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to all those hitting 80...WHY?

13

Comments

  • DrWookieDrWookie Member UncommonPosts: 263
    I'm 76, and have not been trying to rush at all. I'm an explorer so I've just been going from zone to zone, completing them all. I am usually like 15 levels above the zone I'm in cause I'm doing them in order (for the most part). I wouldn't say I've power leveled t all..is just happening. I'm also like 350+ as an armorsmith. Wearing all my own creations, updating them every 5 levels.
  • ZenIrishChaiZenIrishChai Member UncommonPosts: 527

     

    I think good games can be played in many ways, and it seems GW2 is doing just that for a lot of people. I'm going even slower than the OP just because I can't leave any vista, waypoint, or +1 skill waypoint unexplored if it is on the map. Unfortunately I picked that up from Assassin's Creed and never broke out of it. I doubt I'll get around to any real leveling until there isn't anything left to explore in the low-level zones.

  • HomituHomitu Member UncommonPosts: 2,030
    Originally posted by fiontar
    Originally posted by Homitu

    The trading post came up and I just couldn't stop crafting!  It took me straight to 80 (and actually leveled up 4 more times after that, gaining 4 skill points); I made a few gold in the process; AND I got to make all my own level 80 gear.  It was such a blast!  So don't tell me not to play and have fun the way I want.  

    The thing about GW2 is the whole game remains open to you even after you reach 80.  No game out there penalizes players less for "rushing" to max level than GW2.  

     

    I'd like to know how you are making money crafting, because so far for me, it's been a complete money sink!

    There's not much of a secret really.  A million players were hoarding harvested materials for over a week, just waiting to toss them up on the TP, making supply is through the roof.  I'm sure you've noticed stuff like logs and ore selling for under 8c a piece.  This is significantly lower than during the betas and much lower than it will eventually be.  Even if you bought 100% of your wood, cloth and ore, you should have been able to break even by vendoring the gear you crafted.  

    I guess that is important point #1: because of the poor state of the current economy, blues and greens tend to vendor for much more than their salvaged materials are worth.  This applies to both items earned while out in the world and your crafted products.  Right now, you're better off just vendoring any piece that sells for more than 50c.  This will change eventually once the insane supply level of crafting mats lowers, but for now it's (unfortunately) the way to go.  You'll also notice many crafted products stupidly listed for 1c above their vendor sale price.  Whoever is silly enough to put those up actually makes less money than if they were to vendor them because of the TP listing fee and tax.  

    Anyway, if you're like me, the main limiting factor in proceeding with your craft (before the TP was up and after) was those fine materials used to make insignias/inscriptions.  There was simply no super reliable way to naturally obtain them without stopping in, say, a spider infested area and farming venom sacs.  Most people were obviously in the same boat as those materials are currently selling for much much more than the gatherable materials.  

    My workaround for this is I guess my 2nd tip: instead of buying extra fine materials to make the insignias/inscriptions you need, look to buy the actual insignias/inscriptions themselves.  

    After I completed my first tier of tailoring, I noticed I had leftover jute insignias that really weren't skilling me up efficiently anymore.  I checked to see if I could sell them on the TP when, to my amazement, I noticed a ton of them were already posted.  Then it hit me--thousands of players are new to this and are making the same mistake.  It turns out they continue to make that mistake in all the higher tiers as well.  They make more insignias/inscriptions than they needed and have leftovers that they toss up on the TP, always for much cheaper than the mats it takes to craft them.  

    Even so, I was sure to always put work orders in instead of just buying the cheapest available.  There was usually quite a large discrepancy.  I put work orders up for what I thought were absurdly cheap prices, thinking surely nobody would sell those 10s crafting components for mere 80c.  But they did!

    Don't be afraid to put in a work order.  They will usually be fulfilled within seconds, especially at crafting level 250 and below.  

    All that said, it seems people are catching on (as is to be expected--also why I don't mind sharing with anyone and everyone.)  Those insignias/inscriptions are already becoming much more expensive than just earlier this morning.  It's just a natural learning process.  

     

    For reference, I got tailoring, artificing and cooking to over 375.  Cooking is mostly just karma materials.  I buy 2 or 3 bundles every time I complete a heart that sells them.

    Edit: wow that post was much larger than anticipated.  Ok, back to the game! 

  • SvarcanumSvarcanum Member UncommonPosts: 425
    Originally posted by Aerowyn
    Originally posted by Nitth

    "game was designed this way" - please show me a dev post telling us how the game should be played.

    so if I play a game like splinter cell and try to play it like gears of war and am upset it doesn't play how I want it to i should get upset? they are both third person shooters I should be able to play how I want.... they are made with differn't design philosophies and playstyles..  same thing with combat if i stand toe to toe I will get destroyed in this game because it was how it was designed.. should I complain about that as well?

