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Basic question, just wanted some thoughts. I enjoy the subscription model but this could be asked to the f2p model as well. As a paying / playing customer should that endgame content, that so many on here rush to, should that content be handed to me? (Right) Or should I have to work towards it for countless days and even months? (Privilege)
I come from the background that endgame content and even attaining max level for that matter is given to those that put the most time into building their character. Max level attainment to me should be difficult; not just with lots of time put in but difficult gameplay to get there. Too many games are focusing on rushing even casual players to high level areas, and for what? Now, I understand there are different play styles for different people. I am not knocking anyones play style, however, If you take away the grinding and the time consuming crafting and the farming and the levels and exp then what you have is not an mmorpg. Its like telling pro basketball players, you guys dont have to dribble anymore to make it easier for you guys to move up the court and we are making the hoop 4 times as big so you can make more baskets. At that point its not the sport of basketball anymore its something completely different. Thats what we have now, fast leveling and simple gameplay. But back to my original question I think that just because you log into a game that doesnt mean you are entitled to anything but a LONG journey ahead. Therefore, its most definitely a privilege imo.