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TIRED of SWTOR hate!

2

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  • SephirosoSephiroso Member RarePosts: 2,020
    Originally posted by simplius
    Originally posted by stayontarget
    Unfulfilled expectations.

    this,,and if you say "lower your expectations",,if i didnt have those expectations, I WOULDNT HAVE BOUGHT THE GAME

    i would simply have waited for F2P

    except swtor's f2p is an embarassment to the term 'f2p' so even waiting for f2p, you'd leave the game even faster.

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    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

  • william0532william0532 Member Posts: 251
    Originally posted by velmax
    I'm not trying to be on the defense side on this game, as i did wish that Bioware had done a  little better with it. But i've seen SO much hate on this game; that i question myself what has made people hate it so much? I've probably have never seen so much hate on a mmo like swtor! I know people troll.... but this is more then trolling, if everyone hates on it. So tell me, why?

    Why do I dislike it?

    1. Sci fi shows, and movies usually revolve around the unknown. Exploration. SWTOR, literally has none. (jumping from one ledge to another to get a datacron is not = to exploring a new planet, or interacting with strange species or environments.

    2. Sci fi-space ships-I don't need to bring up swtor's space game. 

    3. Star wars has a lot of adult fans, and younger fans-the younger fans have "The clone wars mmo" and "swtor". Both are pretty PG. I'm not talking about Bewbs, I'm talking about the fact that the game is cartoony as hell, and the writing is so far below biowares writing levels in every other games. Just outright cheesy. It's less adult oriented than the  clone wars cartoons as far as age.

    4. SWG-it's not it. Didn't think it would be, but after playing it, holy crap, I would have taken an outdate Post NGE swg over tor. That's not a compliment for either game. 

    5. Beat WoW at being WoW. How did that turn out. 

    6. F2P will save the day-freemiums aren't buying crap from the game. Subscribers are spending the money there. I havent' met a single player that bought access to a warzone, just subscribers trying to collect everything under the sun at any cost. F2P, is more-charge your subscribers twice. And with the new Cartel Reputation being tied to spending money....

    I want to continue on, with it's linear design, uninspired story, and wasted resources and developements spent on voice, but I'm bored and moving on. 

  • simpliussimplius Member UncommonPosts: 1,134

    yea , apparently they managed to bork up that too

    a lot of swtor trouble isnt from the game itself,,its from the people in charge of its management

    its like theyve build a shiny new nuclear reactor,,top notch equipment

    and then they hire the local basketball team to run it

  • SephirosoSephiroso Member RarePosts: 2,020
    Originally posted by simplius

    yea , apparently they managed to bork up that too

    a lot of swtor trouble isnt from the game itself,,its from the people in charge of its management

    its like theyve build a shiny new nuclear reactor,,top notch equipment

    and then they hire the local basketball team to run it

    seems about the normal way most mmos are done. they start out decent enough, sometimes even great, then as time passes those in power just make bad decision after bad decision and you're left with a cataclysmic population drop

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    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

  • simpliussimplius Member UncommonPosts: 1,134

    ive been playing online mmos for 8 years now

    i want something new and exciting, but delivered in a familiar manner

    i want to enjoy the dangerous world of mountaineering, while sitting in my comfortable home

    lets face it,,pleasing a mmo player,,specially experienced ones,,is as hard as getting a man

    excited for his 5th wedding

    the "been there, done that" feeling will arise,,so will comparing the "current" with the "ex"

    sometimes its fair,,sometimes its not

    the only solution: THE MATRIX

  • WalterWhiteWalterWhite Member UncommonPosts: 411
    A good game doesn't get much hate.
  • MyriaMyria Member UncommonPosts: 699
    Originally posted by Scummyman
    A good game doesn't get much hate.

    Then I can only conclude, based on these forums, that there are no good games.

    As for the OP, the answer is sheep like to go baaaaah, nothing more and nothing less.

  • FromHellFromHell Member Posts: 1,311
    Originally posted by velmax
     what has made people hate it so much? I've probably have never seen so much hate on a mmo like swtor! I know people troll.... but this is more then trolling, if everyone hates on it. So tell me, why?

    My personal top 10 reasons:

    1. 2006 graphics

    2. Laggy, incomplete DirectX 9 engine

    3. Space Combat is a joke (Starfox railshooter instead of a fully fledged space sim like SWG had)

    4. Planets are dead, lifeless and linear. No Day night change. Exhaustion zones. No swimming.

    5. Speeders are even slower than horses in medieval fantasy MMOs

    6. Loading screens, lots of loading screens.

    7. Most dumbed down crafting system ever seen in an MMO

    8. Clearly attempts to clone WoW

    9. Every "race" is a human with different face makeup

    10. No housing, no minigames, nothing to do but combat

     

    They shut down SWG because of ^this. NEVER FORGET.

