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Are we old farts a dying breed?

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  • BanquettoBanquetto Member UncommonPosts: 1,037
    A dying breed? Not on this forum, lol!!!
  • AeliousAelious Member RarePosts: 3,521
    Robokapp

    Yeah that video did make me smile. Every year that I continue to play MMOs I understand why they are so alluring to me. Other people. No matter what I am doing it's almost always more fun with others. I say almost because there are certain things like questing that are easier solo unless I am following someone while they quest. Slaughter or collection outings are substantially more fun with others IMO.
  • ClaudeSuamOramClaudeSuamOram Member Posts: 122
    Originally posted by Cephus404
    Originally posted by ClaudeSuamOram

    You mean just like you entering every thread based on old school or older players and berrating them won't?

    I, like many others, are just pointing out the reality of the situation.  It's not my fault that you'd rather live in a fantasy world.

    And I, like many others, am just pointing out that many play  MMORPG's for that very purpose. Or did anyways, when they were virtual worlds and not linear quest funneled hand holder games. Played them BECAUSE they were fantasy worlds where you could escape the drudges of everyday life for hours at a time in a different type of game medium. It's just a different type of relaxation for some, it doesn't mean there is something wrong with a person for enjoying their game in such a way no more than someone who RP's...or someone who wants to just race through content and move on.

    Sadly though because the market has ballooned beyond comprehension...that tiem is lost because there are WAY too many tooldbags more than happy to grief, troll, and find any way possible to ruin those types game time in their race to "end game". Which again, is a term that never has nor never will belong in the MMORPG genre.

    Use to be about the journey not the destination. Now it's about the destination and how much you can get and how well known you can get along the way.

     

     

  • HatefullHatefull Member EpicPosts: 2,290
    Originally posted by Torgrim

    We who enjoyed MMO that took time to play, accomplish ingame really matters, crafters had names, dungeons were hard, even get a level were a accomplish in it self, everything we did back then really matters and it really felt good.

    Now you play MMOs atleast western ones on autopilot, you don't really need a guild, you dont really need friends, everything is layed out for you to play from A to B solo, even the dungeons and raids gets on farm mode within a week it gets released.

    And the sad part for me is that the younger generation seems to enjoy this, instant gratification crowd no wonder game studios seems to make clones left and right when it sells so good............for a month.........then they return on this board and the sead game board and whine there is nothing to do at endgame and wait for the next big thing.

    Some of you might know me from GW2 forums and thinks hey you talking about yourself why on earth are you even making a thread like this when you play GW2?

    Why I play GW2 is not because it's easy or hard I play it because Anet broke the WoW mold simple as that, I can finally play a game were I'm free to do what I want, and yes I would love this game to be less solo friendly and more hardcore.

    Just wanted to say that for you guys who love to make a post history.

    So are we old farts ever going back to the old days with some modifications or are we stuck with instant gratification generation and pray for some indi company who has money to do it right?

     

    Sorry to say it man, but I believe they are here to stay and I believe the industry will keep catering to their desires.  It is sad, not to open old wounds, but when I first started SWG had just released and that was a game you had to learn how to play.  But people cried long and hard about how difficult it was and they (SOE) changed it.  They ripped the soul out of the game and made it trash.

    None of the game devs/Publishers that I read about give two shits about making a game that will challenge people.  They make huge cinematics, with hours of voice overs, or just copy and paste WoW, it sickens me it really does.   There is not a Team out there that seems to want to break the mold.

    Anyway, enough of my keyboard stabbing, I think the younger generation of gamer is here to stay, which means my MMO time will continue to fade.

     

    If you want a new idea, go read an old book.

  • AlBQuirkyAlBQuirky Member EpicPosts: 6,014


    Originally posted by Cephus404
    We keep getting these old farts (although I suspect most of them aren't very old) who think that they have a right to get the game they want whether it makes any money or not.  The kind of bizarre belief that they deserve something they want, just because they've been playing in the genre for a while leaves me shaking my head.
    For me, at least (though I know there are plenty whose feet fit that shoe), I just want ONE game. Definitely NOT every MMO made as I would not play them all. There is a game here and there that has the spirit of the older games, but I have not found one yet that fits me.

