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What is it about EVE that keeps people playing?

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  • RenoakuRenoaku Member EpicPosts: 3,140

    The fact that every MMO, or MMORPG launched since like the year of 2005 on has been a complete FAILURE because of the FREE 2 Play thing, and really its not FREE 2 Play.

    Its Free 2 Play it how it is.

    Spend Hundreds of Dollars to Enjoy.

    The only MMO's that are currently not like this is GuildWars 2, and DarkFall the only decen't MMO's besides even still around.

    Nexon, Perfect World, Aeria Games, Suba Games, Gamers First, All Failures in the MMO industry. I used to be paying customers from many of these companies until they got greedy, and I mean spending more than the average subscription price with Nexon for example when Combat arms wasn't Pay 2 Enjoy with specialists and such.

    I am sure there are others, but these are the reason MMO Genere is dieing is GREED.

    Gamers First, For example I wish I had millions if not billions of dollars in RL I would totally buy out APB which they failed at, and relaunch the game again with good developers, and who knows with that type of money maybe I would just start a new game with a new game engine and better design things APB didn't have. Problem is Gamers First, Ruins every MMO they touch.

    SWTOR, for example was a failure they could have done much better game design, I played beta, saw the bugs, the content it lacked didn't even buy the game after that.

    If a MMORPG can't offer me a free demo, show me more than a cinematic video, and show me decent actual in game snapshots chances are the game is a failure.

    This is why I tend to stay away from these so called FREE 2 Play titles and if I play I don't put in a lot of cash at all because of what the companies reputations are known for.

    Oh and this is what makes EVE so great, and the reason I still actually have a subscription to EVE.

  • ElsaboltsElsabolts Member RarePosts: 3,476

    I would bet money that F2p in Eve is only a few Suit coats away!

    image

    " Life Liberty and the Pursuit of Those Who  Would Threaten It "
                                            MAGA
  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by Thane

    seriously guys.

    eve online has like 400k subs. that's a failure for every game, but eve.

    Ah, now I get your other post. Ok, it's obvious you don't like EVE and that's fine. No game is for everyone, however to call a subscription MMO with 400k subs a failure is rather odd, no? Or any number, for that matter, when one has no info on the size of the target audience or the cost to run the game. That said, I won't bother you with any more of my EVE 'hype'. :)

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • jpnzjpnz Member Posts: 3,529
    Originally posted by Thane

    seriously guys.

    eve online has like 400k subs. that's a failure for every game, but eve.

     

     

    if you are into mmos. dont play eve online.

     

    if you are into simulations. give it a try.

    Due to Iceland's financial laws, CCP's financial is public knowledge and their 2010 (or was it 2011) financial statements was available to everyone.

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • BoldynBoldyn Member Posts: 265

    Because it was the only game where you could actually punish the llamas, whiners, tourette kids and cheaters.

    Sitting in a random system waiting for 6h (!) for someone to log back on after they tried to save themselves by logging out..may not sound to epic, but the feeling of their ":(" in local afterwards, was.

    I had to...let's call it "get rid of my character" to finally stop playing. I tried going back a few times but the thought of my main just sitting there outside my grasp made me look at my new made toon and realise things will never be the same.

    But yeah, I never really liked space games and only started EVE because I had never tried an mmo before it and a friend was playing. But the game did everything so good that it made me stay. And this was way before T2 was even in game and thankfully, before megajumping all over the place was implemented.

    Oh yeah, much love to FIXers, Battle Angels and 0utbreakers! ;)

  • Z3R01Z3R01 Member UncommonPosts: 2,421
    Originally posted by Thane

     

     

     

    if you are into mmos. dont play eve online.

     

    if you are into simulations. give it a try.

    Eve's not a space sim. 

    Sure it has 4X trading elements but a true space sim is something like X3 Albion Prelude or to a lesser extent Free Space.

    Eve is a mish mash much like other MMOs. It pulls from a few sub-genres but its anything but a pure sim.

     

    Playing:

    Waiting on:

  • ThaneThane Member EpicPosts: 3,509
    Originally posted by Loktofeit
    Originally posted by Thane

    seriously guys.

    eve online has like 400k subs. that's a failure for every game, but eve.

    Ah, now I get your other post. Ok, it's obvious you don't like EVE and that's fine. No game is for everyone, however to call a subscription MMO with 400k subs a failure is rather odd, no? Or any number, for that matter, when one has no info on the size of the target audience or the cost to run the game. That said, I won't bother you with any more of my EVE 'hype'. :)

    [mod edit]

    i played eve for some time, it's not too bad, i am just not the simulation guy. i like it direct.

     

     

    anyway "what keeps those people playing" is the question, 400k people are a niche game. no?

