No levels, no classes! That sounds interesting. That's the new MMO - Age of Wushu.
Age of Wushu is a new martial arts-themed MMORPG directly from China's Snail Games Entertainment. The game covers 2,000 years of ancient Chinese Wuxia tradition, and boasts six unique character story arcs, allowing players to become real heroes in their own stories. With an innovative combat system, the absence of classes and a plethora of colorful historical locations, there is much to see and do in Age of Wushu.
Official Site:
http://www.ageofwushu.com/[b]Key Features:[/b]
No Levels, No Classes
Random NPC Encounter System
8 Martial Arts Schools
Counter Combat System
Solid Kung-fu Action
Freeform Progression
8 Iconic Martial Arts Schools
Life Skills System
Open-world PvP
Aerial Combat
32 Guild Sites
5000 Equipment Types
17 Professions
30 Offline Activities
6 Unique Story Lines
Comments
I don't really understand how the Schools work, aren't they a substitute for classes in a way since they determine what abilities your character can employ?
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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No levels is such a stupid thing... kills the advancement that is typical for RPG games... turns it intoo a full action game.
No classes, is just awesome when done right, just picking skill trees instead of pre formed classes... Its the freedom every RPG fan is looking forward to.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Sounds like Ultima Online....
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No levels worked out perfectly for SWG.
All Sandbox games should be without levels as it makes all content gated. If you can keep 100% of your content playable 100% of the time you dont end up in that situation where the developers are always behind the curve...because there is no curve. They can focus on bringing in some new content and not be rushed.