    Just think if a game could get, and hold onto, 250K or more players for over 1 year. Would that be profitable? I would hope so, as there were many, many games with less than that "way back when" that seemed to do OK. Wasn't it the Camelot Unchained guy that was shooting for 50K players to keep his game running after launch? Would the game I'd like to see have 250K players? We may never know...

    As far as "complaining and whining" on message boards goes, how else does a player make known what they look for in an MMORPG? Spam publishers? Write a blog that no one will ever read? Maybe start a YouTube channel that is equally ignored?

    From your posts, I get the feeling that you need to take a break from all these posters who give you such headaches, that you feel the need to NOT talk about the subject matter (most of the time) and instead "complain and whine" about all the posters.

    - Al

    Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
    - FARGIN_WAR


  • IcewhiteIcewhite Member Posts: 6,403
    Originally posted by AlBQuirky

     


    Originally posted by Cephus404
    We keep getting these old farts (although I suspect most of them aren't very old) who think that they have a right to get the game they want whether it makes any money or not.  The kind of bizarre belief that they deserve something they want, just because they've been playing in the genre for a while leaves me shaking my head.

    For me, at least (though I know there are plenty whose feet fit that shoe), I just want ONE game.

    ...one that was already made, more than a decade ago...

    But yes Alt, it should have been obvious to you, me, and every other poster in this thread what it's primary result of this thread would be:

    "Condescending attitudes from poster Group A (aka Olde Guyez), followed by derision from Group B (DamnKidz)."

    Same goal as the last several hundred times we've all seen this thread? Or every other "damn kids" thread ever posted, anywhere, on the internet, at any time, ever?

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • WhitebeardsWhitebeards Member Posts: 778

    My first MMO was AO and then EQ. Not sure if i consider myself an old fart but i have definietly adapted and changed with time. Only old farts who are dying breed are those who still cling to the past and refuse to change.

    I infact enjoy modern MMOS more than i did when i just started out with AO and EQ. And no OP achieveing in games even back then really didn't matter..the only thing really mattered was what i was achieveing in school and college.

    All those late night raidings and hours wasted in MMOS didn't help me in real life but it was my education and real life experinces and friendship with real people that helped me become who i am today.

  • pihlssitepihlssite Member CommonPosts: 213

    well

    being playing to loong

    Yeas the mmorpgs today seem to have lost the idea of mmmorpg

    But after titles as Everquest, EQII, and Dark age of camelot.

    I cant for my life seeing my self struggling to the endless xp grind.

    Max lvl is where the real game come to play not when I quit a game

    But if the player base come from single player game it is.

    But most mmo arent mmorpgs now days there just online single player games.

    But now with kids and work I will never play a mmorpg where I cant pay with irl cash to keep upp with those who can play endless of hours.

    But the problem isnt there its the social thing that we may hade in SWG Everquest EqII and titles as Dark age of camelot who are gone. :(

  • SulaaSulaa Member UncommonPosts: 1,329
    Still alive and kicking here ! Hope I'll stay like that for long time !
  • TjedTjed Member Posts: 162

    There is one thing that I don't understand, and perhaps I never will. The people who chimed in here to just pour salt in the wound. You obviously prefer the games that are being made right now. For you, that's awesome! It is your time to shine, you have many different games to choose from and you can try most of them for free. There also seems to be no end to the continuous stream of new games on the horizon that also fit what you would like to play.

