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So I have seen a few threads about this now, and I have asked the question, that seems to be overlooked or not interesting enough.
The game started development in 2005, that is 7+ years ago.
I think "kickstart" implies at the begining. The idea being that a team needs initial funding and can use a kickstart.
This honestly seems like an abuse of the system. It is a way to generate money, without any real ties to anything or anyone.
I will be honest, I was interested in this game in 2009 (I think, it was years ago who the hell remembers that kind of stuff) and I wish them all the best with thier game. I just think this is the wrong way to use kickstrater. If this works for them I can see people putting up a website and throwing together some info over 12 months and then going to kick starter for a quick vaporware grab.
I know slippery slope logic is slippery at best, but I don't like this play at all and feel it will lead to abuse in the system. Devs who know their project is going to fail and never make it out could just go to kickstarter and recoup some of their losses off of the back of the gaming community.
I am NOT saying this is what is happening here, so please do not think that is what I am saying.
This just does not sit well with me. Their game has been in development for far to long at this point. They should be taking pre-orders, not asking for money via kickstarter.