     

     

    uh and i just went the people's way. as long a game doesnt have at least a million subscribers, it'S concidered a failure  in this forum. 

     

    just not eve.

     

    but thx for not bothering me again :)

    "I'll never grow up, never grow up, never grow up! Not me!"

  • RobokappRobokapp Member RarePosts: 6,217

    it's hard being a 'failure' when your goal isn't to be that big.

     

    contnuous growth over nearly a decade is ... unprecedented in this industry. We're not sure New Eden could even handle 1 million players.

    image

  • TimzillaTimzilla Member UncommonPosts: 437

    Farmville has a lot of players too. Some things are there just to defy.

  • f0dell54f0dell54 Member CommonPosts: 329
    Originally posted by Robokapp

    it's hard being a 'failure' when your goal isn't to be that big.

     

    contnuous growth over nearly a decade is ... unprecedented in this industry. We're not sure New Eden could even handle 1 million players.

    So you're saying that CCP wouldn't want a million subs? I'm pretty sure if they had a miilion subs they wouldn't be complaining about it.

  • RobokappRobokapp Member RarePosts: 6,217
    Originally posted by f0dell54
    Originally posted by Robokapp

    it's hard being a 'failure' when your goal isn't to be that big.

     

    contnuous growth over nearly a decade is ... unprecedented in this industry. We're not sure New Eden could even handle 1 million players.

    So you're saying that CCP wouldn't want a million subs? I'm pretty sure if they had a miilion subs they wouldn't be complaining about it.

    everyone wants a million subs. I think they don't want to 'briefly' have a million subs then spiral into decline and they prefer the steady rise instead.

     

    in the financial risk-reward game they're taking a conservative approach. EVEs gameplay does not go as radical changes as most MMOs get with each expansion. I'd say nerfing Drakes is the most radical thing they've done since Capitals came along.

    image

  • tom_goretom_gore Member UncommonPosts: 2,001
    Originally posted by Thane

    seriously guys.

    eve online has like 400k subs. that's a failure for every game, but eve.

     

     

    if you are into mmos. dont play eve online.

     

    if you are into simulations. give it a try.

     

    You're either trolling hard or utterly clueless.

    EVE is more Massively Multiplayer than any other game in the universe, at the moment.

    The only thing it simulates is a free economy. Everything else is pretty much just your standard turn based MMO stuff. The space flying has zero simulation in it.

     

     

  • UhwopUhwop Member UncommonPosts: 1,791
    Originally posted by tom_gore
    Originally posted by Thane

    seriously guys.

    eve online has like 400k subs. that's a failure for every game, but eve.

     

     

    if you are into mmos. dont play eve online.

     

    if you are into simulations. give it a try.

     

    You're either trolling hard or utterly clueless.

    EVE is more Massively Multiplayer than any other game in the universe, at the moment.

    The only thing it simulates is a free economy. Everything else is pretty much just your standard turn based MMO stuff. The space flying has zero simulation in it.

     

     

     Not to mention that 400k is really good for a subscription based MMO. 

    Rift doesn't have more subs.  EQ is less today, and it's not that much older; same with UO.  EQ2 didn't do any better, and switched to F2P.  STO didn't have more subs.  LoTRO wasn't much better before it went F2P.  DDO never got to 400k subs, SWG peaked at like 500 and then lost most of that with the NGE.  With Funcoms recent troubles I"m hard pressed to believe that TSW is doing much better.  STO can't be doing that much better either if they have to switch to F2P.  FF14, Can't imagine they did much better considering they're practically overhauling that game.  CoH supposedly hit like 250k. 

    Where's Tabula Rasa?  How about Auto Assault?  The matrix online? 

    400k is a failure for a F2P MMO, but like the troll said, EVE is sub based and is doing better or as well as pretty much every AAA mmo released; bar two -WoW and lineage 2-. 

    Yeah, you've got to be pretty much brain dead to think that EVE is a failure with 400k subscriptions in a genre were AAA themeparks can't even survive on the subscription model anymore. 

  • KomandorKomandor Member Posts: 272
    Originally posted by f0dell54
    Originally posted by Robokapp

    it's hard being a 'failure' when your goal isn't to be that big.

     

    contnuous growth over nearly a decade is ... unprecedented in this industry. We're not sure New Eden could even handle 1 million players.

    So you're saying that CCP wouldn't want a million subs? I'm pretty sure if they had a miilion subs they wouldn't be complaining about it.

    Of course they wouldn't. Like any business, their goal is to increase the amount.

    Keep on rockin'!image

  • free2playfree2play Member UncommonPosts: 2,036
    Originally posted by f0dell54
    Originally posted by Robokapp

    it's hard being a 'failure' when your goal isn't to be that big.