    Why is that not enough? I'm not talking about the people who discuss the actual topic which was presented as a question. I actually think the answer to that question might be yes, and it is a sad event for me. I have other hobbies that I will move to and in the grand scheme of things, it's not that big of a deal, however, there is a part of me that is really going to miss online gaming. It seems like some of you here would prefer that we did just die out and stop playing. It can't be because you feel that we are a threat to the games that you enjoy. Those games are here to stay, and as I said before, you are in your element right now and should probably be spending most of your time enjoying these games and less time brow beating those of us who don't have a game to enjoy.

    Is it a sadistic thing? Did you wake up this morning and decide to just piss in someone's cheerios for the laughs? I really think that the market would support just one game that had a more old school approach. I know that we are a vocal minority, but I think there are 6 maybe 7 hundred thousand of us that would pay 15 a month to play something like this and that should keep the lights on. It doesn't have to be copy/paste EQ1 from 1999. Even I think that would be too much for most people to handle. Everything is just so far in the opposite direction that we don't even have anything that even resembles that.

    So, serious question, What do you gain by coming into these threads, knowing what the subject matter will be by the title, and adding insult to injury?

    It happens every time I have a go around with posting on this website, and I just don't understand the mentality.

     

  • HodoHodo Member Posts: 542

    I am an "old fart" gamer, at the ripe old age of 35, I have been gaming online since 1992-93.   I remember back when you used to have to pay by the hour for some games, and others were so massive that they blew your mind, like Ultima Online.  

     

    The problem in gaming is not the current trend of instant gratification, or easy mode gameplay.  But that more people are feeling comfirtable with being lazy, or just mean in games and the forums.   Most gamers out there now say things, or do things, they wouldnt dare to say in person.     Need I remind everyone of the backlash from when Blizzard was going to change all profile names to the account holders real name.   ((Not that I feel that would have worked, hell most of the real trouble makers dont have real names in the profile anyway.))

    I remember when in a chat for a game if one person started belittling another person or trolling them, others in the community would step up and help the victim.   Now people just gang up on the victim and only make it worse. 

    So much crap, so little quality.

  • NadiaNadia Member UncommonPosts: 11,798

    51 and plan to be mmo gaming for the next 40 years

     

    my only regret?   I dont read as often as i used to

  • MuntzMuntz Member UncommonPosts: 332

    Yes I think the first/second wave of mmo play style is dead. There were far fewer MMOs back then and they all had that long term investment to them. I guess maybe I'm an old fart without the desire to go back in time. I have less time to play so I simply can't invest what I once did. I also like the array of choices rather then having a single MMO I invest all of my time into. Even back then with years invested it really did seem like a second job not something I did for fun. It had it's moments and good times but that dwindled over time. I do think those really good times are hard if not impossible for a more short term MMO to capture.

    I also think that some of what developers have done is a direct reaction to players actions. If you make something hard players will look for the path of least resistance so for example running a bot that grinds the hard part is acceptable to many. So as a developer you can fight bots or you can eliminate the reason for doing it because what the players are saying is that they don't like that part of your game. Why fight it? Gold sellers is another area where the developers have adopted a "join them" attitude. Players are going to buy gold there is just no stopping it. It makes sense to provide a legit way of doing it in game as it satisfies players and provides more income. I'm sure there are more examples. 

     

  • nariusseldonnariusseldon Member EpicPosts: 27,774
    Originally posted by ClaudeSuamOram
     

    And I, like many others, am just pointing out that many play  MMORPG's for that very purpose. Or did anyways, when they were virtual worlds and not linear quest funneled hand holder games. Played them BECAUSE they were fantasy worlds where you could escape the drudges of everyday life for hours at a time in a different type of game medium. It's just a different type of relaxation for some, it doesn't mean there is something wrong with a person for enjoying their game in such a way no more than someone who RP's...or someone who wants to just race through content and move on.

     

     

    And I, like others, am just pointing out that many play MMORPGs if they are fun games, and care less about if there is a virtual world.

    I don't see how your opinion is more valid than mine. Just opinions.

  • QuirhidQuirhid Member UncommonPosts: 6,230
    Originally posted by Icewhite
     

    ...one that was already made, more than a decade ago...

