It looks like you're new here. If you want to get involved, click one of these buttons!
I am one.
I rarely read a manual for single player games. I dislike reading through pages of patch notes and such for MMOs. I refuse to sign up for "social networking" just for info about a game. I want to play the game, not read about it or watch videos.
It is rare if I find myself wanting to learn more outside of the game on the web. I am lazy. Most of the "official" websites barely have any info. Now, if one wants to find info, they go net searching for the better fansites.
On one hand, I am selfishly uninformed. On the other, I keep myself open to surprises and wonderment in games. It is kind of like beta testing. If you participate, then you lose the mystery when it launches.
I'll catch snippets here and there about games that interest me or once I am playing and have a question, I'll go searching. I'll follow some links in discussions, which usually creates more questions than answer for me.
Are you a lazy, too?
Or do you find yourself learning almost the whole game before ever logging on?
Maybe somewhere in the middle?
Or am I the only one?
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
Comments
I consider myself to be middle of the road. I to don't bother with the social networking, and as a result have seen my beta invites dwindle. In a well designed world, my involvement in beta shouldn't effect my wonderment in exploring the world. The only thing I tend to keep informed about when I play is crafting, and harvesting. Skill damage not so much.
I suppose a lazy gamer would be categorized as an Explorer or Socializer, but not an Achiever or Killer. Achievement is not for the Lazy.
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.
As if it could exist, without being payed for.
F2P means you get what you paid for. Pay nothing, get nothing.
Even telemarketers wouldn't think that.
It costs money to play. Therefore P2W.
I'm lazy till I'm hooked then I like to read about the parts of the game I'm interested in. I couldn't care less about a game when it's building up to launch and don't pay much attention to hype.
Wildstar is a game I'm interested in...but I couldn't tell you the name of a single race or much about the game at all. A few friends said they want to try it and told me a few things and that was enough. If once I start playing I like it, I'll go read about it. If not I'll log off and probably never look at it again.
I'm more in between, because it varies and really depends on the game and at what point I am playing it.
For instance, for games like Demon's Souls I try to avoid all spoilers until I encounter something. I may read about it after I have already encountered it, though, and I read about hidden mechanics since I doubt I'll uncover them myself. I have a similar approach with NetHack.
MMO's are often rather large and heavy games so I usually take one step at a time and don't rush into it. In fact, I dislike MMO's that try to drop too much information at me at once.
Favorite MMO: Vanilla WoW
Currently playing: GW2, EVE
Excited for: Wildstar, maybe?
I've never yet read a manual, and I've been playing computer games since the 80's. I don't bother with a game's "lore" either, which is just waffle.
YOu!!!!!!
You are the reason there aren't manuals with anything anymore????
whew! I seem to have some company
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
I'm a perpetual newb. Spelled that way, game experience is constantly fresh, new and never boring. If I need to study up on something, I will. I wouldn't call it laziness as much as a preference for exploration, discovery and staying open to something new.
That isnt lazyness that is willful ignorance.
It would have been lazyness if you wish you knew more about the game but couldnt be bothered reading up on it..
Willful ignorance is a strong term but I couldnt think of anything softer. But you decided you didnt want to want to spoil the experience by reading about it and then going and doing it by the numbers. I by no means meant to indicate that it was the same kind of willful ignorance someone, who refused to learn about science, because they felt it would destroy the mystery of the world, would be a victim of.
I used to do so.. before they put the control layout on an ingame menu. Now.. pfft..
And that was only for doing stuff like making command groups in a new strategy game.. sometimes it wasnt as intuitive as you could want and what you thought it was did bad things to stuff :P
Oh yeah and there was sometimes some rediculously akward methods for setting up stuff, before installing and network play got streamlined.
Combine the two for...
Wilfully, Blissfully Ignorant
@Four0Six, I am man, dammit! I don't need no stinkin' manuals! (or directions...)
@Konfess, I am definitely NOT an achiever or killer Explorer or Socializer sounds more my cup of tea.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
I'm usually middle of the road, but every now and then I get really into a game and read up on as much as I can. Sometimes that backfires though, like with WoW. I realized I didn't enjoy it anymore once I found myself studying spreadsheets and comparing stats on an increasingly large assortment of gear. It was too much like work then and no longer a game.
So since then I try to not get that much into a game MMO or otherwise.
Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN
I read my DS manual. The little squiggles for STR and DEX are kind of hard to guess.
Favorite MMO: Vanilla WoW
Currently playing: GW2, EVE
Excited for: Wildstar, maybe?
I don't think there is only one dimension of "laziness".
I am NOT lazy in the meta game. I optimize my gear. I use tools, read build guides, and then do my own play testing.
However, i am not tolerant of non-fun stuff in games. If a game requires me to walk a lot (not fun to me), i am not playing it.
If a game requires me to find groups (not fun for me), i am not playing it. In that regard, i am lazy.
Yea, you haven't seen this in all the new MMOs? The first thing you see when you enter the game is "USE WASD TO MOVE YOUR CHARACTER YOU COMPUTER ILLITERATE PIECE OF SHIT."
Thank god they tell me these things else I would have no earthly idea how to fucking USE a COMPUTER to PLAY a COMPUTER game.
Little forum boys with their polished cyber toys: whine whine, boo-hoo, talk talk.
I agree, but it would be nice if my smartphone manual at minimum explained the stock apps it comes with. As much as I like searching out how to videos.
You don't think there are first time players that need some help?
Don't always just think about yourself.
"If God didn't want us to constantly think about our selves, we wouldn't be self aware."
*tosses ass-hat to the side*
"Better get rid of this, it is going to get me in trouble."
I read the 2003 SWG manual (or should I say novel) during bathroom breaks ..
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Tbh, I generally like booklets of pretty pictures and text next to them. That's why I always liked game manuals, strategy, guides, and game magazines.
Granted, I could go for a nicely designed Wiki, too, but most of them are rather bland.
Favorite MMO: Vanilla WoW
Currently playing: GW2, EVE
Excited for: Wildstar, maybe?
Middle of the road here.
I will get a handle on the different "classes" and stuff before I start to invest time in one. I don't read any manuals, never have, and try not to look up quests or boss fights. Instead of the long 5-6 hour sessions I used to do when I was younger, I seem to do better in shorter spurts. 1 hour here, maybe 2 hours on the weekend and I'm done. Maybe it's an illusion, but I seem to get just as much done in a short amount of time than I used to in the longer sessions (could also probably thank the "modern" MMO for that)
Only time I will is A) if I've tried them uncounted times in a single player game and can't get passed it or If I join an MMO late (really late) and boss fight mechanics are standard fare...I don't want to be THAT guy who wipes the whole group.
I spent a lot of time researching a game,
But not much after I start playing it.
So middle.
EVE does, sort of.
I used to do so.. before they put the control layout on an ingame menu. Now.. pfft..
Exactly. The UI's have come a long, long way. That's why UXUI guys get the megapaychecks.
Last manual I read...hmm...Homeworld, maybe. The original Starcraft?
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.