     

     

     

     

    Secrets of Dragon?s Spine Trailer.. ! :D
    http://www.youtube.com/watch?v=fwT9cFVQCMw

    Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
    http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
    .


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  • DoogiehowserDoogiehowser Member Posts: 1,873

    If you don't hate GW2 and SWTOR on this website..you are just not cool enough.

    See the five stars under my name? it means i am not doing it right. ;)

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

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  • ThaneThane Member EpicPosts: 3,534

    when people have nothing left what they actually DO like, all they can do is bitch about what they don't like.

    after all they wanna get some attention too :)

     

    ps: usualy this tend to be an old people problem (see the muppet show for example *G*), but times change

    "I'll never grow up, never grow up, never grow up! Not me!"

  • BlindchanceBlindchance Member UncommonPosts: 1,112

    Let me explain the recent theme park MMORPG (de)evolution to you:

    WoW -> copy/paste + one new meaningless feature.

    It has nothing to do with SWTOR hate and everything with the stale MMORPG market.

  • OmnifishOmnifish Member Posts: 616
    Originally posted by Onomas
    [mod edit]

     There were like 300k tops subs for SWG, more than double that quit SWTOR and hate that game. Has nothing to do with SWG, has to do with the time they spent, the amount of money dropped on this game, and it failing to live up to a true and epic mmorpg they claimed it would be. Along with many other flaws.  Most the SWG fans already knew ahead of time this wouldnt hold up,  so stop blaming the SWG fans.

    [mod edit]

     

    Sorry but it's completely relevent to the question the OP asked, and you are a group that constantly bashed the game before and after release.  The minute the developers said, 'WoW is the benchmark and were trying to base what we do off that', you went balistic.  There may not be, 'many', of you but your all very loud.  This site even created a subforum for all your complaints about SOE disasterbomb that was the NGE.

    Noone is,'blaming', your group but you were a significant voice here, demanding the game be like SWG 2.0 otherwise you weren't going to be happy, you were, 'owed', freeform space missions, etc.

    The irony is SWG was based of the models that made EQ, (like SWTOR is based of WoW models), the first major success in this industry and was always a buggy mess.  I've began to believe this is more a generational thing, that some older people can't understand how MMOs have gone this way but can't move on and find something else that suits them now.  We all outgrow hobbies, why is that so different when it comes to MMOs?

    As for the OP there are a multitude of reasons and it would take a while to explain all of them.  The SWG vets hated the idea from the start, People hated EA for what happend to Jumpgate, People hated Bioware for their visions on RP games. Most importanly the game was a major letdown.

    I'll try and bullet point some reasons from when I played, with three lv50s, though they have been spoken about here numerous times:

    • The version of the Hero Engine used to run the game is an unsupported betaish developer kit not fit for largescale MMO games, crashes with around 25 people on screen, rubber bands all over the place and can't handle high-res textures well.  The fact it seemed to be bought on a whim without understanding it's current state as an engine was another issue. It pretty much broke what could have been an interesting PvP world in Illium
    • The questing is basically tedious and boring, the class stories are generally pretty good, (although IMO some peak too early), but the side quests that you need to do are very generic and become a chore quickly. Expect plenty of kill twenty mobs here quests and lots of, 'run into this building, kill all these mobs on the way, and click one thing, then run back out again kill all those mobs that respawned you killed five minutes ago', type thing, which is a very outdated way of stretching content
    • Releated to that the balance of the game was all over the place in the solo content.  My first character was a Sniper and I easily breezed through everything.  When I tried playing as a Jedi Guardian I was stuck at Tattoine for a while as the class missions were just insane.  I can understand pvp/pve balance in group content can take a while or never get truly solved, but in the solo class story sense it was just bizzarre.  A lot of it depended on the companions.
    • Speaking of which, like someone else said, the companions was a missed opportunity.  I don't understand why they just didn't have simple talent trees for each companion, (i.e. dps/tank/healer), and have that as the role they play for you rather then, 'having', to take along your annoying healer companion because you can't stay alive without him, or just being cockblocked becasue you haven't unlocked your tanking companion yet.  Seems like a common sense thing to me.
    • Maintenance was a big issue.  Six hour maintenance cycles would regualrly extend to sometimes a day or a day and a half with the game down.  They also had no idea to keep seperate the EU/US servers so the EUs were down in primtime regularly. What an idiotic decision that was.
    • Light/dark side had some choices which had minor repercussions but was essentially a rep system that unlocked items when you hit threasholds.  It was basically a meter to grind and wasn't in anyway like it was sold and had little overall impact on your character.
     