    But yes Alt, it should have been obvious to you, me, and every other poster in this thread what it's primary result of this thread would be:

    "Condescending attitudes from poster Group A (aka Olde Guyez), followed by derision from Group B (DamnKidz)."

    Same goal as the last several hundred times we've all seen this thread? Or every other "damn kids" thread ever posted, anywhere, on the internet, at any time, ever?

    I agree. This thread is one among many similar damnkids-threads equally fruitless.

    I don't understand why mods don't lock these right a way. No way does anything good come out of  them! This is essentially a flame thread.

    I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  • NikopolNikopol Member UncommonPosts: 626

    Worry you not. Us old farts are never die, we just keep coming back! Didn't you get the memo on retros? :P

    Though really, phases pass but most have a way of coming back. Even the most ridiculous waves strike back some time.

    So, who knows? Maybe in 2277 - meds permitting! - we'll be playing an EQ clone through and through and discussing here on these boards how training is stupid and how it's nonsense that the game doesn't have a map.

    Then we can look back on our 3-century life, deciding that all of it has, after all, been rewarding and meaningful. Aah.

     

  • SovrathSovrath Member LegendaryPosts: 28,135
    Originally posted by Calerxes

    The irony I see in Precursors post is that the most grindy take a long long time to level in are..... drumroll...... f2p games.Max a toon in Rappelz, Atlantica, Cabal Online, and many other f2p MMO's in a few weeks, no way Jose, so I think the "old guys" need to make their mind up as thats the criticism Asian Grinder... compared to US Grinder, EQ or EU grinder EvE (yes EvE you heard me the basic of EvE is grind ISK)

     

    Whenever I read one of these threads common sense just goes flying out the window, old MMO's took a long time because the gameplay was simplistic and easy to create especially in the case of EQ build a low rez area thats green stick a few trees in and BINGO! Elf Lovers Wood now bang in a load of slightly different mobs and get players to group up and get 0.0001% per mob. There's EQ for you OH! and L2 and FFXI and DAOC. Though alternatively you could get players to click on various objects in game world and raise your skill by 0.034% and call it say Ultima Online or how about Star Wars Galaxies. No-one would put up with that gameplay today just look at Darkfall I played that at release, OH! my giddy aunt, that was fecking tedious. The MMO market has followed the trends set by players so really you lot of Vets are to blame for the perceieved state of modern MMO's. There right back atcha!

     

    To answer the OP I'm an old fart gaming wise been around longer than most of you, (started gaming mid 70's) so if you want to stay in the past then yes you are a dying breed or you can go all Zen and just go with da flow. I choose the latter personally I do not want to go back to playing Pong, Centipede or Atic Atac (Spectrum game) or even Zelda: A Link To The Past thank you.

    For me the issue isn't grind. That's all a matter of perspective.

    What do I do in an elder scrolls game? I don't "go out and grind". I do go and explore and kill monsters and killing those monsters raise my attributes and I level.

    I much rather kill monsters than run across the map, kill 4 of something, run back, run across the map and talk to someone who asks me to talk to someone else, across the map, only to run back and have them ask me to talk to someone else.

    Running back and forth is the tedium.

    I've loaded up Lineage 2 again and admittedly I'm having issues as I can't remap the keys to what I want (which I thought was the whole idea of one of the recent updates) but I find it more engaging than runnign around and around and around.

    Oh, I like the newer graphics, the "public quests" and the action combat (in whatever guise it takes) but I'd rather have a world where I'm given things to do and just do them as opposed to following quest hub after quest hub.

    I don't mind quests, I just wihs they were more involved than just killing 5 of something.

    I would say I'm usually very zen about the whole thing. Heck, I've been having a lot of fun in Neverwinter. But honestly I would prefer one game where I can just stay and "make a home" over flitting from game to game.

    Honestly I just want a hard game world where I can fail or succeed on my merits and the merits of my "chums".

