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you cant have a positive attitude towards a game that is coming out. the haters will come....and that's bad news.
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Originally posted by TygranirHaters are posting more than fans. It's still free advertising for EQN.
you cant beat free adverts with a stick mate !!
I've been critical of every AAA MMO of the last 7 years. Most lies and failures I've been able to call years ahead of time.
EQN just doesn't have enough information for me to be able to make a judgement beyond cautiously optimistic. From what we've seen, and what Smed has said over the last 2 years, they are absolutely marketing it to the veteran MMO fans (and potentially, new fans as well), though the art style looks like shit. But, given all that has been said, and given that Smed isn't a moron and can tell that themeparks don't work, I think we're in for a treat, with some features we don't really like.
I suppose you learned nothing from SWTOR, or any other game you love & hate at the same time.
Criticize the games you hate, those games will become popular.
Inside you have a passion to love the game, outside you hate .. the overall effect is furthering the brand name.
By your post, I really want to play EverQuest Next!
Want a nice understanding of life? Try Spirit Science: "The Human History"http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcpRecognize the voice? Yep sounds like Penny Arcade's Extra Credits.
Originally posted by TheHavok You people? YOU PEOPLE? What do you mean YOU PEOPLE?!
First thought in my head was "Which people?"
The mysterious You People have sooooooo much to answer for! Heads will roll!
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Originally posted by Lemacs Sad to say but themeparks do work. They may suck but they do make money.
Really? That's why two of Funcom's partners went bankrupt after AoC released? That's why after TSW imploded they declared they weren't making any MMOs? That's why SWTOR died so hard it dropped EA stocks, made the two founders of Bioware retire, and broke Mythic? That's why STO, SWTOR, Rift, and many others had to merge servers, fire developers, and then go FTP?
There are very few successful themeparks. GW2 the only recent one.
When Smedley mentioned the game was a sandbox, that was enough hype for me. Norrath is one of the best gaming worlds to get lost in - it's mostly how they do the varied races, better than any other MMO IMO, and I like the high fantasy feeling that isn't too childish.
Originally posted by Tygranir Haters are posting more than fans. It's still free advertising for EQN.
Please point me to these haters. Because I see more PvP vs PvE fights here. Wouldn't call ether a hater of EQNEXT.
Originally posted by Icewhite
Originally posted by TheHavok You people? YOU PEOPLE? What do you mean YOU PEOPLE?! First thought in my head was "Which people?" The mysterious You People have sooooooo much to answer for! Heads will roll!
the only ones i fear more are Them and They. terrible creatures. always 'saying' and 'doing'.
"There are at least two kinds of games.One could be called finite, the other infinite.A finite game is played for the purpose of winning,an infinite game for the purpose of continuing play."Finite and Infinite Games, James Carse
Coz no one else bit....
"What DO YOU mean "What do you mean YOU PEOPLE?!?!?!""
as far as the OPs topic i will once again the wise words of the sage Bill Nye:
Originally posted by DavisFlight
Originally posted by Lemacs Sad to say but themeparks do work. They may suck but they do make money. Really? That's why two of Funcom's partners went bankrupt after AoC released? That's why after TSW imploded they declared they weren't making any MMOs? That's why SWTOR died so hard it dropped EA stocks, made the two founders of Bioware retire, and broke Mythic? That's why STO, SWTOR, Rift, and many others had to merge servers, fire developers, and then go FTP? There are very few successful themeparks. GW2 the only recent one.
I would still say yes they do work. Don't get me wrong I want a sand box/park game.
For example: I play Rift now, people that I play with are all ways buying crap from the store. mounts, extra this and that. I know for a fact they will not be playing this game in 6 months top, but yet they spend money on the items.
If you want we can forget WOW one of the biggest themepark rides ever.
Just saying not every game is going to make it, if it sucks then it sucks and people will not play.
but to say "There are very few successful themeparks." implies that themeparks don't work and is just not true.
You could also say the sandbox mmo's don't work either. How many of them can you list that failed all most out of the box.
Just a few off the top of my head Mortal Online, Darkfall & Fallen Earth no mass pops in them games. That is if we are talking about success because population in game. I am sure there are people that would say the games I listed are not failures.....................
It wont matter how well this whole unveiling is. People will still complain 100% chance.
If its not 100% Free For All and/or Full loot PVP people will complain.
If its not 100% Sandbox where players can go and do as they please without limitations people will complain.
If its a certain model(B2P,F2P,Sub bases) people will be upset and complain.
That's just for the games core features. Then you will have all those gamer's who plan vacations from work for the first week or two just so they can level as fast as possible so four weeks in they can complain about lack of content. It's a lose lose situation for creators of MMO's. No matter what they do or say people will complain about something.
They didn't fail because they were themeparks, they failed because they were mediocre games. SWTOR for example, once had 1.7 million subscribers. Not once did I see someone say they quit because it was a themepark, but because of other issues they had, namely lack of end-game, which kills a themepark experience.
Fact is, and this may sting, is that the sandbox experience is appealing only to a niche market. Most people do not mind a good themepark experience. Say what you will about these people, you're going to, anyway.
Speaking of success, perhaps you'd like to tell us about all these successful sandbox games? Only one I can think of that is remotely successful is EvE online, and even that has about 300k subscribers. But please, we're dying to know about all these successful sandbox games, especially the ones that are more popular than RIFT, SWTOR, WoW and GW2.