It looks like you're new here. If you want to get involved, click one of these buttons!
I remember playing Vindictus back in the North American beta, during the period where we had unlimited tokens (obviously this was when the token system was in place), and I really enjoyed the game. However, once the actual working token system was patched in, I quickly left because I didn't like being (extremely) limited on the number of dungeon runs I could do per week, especially since there were no plans to have a subscription system to ignore that [for the record, I much prefer subscription options for content, like the way DDO and LoTRO handle their content models].
Now, I've read that the token system was done away with a year or so ago, which makes me really want to give the game another go since the token system was the only problem I had with it at all (and it was a big enough problem to warrant the "forget this game" attitude for me). However, I know that they have to be making their money somewhere, which is great and all, but I just want to get an answer to one thing before I bother trying the game again:
Was any sort of system like the token system implemented since the token system removal that limits what dungeons you can run and/or how often you can run them (with the exception of raids, which I believe I read are once per day which is fine for me)?