    I don't always want to succeed and I don't want to scratch my butt and get 25% of my next leve's xp for doing it.




  • nariusseldonnariusseldon Member EpicPosts: 27,774
    Originally posted by Sovrath

    I don't mind quests, I just wihs they were more involved than just killing 5 of something.

    Very few games have quests more involved than killing (or avoiding) stuff. Quests are just excuses to kill ... except some games dressed it up better than others.

    Have you played bioshock infinite? Great game. Great story. But the core is that you kill, kill and kill, and go from point A to B.

    MMOs just need to dress them up better .. and put some challenge in combat (which is not hard, if a ARPG can do it, MMO can too .. just put in a difficulty option like D3, and no one can says there is no challenge).

  • RazeeksterRazeekster Member UncommonPosts: 2,591
    Originally posted by Tjed

    There is one thing that I don't understand, and perhaps I never will. The people who chimed in here to just pour salt in the wound. You obviously prefer the games that are being made right now. For you, that's awesome! It is your time to shine, you have many different games to choose from and you can try most of them for free. There also seems to be no end to the continuous stream of new games on the horizon that also fit what you would like to play.

    Why is that not enough? I'm not talking about the people who discuss the actual topic which was presented as a question. I actually think the answer to that question might be yes, and it is a sad event for me. I have other hobbies that I will move to and in the grand scheme of things, it's not that big of a deal, however, there is a part of me that is really going to miss online gaming. It seems like some of you here would prefer that we did just die out and stop playing. It can't be because you feel that we are a threat to the games that you enjoy. Those games are here to stay, and as I said before, you are in your element right now and should probably be spending most of your time enjoying these games and less time brow beating those of us who don't have a game to enjoy.

    Is it a sadistic thing? Did you wake up this morning and decide to just piss in someone's cheerios for the laughs? I really think that the market would support just one game that had a more old school approach. I know that we are a vocal minority, but I think there are 6 maybe 7 hundred thousand of us that would pay 15 a month to play something like this and that should keep the lights on. It doesn't have to be copy/paste EQ1 from 1999. Even I think that would be too much for most people to handle. Everything is just so far in the opposite direction that we don't even have anything that even resembles that.

    So, serious question, What do you gain by coming into these threads, knowing what the subject matter will be by the title, and adding insult to injury?

    It happens every time I have a go around with posting on this website, and I just don't understand the mentality.

     

    Maybe because of the way the questions get posted. Us "young" people don't enjoy the "old farts" acting in an elitist manner and making it sound like they deserve something based on their age and how long they've been playing MMOs. That's not a good reason at all and won't convince any developers to make the game you want. Also because of the fact that they make it sound like they are so different. I'm not an "old fart" and would love some more complicated games to infuse the market. By even using the term "old farts" what people manage to do is exclude young people who may also want the same things. Basically, they hurt their own cause.

    Smile

  • CenthanCenthan Member Posts: 483

    Good post.  We are dead and gone, and I've excepted that.  I'm part of the 40+ generation of gamers who played when games were actually challenging.  I don't know if society is being reflected in the modern games, or vice versa, but there is a connection there somewhere.  I do believe the smart phone, McDonaldized generation has missed out on a tons of things which build character and make the rewards gained from striving to achieve something all that much sweeter, whether it be in games or life.  All of this autopilot, mega-easy, mind numbingly boring game play that has come out in the past few years destroyed the genre for me to be honest.

    I agree with you on your points, except for one thing.   I don't believe for a second that GW2 broke the WoW mold.  I think it epitomized it.  I played GW2  for about 3 months (2 months longer than I predicted) before quitting it last November and haven't played since.  It was very good for what it was.  Definitely fun for a short time, but still a McDonaldized version of an MMO, an era that really began with WoW.  The era of...see shiny point on map, go to it, kill the mob/collect your item, return to retrieve your reward, rinse and repeat until max level achieved, quit and find a new game.