    There's plenty more but I think plenty of others have detailed them here. It's a shame with SWTOR it was the last, 'big', game for me and while I had some fun with it, I can't help but feel it's been a missed opportunity.

    This looks like a job for....The Riviera Kid!

  • NikopolNikopol Member UncommonPosts: 626

    The funny thing is that, most Star Wars fans never even gave Galaxies a real shot. Among the many Star Wars fans I know, I'm actually the only one who semi-enjoyed it (there's one who stuck around longer, but now you can't get a single positive remark about the game out of him, he dropped the game like a hot potato as soon as WOW was out). Still, before the NGE, SWG had not nearly this big a backlash from the playerbase. 

    Adding to that the fact I actually see quite a few of the non-MMO-player Star Wars fans I know still playing the game, I'm beginning to think that what SWTOR is going through is more of a "MMORPG fan backlash" than a "Star Wars fan backlash". It's just a game that MMO fans didn't want at all; it felt old and tired and loaded with inconsequential stuff. They wanted more freedom, more innovation, more systems...

    To the SW fan who's never played an MMO at length, there's no frame of reference and no expectation other than getting to walk around in a Star Wars setting, which the game sort of provides.

     

  • GardavsshadeGardavsshade Member UncommonPosts: 907
    Originally posted by Onomas
    [mod edit]

     There were like 300k tops subs for SWG, more than double that quit SWTOR and hate that game. Has nothing to do with SWG, has to do with the time they spent, the amount of money dropped on this game, and it failing to live up to a true and epic mmorpg they claimed it would be. Along with many other flaws.  Most the SWG fans already knew ahead of time this wouldnt hold up,  so stop blaming the SWG fans.

    [mod edit]

    First paragraph I agree with 100%. I play SWTOR, but it is IMO a terrible MMO but an enjoyable Single Player RPG, and that is how I play it (and I am a subscriberfor last month or so). I figure I will finish the storyline with a couple of characters and burn out on SWTOR and then uninstall. I don't like 99% of the stuff in the CS so I don't even bother with it, so all the energy EA is putting into that is wasted on me. If I can't earn that stuff as a Mission reward or as drop loot I am not interested in it. (no I don't feel buying it off the GTN is acceptable either).

    [mod edit]

  • PanzerbasePanzerbase Member Posts: 423
    When you need a tutorial to figure out the intricacies of the cash shop you know everything went ass-backwards wrong and it's time to run, not walk, away. 
  • ShmackpappyShmackpappy Member Posts: 75
    If you like the game then play it and ignore other people's opinions.  Does it really matter what anyone else thinks?
  • Cod_EyeCod_Eye Member UncommonPosts: 1,016
    Originally posted by velmax
    I'm not trying to be on the defense side on this game, as i did wish that Bioware had done a  little better with it. But i've seen SO much hate on this game; that i question myself what has made people hate it so much? I've probably have never seen so much hate on a mmo like swtor! I know people troll.... but this is more then trolling, if everyone hates on it. So tell me, why?

    Tired with all the hate, then you go and ask why people hate it, good way to keep the hate going OP.

  • ktanner3ktanner3 Member UncommonPosts: 4,063
    Originally posted by Nikopol

    The funny thing is that, most Star Wars fans never even gave Galaxies a real shot. Among the many Star Wars fans I know, I'm actually the only one who semi-enjoyed it (there's one who stuck around longer, but now you can't get a single positive remark about the game out of him, he dropped the game like a hot potato as soon as WOW was out). Still, before the NGE, SWG had not nearly this big a backlash from the playerbase. 

    Adding to that the fact I actually see quite a few of the non-MMO-player Star Wars fans I know still playing the game, I'm beginning to think that what SWTOR is going through is more of a "MMORPG fan backlash" than a "Star Wars fan backlash". It's just a game that MMO fans didn't want at all; it felt old and tired and loaded with inconsequential stuff. They wanted more freedom, more innovation, more systems...

    To the SW fan who's never played an MMO at length, there's no frame of reference and no expectation other than getting to walk around in a Star Wars setting, which the game sort of provides.