    Aerowyn, please. If you play the game "like it was designed" you level faster than once an hour. All the way to 80. If I go out for a "run around, see the world, play the actiony combat" I level insanely quick. I'm constantly in combat, pulling everything with my barabaric thief. And I'm thoroughly enjoying that. But the game is DESIGNED to be super quick. People who are 80 are probably the ones playing it as it's designed. Not the ones at 22 scratching their heads because they can't understand the design.

  • AerowynAerowyn Member Posts: 7,928
    Originally posted by Svarcanum
    Originally posted by Aerowyn
    Originally posted by Nitth

    "game was designed this way" - please show me a dev post telling us how the game should be played.

    so if I play a game like splinter cell and try to play it like gears of war and am upset it doesn't play how I want it to i should get upset? they are both third person shooters I should be able to play how I want.... they are made with differn't design philosophies and playstyles..  same thing with combat if i stand toe to toe I will get destroyed in this game because it was how it was designed.. should I complain about that as well?

    Aerowyn, please. If you play the game "like it was designed" you level faster than once an hour. All the way to 80. If I go out for a "run around, see the world, play the actiony combat" I level insanely quick. I'm constantly in combat, pulling everything with my barabaric thief. And I'm thoroughly enjoying that. But the game is DESIGNED to be super quick. People who are 80 are probably the ones playing it as it's designed. Not the ones at 22 scratching their heads because they can't understand the design.

    how come I have over 80 hours /age and my highest is level 21?

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • EsLafielEsLafiel Member Posts: 92
    Originally posted by winter
    Originally posted by Aerowyn
    Originally posted by TheHavok
    Thanks for telling us how you play the game.  I guess everybody else is doing it wrong.

    people can play a game how they want and should be able to but then complain it's not fun because you aren't playing it how it was designed to be played seems silly to me. They incorporated numerous ways to level in this game but their big focus for PVE and you can see this by reading dev blogs or listening to their Q & A's is the world they created, the ability to just go out and explore, to watch events unfold in ever changing zones. If you are going to rush past and ignore this aspect they put the most work into then complain about the game what do you expect?

     Um excuse me but Ibelieve you are mistaken, oh oops sorry thats right you know how we are to play and how Arenanet intented us to play please forgive us less then omniscent Idiots.  However I do believe I read in several place though where arenanets main Focus was PVP NOT Pve and in fact their aim was to turn GW2 WvWvW into a esport. Of course I'm sure thats all wrong and you know best please continue to tell us how it "was designed to be played" as we are not all knowing like you.

     

       Silly me I though GW2 as to be played for fun, not for the right or wrong way to play it.

    Hahaha kinda funny, since you are all wrong.

     

    First it only players and reviewers that says this is a mainly pvp game. ArenaNet have said they want it to be half/half.

    Second it not WvW, it the sPvp they want to turn into esport.

    Third you missunderstand what he said, he meant that this game is design so you can play however you want to.

  • SvarcanumSvarcanum Member UncommonPosts: 425
    Originally posted by Aerowyn
    Originally posted by Svarcanum
    Originally posted by Aerowyn
    Originally posted by Nitth

    "game was designed this way" - please show me a dev post telling us how the game should be played.

    so if I play a game like splinter cell and try to play it like gears of war and am upset it doesn't play how I want it to i should get upset? they are both third person shooters I should be able to play how I want.... they are made with differn't design philosophies and playstyles..  same thing with combat if i stand toe to toe I will get destroyed in this game because it was how it was designed.. should I complain about that as well?

    Aerowyn, please. If you play the game "like it was designed" you level faster than once an hour. All the way to 80. If I go out for a "run around, see the world, play the actiony combat" I level insanely quick. I'm constantly in combat, pulling everything with my barabaric thief. And I'm thoroughly enjoying that. But the game is DESIGNED to be super quick. People who are 80 are probably the ones playing it as it's designed. Not the ones at 22 scratching their heads because they can't understand the design.

    how come I have over 80 hours /age and my highest is level 21?

    If you have 5 level 20ish chars that's less than 1 hour per level. If thatt's not the case I'll pull an Aerowyn on you "you're not playing the game as it's designed". I'm level 77 with 90 hours played. I've done lots sPvP, WvW, jumping puzzles, low level zone grinding with my wife, crafting to be on par. I'm playing the game. XP is just thrown at you. XP gain only started to slow down when I, you know, didn't play the game but sat around in a city feeling a wee bit bored.