    For all of those hoping EQNext will be the savior for us old time EQ players, I say don't keep your hopes up.  It's mostly likely going to be the typical vending machine, watered down, see-shiny-and-click, soulless version of what EQ was (even more so than EQ2).  I was an EQ player, and very much enjoyed the time I spent there.  Many times I was surprised that I leveled because it just wasn't something that was primarily focused on, and you didn't play for the sole purpose of increasing some irrelevant number.  I loved the "harsh" penalty if you died, something that made you ultra careful with your actions and increased the intensity of the environment.  Some of the death runs I made to retrieve my corpse and equipment were the most memorable times I had in an game.  Which is one of the problems with the whiny, pampered mentality of today which is, "there is no failure, everyone wins", instead of "you learn more from your mistakes than you do from your successes".

    I know I'm a pessimist with this opinion, but don't believe the genre or society will ever return from this instant gratification mindset that has been ingrained into the psyche of today's young  (short of a major revolution).  To simplify it, this is why "don't feed the bears" signs are posted all over state and national parks.  Once you give them easy food (i.e. that they don't have to work for) it's ultimately self-destructive to their own well being.

    So what am I playing now for my MMO fix?  Ironically I have been playing Skyrim.  A single player, adventure game gives me the closest thing I can find with an MMO feel to it.  That's a pretty sad statement for the genre.

  • TjedTjed Member Posts: 162
    Originally posted by Razeekster
    Originally posted by Tjed

    There is one thing that I don't understand, and perhaps I never will. The people who chimed in here to just pour salt in the wound. You obviously prefer the games that are being made right now. For you, that's awesome! It is your time to shine, you have many different games to choose from and you can try most of them for free. There also seems to be no end to the continuous stream of new games on the horizon that also fit what you would like to play.

    Why is that not enough? I'm not talking about the people who discuss the actual topic which was presented as a question. I actually think the answer to that question might be yes, and it is a sad event for me. I have other hobbies that I will move to and in the grand scheme of things, it's not that big of a deal, however, there is a part of me that is really going to miss online gaming. It seems like some of you here would prefer that we did just die out and stop playing. It can't be because you feel that we are a threat to the games that you enjoy. Those games are here to stay, and as I said before, you are in your element right now and should probably be spending most of your time enjoying these games and less time brow beating those of us who don't have a game to enjoy.

    Is it a sadistic thing? Did you wake up this morning and decide to just piss in someone's cheerios for the laughs? I really think that the market would support just one game that had a more old school approach. I know that we are a vocal minority, but I think there are 6 maybe 7 hundred thousand of us that would pay 15 a month to play something like this and that should keep the lights on. It doesn't have to be copy/paste EQ1 from 1999. Even I think that would be too much for most people to handle. Everything is just so far in the opposite direction that we don't even have anything that even resembles that.

    So, serious question, What do you gain by coming into these threads, knowing what the subject matter will be by the title, and adding insult to injury?

    It happens every time I have a go around with posting on this website, and I just don't understand the mentality.

     

    Maybe because of the way the questions get posted. Us "young" people don't enjoy the "old farts" acting in an elitist manner and making it sound like they deserve something based on their age and how long they've been playing MMOs. That's not a good reason at all and won't convince any developers to make the game you want. Also because of the fact that they make it sound like they are so different. I'm not an "old fart" and would love some more complicated games to infuse the market. By even using the term "old farts" what people manage to do is exclude young people who may also want the same things. Basically, they hurt their own cause.

    I don't see that at all. If anything, the term is self deprecating by it's very definition. I also don't see anything even the slightest bit elitist. It's people reminiscing about the older games and a longing for a game to come around that emulates that style of game play. When and where did anyone put an age limit on any hypothetical new game? When and where was the length of time that we have been playing these games valued over the content of the game?

    In either case, nothing would make me happier than to play a throwback mmo with people younger than myself. As you point out, that is probably the only way it will ever happen.

