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Many of us here are on the forums and not playing an MMO becuase we are tired of the same old same old. Today on the site, there is an article about Heroes and Generals. While I am not a huge fan of FPS, I think the devs of this game are onto something. I hope that this concept takes root beause I believe it could give us a new generation of MMOs.
The concept that I am excited about is that there is a strategy element along with a FPS (in this case) element. It appears to me that there are players are making a direct impact on the game world through strategic decisions and orders. Other players try to carry out the orders to win for their side.
What if this concept was applied to other types of MMOs? I have been thinking about this type of game for quite a while. If fhis concept was applied to either a fantasy or sci fi MMO, I think it would be a blast. You could have government (kings, president, mayor, Senate whatever). The goal of the game would be to make your faction or nation more powerful through economic development, politics, magic and warfare. The 'leaders' would ask the players to do certain things to further the goals of the faction. So, that job to make 50 longswords or eliminate that monster in your kingdom would actually come from other players in response to challenges they face in the strategy portion of the game, I would favor a concept where the players could have multiple charcters so they could play both the strategy and MMO portion of the game if they wished.
Lastly, this concept would not need a linear story. The story would be created by the players as they respond to the challenges of the game. Give the players the tools and a setting and let them decide whether or not there is going to be war or peace or whether or not to send some knights in search of that magical artifact.