     

    contnuous growth over nearly a decade is ... unprecedented in this industry. We're not sure New Eden could even handle 1 million players.

    So you're saying that CCP wouldn't want a million subs? I'm pretty sure if they had a miilion subs they wouldn't be complaining about it.

    They will never see a million. I'm not here to say EVE is on a death bed but it's in decline and it will remain in decline. Because of the nature of it, decline for EVE will resemble growth and in 10 years they will be where they were 5 years ago but they saw their height.

    If they show Dust as part of the EVE population they will have a chance at a few million "active EVE Players" but it will just be smoke and mirrors from there on in.

  • RoyalPhunkRoyalPhunk Member UncommonPosts: 174
    Originally posted by free2play
    but it's in decline and it will remain in decline. Because of the nature of it, decline for EVE will resemble growth
     

    did you even read what you typed? now for the painful actual truth EvE is growing and will likely continue to grow and it is one, if not the only MMOs in the entire industry to do so. Because it is a not a faulty 1 month throwaway free to play/themepark design and actually has replay value, the truth hurts.

  • NetSageNetSage Member UncommonPosts: 1,059
    Considering your username is free2play I assume you have given up on the subscription model and thus your oponion is obvisouly baised when it comes to one the few games that have remained subscription based over the long haul.
  • RocketeerRocketeer Member UncommonPosts: 1,303

    To get back ontopic and actually answer the ops initial question i think it would be best to say what brought me back in the past, and maybe more interestingly what did not. And yes thats implying that i quit EvE - this time forever really - pretty regularly ...

    1. I came back when they introduced AFs, frigate sized ship meant to punch through a cruiser? Yes please.

    2. I came back for POS. Somehow the idea of taking a part of space(lowsec, or even 0.0) and making it my own haven in the midst of pirate infested backwaters - bristling with guns, webs, and scrams ofc - sounded appealing.

    3. I watched too many eve vids about pirating and solo pvp, i liked the music and never was a pirate ... So i resubbed and joined a pirate corp.

    4. I read some alliance info on a 3rd party site about eve politics, and how BoB where the greatest duchbags ever and how everyone hated them and how they where warring or pet-ifying everyone. I came back and joined a 0.0 alliance, obviously on BoBs side.

    5. I think this was due to T2 BCs, i loved hacs but they where lacking a bit of punch and tank facing even small BS gangs. A T2 BC sounded like exactly the right mix of power, tank and maneuverability i would like(to this day i still dislike flying anything bigger than a BC, thats my pain threshold asfar as maneuverability is concerned).

    6. WH space & T3 SC. Loved the idea and implementation. Far reaches of space thats not a playball for the big alliances? Yes please. I also liked exploring, just that there wasn't anything to explore in EvE before(exploring in the sense of flying through a gate to an unknown place and having no idea where you are, on second thought maybe i like getting lost more than exploring).

    7. WiS. Yeah talk about major turnoff.

    8. Retribution, as in the new expansion coming out now and its balance to t1 sub BS ships and promised balance to the other ships at a later time. WiS was the first time i actually left eve because i felt the game was going into a direction i disliked, i see this expansion as a reversal to their older developement plans, which i was in agreement with.

     

    Needless to say what i was in EvE changed over the times, i went from miner to antipirate, to a industrialist running a T2 component production pos, to a pirate, to a 0.0 pawn, to highsec carebear and back to a industrialist involved in a WH production pos. 

    This time around ... i dunno. Maybe i finally go and dabble in Faction Warfare, or try some RvB. I also always wanted trying to involve myself in EvE:U as a tutor helping out newer players ... i mean how great is it when you played a game for 8 years and you still have stuff to do you never tried? Its not new missions pulling me back, dungeons, or some new PvP maps. Its about trying out things i never did. 

    Also EvE will forever hold the spot of the only game that ever actually did something for me in real life. English is my second language, and i was horrible at it in school, so much so that i was even held back because of it for one year. I literally couldn't form a coherent sentenence. Then i started playing EvE and involved myself heavily in corp chat, forums etc for literally hours every day for the next couple years. In my final year in college, which i only reached because my english marks had improved remarkably, i was best in class for english with a perfect score and my teacher, a native english speaker, remarked about how i had a grasp of the language going far beyond anything thats actually taught in college. That was 100% due to EvE, and thanks to it today im not only very comfortable writing and reading english texts, i can also comprehend a drunken mumbling irishmen with a bad mic on a low quality TS codec. Something im sure, even my old teacher would have had trouble with. 

     

    Edit: I probably messed up the order above a bit, has been some years after all. 

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