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I regret WoW not being my first MMO. I feel that WoW has made a whole generation of gamers more savvy about how they spend their money on particularly P2P MMOs. I got burned hard on The Secret World as my first. I would not have subbed a single month in The Secret World if I knew how many features WoW had.
From playing WoW, gamers have come to expect from their MMOs:
True, not all those features were in the game at the beginning. But that's what make WoW great and a true MMO. It keeps on evolving and adapting, growing with each expansion and listening to the community to add new features. Because that's what makes a MMO a living breathing world - its community ; the players - all 10 million of them.
Everyone should play WoW at least once, to learn what to expect from a top-tier MMO. If they use WoW as a stepping stone to other MMOs and find one they like then my congratulations - it must be a great game indeed and I hope you tell what you found to the world.
Comments
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I did for 3-4 years since BC. It is a great game. However, no matter how great a game is, eventually it will get old and boring. I just cancelled my WOW sub and probably will not be back.
There are plenty of other good games (note .. games, not just MMOs) out there.
I spent a week playing WoW! Well, technically, five days. I found the world building to be poor, the writing to be haphazard, the community lackluster , the humor not to my taste, and the fantasy elements pedestrian. From playing other games that tend to be called WoW-clones I've found I don't like the end game elements.
So, I might agree with you that people should play WoW, but mostly to see how it's done, if it's done badly.
I think WoW's success was a one time affair, and it's big now because it's big. Tastes differ, so some (like yourself) may see it as the best thing since sliced bread.
If you are holding out for the perfect game, the only game you play will be the waiting one.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
Secret World being your first, with your comments on seasonal mounts I can only assume WoW being your second... that really is all I need to say on the matter.
Varied classes and many ways to play the game... spilled my coffee...
You should not be sad that TSW was your first mmo, if anything you should be sad that you have not played a mmo that had truly varied ways to play the game, had a 1 minute maintenance, had really plenty appearance customization, didnt drop to single digit fps when there were 20 players behind the wall you look at and a world that you could really get lost which was not just a nice background to see from the city while waiting for the lfxyz popup.
Not saying that many of them featured more than one of those, or that even some feature the level of refinement of wow, but some perspective is always positive.
Flame on!
This is true though.
What is?
Flame on!
Well for one, of the games that try to balance PvP and PvE it does it the best. Yes, the PvP is subpar compared to pure PvP games, but its the best battleground-style PvP on the market, and it also has the arena PvP. It is the only game that has raiding for super-casuals, it also has regular raiding and hardcore raiding. You can do the daily thing if you really want, or you can do the dungeon grind thing if you want, or you can just play pokemon all day (which is way more fleshed out than anyone would have expected). The low level dungeons have short queues unlike any other game as lots of people like to level alts through them, and the same as true for battlegrounds.
And as for the classes, there are basically 28 different classes. While a game like Rift may have more ways to build an ability set, half of its classes are reliant on the same mechanic (combo points), WoW has a wide assortment of mechanics, and no two secs play the same. Its far from the best on the market, but its above average.
You make me like charity
I actually played WoW for like maybe 2 months when it first came out. I went to WoW after playing FFXI since its realease. So basically i didn't like soloing everything in WoW, i tried being a healer role in it, but didn't change nothing. I went from supporting groups while leveling, to basically solo questing as i leveled, and didn't like it one bit.
Maybe if i actually stayed with it back then it mituve got interesting at higher level, but now i'll never know.
"Small minds talk about people, average minds talk about events, great minds talk about ideas."
Glad you found your game, should provide you with many years of entertainment.
I played for a few years back in 2004-2006, but IMO you missed the golden age of MMORPG's that preceeded it, their like will not likely be seen soon again.
Sometimes it's good not to know what you missed.....
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Note that we are talking about variability, yet you exclusively mention bgs (and arena) and dungeons (and raids). At which anvil do i craft my tier set?
Note that while there maybe are 28 skillsets, all of them are expected to choose from 3 playstyles (tank, healer, dps) AND are expected to perform 95% interchangeably, so everyone has some aoe, everyone has some interrupt, everyone has som defense cooldown, everyone has some buff. As someone put it in an other thread :
Now, I don't know about you, but I don't care if I'm the shoe, the hat, or the iron in Monopoly.
And lets not even mention magic damage dealing self healing meelee with ranged skills plate wearers
Noone is denying wow its success, strengths or achievment, but the things we are talking about are NOT part of them.
Flame on!
WoW is the first MMO for the majority of MMO players right now.
I enjoyed my time but I no longer play.
Why? Cause the story / lore just lost me in Wrath.
As someone who loves a good story, WoW doesn't deliver anymore.
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.