     

     

  • Superfly999Superfly999 Member UncommonPosts: 5

    I for one miss the challenge in everything. You mentioned that even leveling once was an accomplishment. I LOVED this. I remember on video games when you leveled everyone said gratz because it really was a hurdle you just leaped. I miss Ultima online when you busted your ass to get certain gear whether from crafting or from monsters. I miss the fact that you could lose it all by being killed the very next moment!! 

    That last part is VERY strange to me... We have this new gaming generation that loves instant gratification. I honestly believe most of that group is the new gamers/young gamers that came up not playing the games that we all use to. Most of them are highly opposed to the idea of being able to lose all your stuff or be seriously humiliated and actually putting some of your feelings into the game. This is where it gets strange to me... The main reason why I always here people don't want to have hardcore games/hard games/long leveling is because they don't have they time they use to. You'd expect this from the older generation crowd that grew up with these types of games... Yet whenever I talk to ANYONE or hear anything about these old games, they're always from that older crowd that experienced all these games in their prime and WANT them back to desperately. How does that work? Is it just a few minority that voice their oppinion that grew up during that age that don't want it back due to their daily lives? I for one am from that generation. I have almost no time what so ever anymore. Yet I still want one of these hardcore games. I won't be able to play much and all my time might be "wasted" due to me losing my armor or w/e, but at least I'd feel like I'm actually playing a game worth playing!! It isn't any fun with all these easy mode autopilot games. To me, thats the real time waster

  • BurntvetBurntvet Member RarePosts: 3,465
    I would say there are fewer of we "Old time gamers" playing MMOs these days, but that is more a function of there being no "full featured" MMORPGs to play any more. Aside from EvE, there is not much left out there, so most of my friends have moved on to SPGs and back to P+P for the rpg fix. F2P and instanced Co-op everything can go rot as far as most of us are concerned.
  • Cephus404Cephus404 Member CommonPosts: 3,675
    Originally posted by ClaudeSuamOram
    Originally posted by Cephus404
    Originally posted by ClaudeSuamOram

    You mean just like you entering every thread based on old school or older players and berrating them won't?

    I, like many others, are just pointing out the reality of the situation.  It's not my fault that you'd rather live in a fantasy world.

    And I, like many others, am just pointing out that many play  MMORPG's for that very purpose. Or did anyways, when they were virtual worlds and not linear quest funneled hand holder games. Played them BECAUSE they were fantasy worlds where you could escape the drudges of everyday life for hours at a time in a different type of game medium. It's just a different type of relaxation for some, it doesn't mean there is something wrong with a person for enjoying their game in such a way no more than someone who RP's...or someone who wants to just race through content and move on.

    Sadly though because the market has ballooned beyond comprehension...that tiem is lost because there are WAY too many tooldbags more than happy to grief, troll, and find any way possible to ruin those types game time in their race to "end game". Which again, is a term that never has nor never will belong in the MMORPG genre.

    Use to be about the journey not the destination. Now it's about the destination and how much you can get and how well known you can get along the way.

    But it doesn't matter why you play to anyone but yourself.  Your reasons are yours.  In reality, you can only play games that are actually made and those games are going to be the ones that developers think will make them the greatest profit so they can pay back their investors.  Whether those games fit your criteria or not is entirely irrelevant.  You, as an individual, matter to no one but you.  That's something that you have to get through your head.  You don't have to like it, but it's reality.

    Sorry to burst your bubble.

    Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
    Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
    Now Playing: None
    Hope: None

  • DrakynnDrakynn Member Posts: 2,030

    Not dying out yet just marginalised by the expanded audience of MMORPGs  and attrittion of free time due to real life responsibilities.The days you yearn for were when the MMORPG community was a fe 100,000 strong and 99% PC gamers.Now the MMORPG market is made up of generations brought up on consoles and they want a different experience.

    They also have been trained to accept Microtransactions and to sympathize with their corporate masters but that's a diffwerent story 8P.

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