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It seems like everyone is making up their own definition of what a themepark MMO is.. So I want to break it down.. A themepark MMO is like going to a themepark.. You pick up a map of the park and it shows you the different areas and activities, waterpark here, roller coasters here, food area here...etc etc You then plan out eachactivity. With themepark MMOs its the samething you look on the map/radar And it points out the points of interests and tells you where to go.. You then do all the quests in that quest area (riding those rides). You then move to the next quest are and do those quests for that area... On and on.. Til you reach lvl cap where you do instances where you have to do one and get the gear form it to do the next instance..
That is a themepark MMO. Where you are always on the move going form quest/instance area to the next.. EQ was not a themepark MMo,.. There were no quest hubs or a bunch of quest NPCs.. There was no maps showing where to go and what todo next. In each area there was content for a range of levels.. I don't know how many times Giants 1 hit me and killed me in oasis of marr.. Some areas had it set up where the deeper you go the harder it gets and turned into raid content... All in the same zone.. There were many places you could lvl and gain Xp and. No storyline pushed from area to area.. You made your own stories. EQ was more open ended than most modern MMOs today..