. Hell, look at the new cash shop Blizzard has people are buying mounts and shit like hotpockets.

    Give me one MMO that has a monhtly subscription and a cash shop that isn't dead. 

    I don't even play WoW anymore because it's simply gotten old for me (this is natural) I've grown out of all of my older games, clothes, girlfriends, hobbies, etc. this is called growing up.

    Life sucks. Things get boring and old. Get used to it kids.

    Titan will come out, and I am 100% certain anyone here who is a die-hard MMO genre fanboy will run out to pre-order that game ASAP. 

    WoW isn't dying, even if WoW had 300,000 subscribers which is what most MMOs these days AIM FOR it would still be making a huge profit and pumping out expansions for those 300,000 remaining subs. 

    Peace out bitches, I made an account just to reply back to this retarded thread. 

  • majimaji Member UncommonPosts: 2,091
    Well, as was to be expected, there'd never be "the wow killer". Over time, the game would just bleed users. New players would be put off by the graphics, existing players would try out other games. Still, 7-8 million users is a number that other games would wish for (exist maybe DOTA 2 or something), especially subscription based games.

    Let's play Fallen Earth (blind, 300 episodes)

    Let's play Guild Wars 2 (blind, 45 episodes)

  • Jean-Luc_PicardJean-Luc_Picard Member LegendaryPosts: 8,070
    Originally posted by maji
    Well, as was to be expected, there'd never be "the wow killer". Over time, the game would just bleed users. New players would be put off by the graphics, existing players would try out other games. Still, 7-8 million users is a number that other games would wish for (exist maybe DOTA 2 or something), especially subscription based games.

    Time is the ultimate predator that kills everything human made, including WoW... and of course including the humans themself ;-)

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    After many years of reading Internet forums, there's no doubt that nor does the ability to write.
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  • VocadiVocadi Member UncommonPosts: 205

    Im on a 10 day Pandaria trial atm. I realize the game is not what it was in its glory days. I also let go of the fact that Blizzard made changes to class skills way back in BC when they dramatically changes class specializations and removed spell rankings. That was the start of the path to simplification.

    Cata content killed off most of my guild any myself shortly after its release. I decided to try again to see how things are going with the Pandas and see that everything has been abbreviated and simplified for ease of leveling.  Dungeons that used to take 45 mins or so now only take 20. Health bubbles ala Diablo 3 drop of mobs, and I can get experience boosting buffs and gear around every corner.

    I see people all around when out in the world leveling but they are all from other realms. I guess the amalgamation of servers may give the illusion of numbers, but I find it an oddity to come across someone from my actual server.

    Ah well, WoW is still active and still has a die hard following so I dont think it will be going any where to soon. Besides they always have the fail safe ftp option if the bottom falls out of the ship.

    image
  • petrus4petrus4 Member Posts: 14
    Originally posted by Ikeda

    Nadia,  I agree with you 100%.

    Still, show me a MMO with even a quarter of the WoW subscription base.... Even at this point.

    Faboyish trolls like this got old before the end of TBC.

    The only thing such statements demonstrate is someone who thinks that WoW or Blizzard are being "attacked," and therefore feels a need to "counterattack."

    Attacking Blizzard, or WoW itself, purely for its' own sake, is not the goal.  The goal is to try and bring to Blizzard's attention, the fact that positive change is necessary.  Things actually need to improve.

  • petrus4petrus4 Member Posts: 14

     


    Originally posted by Vocadi Im on a 10 day Pandaria trial atm. I realize the game is not what it was in its glory days.
     

    World of Warcraft: An Autopsy.

    This is how I summed it up back in 2010, in terms of what had gone wrong. I briefly played during Cata, and haven't logged on during MoP; but a look at the current talent calculator on WoWHead really told me all I need to know.

  • stayBlindstayBlind Member UncommonPosts: 512
    Originally posted by Jean-Luc_Picard
    Originally posted by Cirin

    Every game starts at end game.

    <--- My avatar once again applies.

    Every game can be played in many different ways.

    Actually, in my opinion, this is the worse WoW has done to the genre... make people think only "end game" matters. EQ started it, WoW made it widely popular so that many MMO players think it's the only way to play such a game.

    QFT

    I was under the assumption that every game starts when I launch it.

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