     

    I am also one of the few in my circle of friends that enjoyed SWG and most of them are Star Wars fans. Most of them thought the game was incredibly boring and just had too many broken mechanics to get into. You had to REALLY want to live in the IP or be a fan of playing a crafter or dancer type to look past its many flaws. Or of course if you didn't mind a long tedious grind to be an alpha class and pawn everyone in PVP. TOR on the other hand they enjoy playing. They loved KOTOR as well as other Bioware games so this MMO was tailor made for them. 

    Your second paragraph is interesting because I think it all goes back to what our expectations are when playing a game. Some players loved being able to play a dancer and talk to people that came in the cantina and some enjoyed using the game as a backdrop for a chat setting. Many like myself want to get in the game and actually DO something. Sitting in chairs and shooting the bull while pretending to be something else was never my thing nor something that is worth a sub. Can't tell you how many dancers would complain on the boards about players getting their buff and leaving. Well, excuse me but I'm not going to pay a sub just to sit around and chat. That's what chat rooms are for and now we have facebook which costs me nothing. I work a real job and have a life so my gaming time is limited. I'd rather spend it doing something fun.

    The last part of your statement is based on the assumption that people who enjoy TOR never played an MMO before which is totally untrue. I enjoy TOR and played the old SWG as well as EQ along with other MMOs.. Some of my friends who enjoyed TOR played other MMOs even further back than I have. So we all were "there and done that" and don't have the same romanticized memory of the past that others on this site do. While there might be a few things I miss, there's a whole lot that I don't. 

    Currently Playing: World of Warcraft

  • TheodwulfTheodwulf Member UncommonPosts: 311

      I gave up hating it and moved on BUt I was enraged by the hack job done to the Star Wars franchise, as if the pre-quels and other bad games  didn't do enough. All that time and money and this was the best they could do..SWG was a bad game (pre-CU, CU and definatley the NGE) and it was a far superior Star Wars game( which isn't  saying much).

     

      There won't be another chance for a "good" Star Wars MMO for a couple of years and that fact is very depressing.

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722

    SWTOR is not a problem, the problem is EAWARE. I like swtor, but i dont like the company's practices so i wont support them.

    We gamers only have one way to speak up and vote, our wallets. Like X game? support it. X game is screwed up by bad practices? dont support it. EA works backwards, The more money they get the less chances we have to see improvements.





  • DoogiehowserDoogiehowser Member Posts: 1,873
    Originally posted by Theodwulf

      I gave up hating it and moved on BUt I was enraged by the hack job done to the Star Wars franchise, as if the pre-quels and other bad games  didn't do enough. All that time and money and this was the best they could do..SWG was a bad game (pre-CU, CU and definatley the NGE) and it was a far superior Star Wars game( which isn't  saying much).

     

      There won't be another chance for a "good" Star Wars MMO for a couple of years and that fact is very depressing.

    Uh? so it is happening after 2 years? you know something we don't?

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

    image

  • Imperator101Imperator101 Member Posts: 131
    Get used to the hate! This is probably the worst popular MMO on the market now. TOR is nothing but a run down crap WoW clone with invisible walls and a slightly smaller game world then Vanilla WoW. This game could have been so much more but not, it is a piece of junk and I will never play it, Im sick of WoW clones. I will wait for Battlefront 3. 

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  • HrimnirHrimnir Member RarePosts: 2,415

    Its really quite simple.  A small portion of the hate is definitely SWG butt hurtery.  The rest of that is because the game is literally the Jar Jar Binks of Star Wars MMO's.  And, to add insult to injury, we had to listen to a severe abundance of hubris from the developers telling us that Jar Jar Binks was the 4th pillar of MMO gaming, etc.

    The developers lied, just flat assed lied about dozens of things, spun the rest of it, and then delivered an unfinished, buggy as hell piece of garbage. I don't even call it a WOW clone because that would be doing it a favor.  It wasn't even as much of an MMO as wow is.

    The game represented/represents EVERYTHING that is wrong with the current state of the MMO industry.

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

  • BelnorBelnor Member UncommonPosts: 7

    Tired of swotor hate...hmm  remind me this :

     

     

     

  • bofadeezbofadeez Member Posts: 5

    I haven't played in over a year, but my reasons for disliking SWTOR are simple. Every MMO aspect of it is a straight clone of WoW, and everything it copies from WoW, WoW does better. Add to that the general unresponsive feeling of the game and after awhile I just started asking myself why I didn't just play WoW instead.

    I've heard it's improved dramatically, but at release, it was just a sub-average WoW clone with a decent storyline.

This discussion has been closed.