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Dust 514 is the big OMFPS by CCP coming next gen as well. I like the update to the control, hit detection, and weapon strengths.
There is still some issues,
which leads me to this discussion.
Dust 514's developers seem to be major MAG fanboys with in game references to MAG found in Dust 514. ;-)
Dust 514 is a game being marketed to the MAG players, but with the IP of EvE behind it and effects on EvE game world which is on a totally different genre of gaming.
But like stated, there are many issues with the game.
But Dust 514's community seem divided by MAG fans and EvE fans.
And each group has their "likes" and "wants" and "solutions " for how issues should be solved.
But who should CCP listen to more in this game.
It will effect EvE in terms of corp battles as well as isk gambles going on.
But the majority of the players will be console MAG FPS gamers and some of them see things differently than EvE fans.
I know we had name tossing early on between the two community groups (MAGgots and EvEvils) , but me personally as a huge MAG fan, I would prefer the mechanics of MAG than lots of the current mechanics, such as Rezing and game modes, etc.
Dust 514 is a OMFPS like MAG after all, not a MMO like EvE. So my opinion is the community that plays the type of games like Dust 514 (OMFPS ) would know better, what's good and appealing and what isn't, more so than MMO gamers that don't play that genre.
But you tell me. Where you stand on this?
Philosophy of MMO Game Design