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Basically i'd like to see more social cotnent and mini games and things to get you away from combat!
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Don't click here...no2
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I can only dream for this to be implemented...
I am the type of player where I like to do everything and anything from time to time.
http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
Great ideas scar, I would love to see things like non-combat classes and housing put into game, although I think we're dreaming in color on that account.
I would also LOVE to see a profession that involved changing character looks, like Image Designers in SWG. I think alot of times players will start off liking the look of their character and then would jump at the opportunity to make soom tweaks later in game. They might even take the chance to add in a few extra variations and special additions that such a profession could use.
Anyways... just my thoughts.
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Lol, I was just thinking yesterday that some type of Image Designer would be nice. Maybe not so much as a class or profession, but an npc that you could visit in cities.
Make the cosmetic artists goblins or something like that for fun.
The current rumor on housing is that guild halls will be the first instanced option. I'd be all for housing, as long as it was instanced in the major cities, like Stormwind or Orgimar. One of the aspects I absolutely detested about SWG was player cities. That just led to large open vistas of repetative nothingness.
Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
That would be really awesome!
I know some of these ideas are from SOE games, they do have really good ideas though! Only problem is SOE can't make a good mmorpg to save their life.
I really like how WOW plays but i just get soooo bored, just having to combat all the time gets boring!
I want more depth and fun stuff.
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Don't click here...no2
Entertainer as a class? not if completely non-combat.... but would be nice to have A) a bard class that can entertain and/or a secondary/primary trade profession about music... even if i have no idea what it oculd give, maybe some different buffs
Some of the highest loot of the best monsters ARE "Schematics" already
Well, WE know Blizzard is working on housing, at least Guild housing for the moment. housing without ability to customize somewhat your house is ridicolous, so we can well hope for this one.
Yeeeeeh!! i wanna a customizable Goblin Shredder!!! erm.. sorry. this one is the most unprobable i think. Mecha combat in warcraft??
Weather system has been confirmed to be in the work
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
I know what you mean... I played WoW since beta and it was solo for me most of the time. But finaly I find a realy good guild with mature people (Archaic Warriors on Skywall server) and that changed a lot for me. The guild is a small one, but thats good becuase I was and still am in other high end guilds and they do nothing but raid, there is not much socializing in there, its all about business. My advice is try to find a guild, a smaller guild with mature people in it where people play to have fun and not to beg, whine, brag, plevel, farm or take part in other unsociable activities.
I am the type of player where I like to do everything and anything from time to time.
http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
I like your idea, it could be like the costume shop they have in City of Heroes. You could go in and for a little fee, and I mean VERY little fee, you could change the style and colour of your hair and dye your armor a different colour. I'm also two thumbs up for the housing idea which I'm pretty sure that most everyone else is to.
One of my only gripes is lack of player customization.
I just wish there were more details... it's a tad depressing when you see your EXACT clone quite often.
1. worthless
2. seems worthless
3. cool
4. cool but not sure if its reasonable
5. ^
6. didn't they say they were doing a weather system?
The problem with traditional MMORPGs (including World of Warcraft) is that when you hit the level cap, there's really not much else to do.
Strategic minigames would freshen up the gameplay itself and bring a different style altogether - heck, if it will be deep enough, WoW could even be the first MMORPG-RTS game!
I am the type of player where I like to do everything and anything from time to time.
http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
Firstly; after reading the thread I went to the under development page on the official site.
http://www.worldofwarcraft.com/info/underdev/
Unlike previous times I have checked there the proposed additions do not look very promising. More high end raid content, some sketchy info about the patch, that's about all. No hints about anything else, player housing, hero classes....
I doubt that ANYONE in the current dev has a single inspirational bone in their entire collective bodies.
Secondly: since this is a wishlist thread, albeit one Blizzard will NEVER read, I'll list some things I'd like to see added, though I doubt they ever will.
Profesions.
Non Combat mini games/content.
World additionals.
PvP.
Alternate Endgame advancement.
I could come up with loads more, but...sadly they'll never see the light of day. Once WoW was shipped I think all the imaginative devs moved on and nothing truly new has been added. They maintain the game now, and produce new content based on the existing, rather than innovation, and totally ignore interesting ideas from the player base, cries for less grind, more variety, refuse to deal with BG queues, hardcore endgame Vs casual needs......
Good ideas there Finduilas. Unfortunately hardly any of that accomplishable. You see, WoW has a huge player base, so in eyes of everyone, WoW is a huge success. And so why change dramaticaly a working business model? Why risk spending a lot of money to drasticaly change WoW. Although all of those things you mentioned are good, but that doesnt mean that programmers will implement it just the right way. There are so many things to keep in mind, balance, gameplay, content, fun factor, age factor... what may be fun for one, may not be so fun for another, so should they implement it so only 1000 people will enjoy it while 100000 will not? Those are the questions that are very hard to answer.
The only real way out of this is only if game doesnt do too well so they HAVE to change it considerably in order to attract more players or if developing company finds a way to create HUGE amount of content for free or at least very very cheap ( player fan made content is a good start, although that brings a lot more issues out.. i.e.: balancing)
So IMHO, WoW will pretty much remain the same untill something new and much better comes out and WoW starts losing players in big numbers. Kinda ironic, eh?
I predict more raiding content, more dungeons, maybe housing, but nothing radical so that the current gameplay will not be affected much (look what Sony did with SWG and what happens if you change gameplay and screw up ).
Untill something new comes out, with WoW casual play style, but with huge alternative play style content, untill that time WoW will remain #1 game. But the trend is beginning to shift already, more and more games with less grind and more variety, more content, more more more.....
Ill see what D&L, D&D, Vanguard show. Maybe they will become next WoW.
I am the type of player where I like to do everything and anything from time to time.
http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
Very true, jim.
I posted something similar to your post in the "is WoW too successful thread" thread. WoW IS too successful, is needs heathly competition. The reason it is as detailed as it is now is because it was being developed alongside EQ2, a sequel to a gaming giant and they expected a tough time. EQ2 would have walked all over WoW otherwise. In fact EQ2 added a large amount of content, copied from WoW, after launch, because SOE was taking the pounding.
You know, years ago, EQ starting adding new features, copied from other games that had stolen some of it's subscribers. When the next batch of games starts to steal signifigantly from WoW, I'm sure BLIZZARD will start the idea stealing again, as they did when first developing the game.
............A thought!
Take the above 3 posts and copy/paste them into a thread in the official WoW forums. There is a chance that WoW staff will at least SEE them even if they don't ACT on them.
Hmmm... yeah I think I just might do that. ^_^
I would have done that myself but:
1. I can only post on the EU forums, and the devs NEVER read them.
2. I quit, already, so now I can't even post on EU.
*sigh* and such will always be the way as long as money is the driving factor for the dev decisions.
....*sob*