  • AerowynAerowyn Member Posts: 7,928
    Originally posted by Svarcanum
     

    If you have 5 level 20ish chars that's less than 1 hour per level. If thatt's not the case I'll pull an Aerowyn on you "you're not playing the game as it's designed". I'm level 77 with 90 hours played. I've done lots sPvP, WvW, jumping puzzles, low level zone grinding with my wife, crafting to be on par. I'm playing the game. XP is just thrown at you. XP gain only started to slow down when I, you know, didn't play the game but sat around in a city feeling a wee bit bored.

    my enjoyment is playing this game with my friends.. its the first MMO i have been able to get all my friends into and actually play.. i do what I feel MMOs are all about and socialize, have fun,  and enjoy the game.. not knocking people who want to level level level but I personally feel you are missing out in a lot of things.. but to each their own.. probably going to take me a good 1-2 months before I hit my first level 80..

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • DistopiaDistopia Member EpicPosts: 21,183
    I don't get it, why not level fast?  You scale down to the content you may have missed, and get level appropriate rewards. Not to mention become more versatile in WvW.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • SvarcanumSvarcanum Member UncommonPosts: 425
    Originally posted by Distopia
    I don't get it, why not level fast?  You scale down to the content you may have missed, and get level appropriate rewards. Not to mention become more versatile in WvW.

    Pretty much this. Plus you need max level if you hope to get karma fast to afford the very pricey exotic gear plateau. I can't wait to be 80. The game starts at 80! (oh, yes, I did!)

  • fiontarfiontar Member UncommonPosts: 3,682
    Originally posted by Homitu
    Originally posted by fiontar
    Originally posted by Homitu

    The trading post came up and I just couldn't stop crafting!  It took me straight to 80 (and actually leveled up 4 more times after that, gaining 4 skill points); I made a few gold in the process; AND I got to make all my own level 80 gear.  It was such a blast!  So don't tell me not to play and have fun the way I want.  

    The thing about GW2 is the whole game remains open to you even after you reach 80.  No game out there penalizes players less for "rushing" to max level than GW2.  

     

    I'd like to know how you are making money crafting, because so far for me, it's been a complete money sink!

    There's not much of a secret really.  A million players were hoarding harvested materials for over a week, just waiting to toss them up on the TP, making supply is through the roof.  I'm sure you've noticed stuff like logs and ore selling for under 8c a piece.  This is significantly lower than during the betas and much lower than it will eventually be.  Even if you bought 100% of your wood, cloth and ore, you should have been able to break even by vendoring the gear you crafted.  

    I guess that is important point #1: because of the poor state of the current economy, blues and greens tend to vendor for much more than their salvaged materials are worth.  This applies to both items earned while out in the world and your crafted products.  Right now, you're better off just vendoring any piece that sells for more than 50c.  This will change eventually once the insane supply level of crafting mats lowers, but for now it's (unfortunately) the way to go.  You'll also notice many crafted products stupidly listed for 1c above their vendor sale price.  Whoever is silly enough to put those up actually makes less money than if they were to vendor them because of the TP listing fee and tax.  

    Anyway, if you're like me, the main limiting factor in proceeding with your craft (before the TP was up and after) was those fine materials used to make insignias/inscriptions.  There was simply no super reliable way to naturally obtain them without stopping in, say, a spider infested area and farming venom sacs.  Most people were obviously in the same boat as those materials are currently selling for much much more than the gatherable materials.  

    My workaround for this is I guess my 2nd tip: instead of buying extra fine materials to make the insignias/inscriptions you need, look to buy the actual insignias/inscriptions themselves.  

    After I completed my first tier of tailoring, I noticed I had leftover jute insignias that really weren't skilling me up efficiently anymore.  I checked to see if I could sell them on the TP when, to my amazement, I noticed a ton of them were already posted.  Then it hit me--thousands of players are new to this and are making the same mistake.  It turns out they continue to make that mistake in all the higher tiers as well.  They make more insignias/inscriptions than they needed and have leftovers that they toss up on the TP, always for much cheaper than the mats it takes to craft them.  

    Even so, I was sure to always put work orders in instead of just buying the cheapest available.  There was usually quite a large discrepancy.  I put work orders up for what I thought were absurdly cheap prices, thinking surely nobody would sell those 10s crafting components for mere 80c.  But they did!

    Don't be afraid to put in a work order.  They will usually be fulfilled within seconds, especially at crafting level 250 and below.  

    All that said, it seems people are catching on (as is to be expected--also why I don't mind sharing with anyone and everyone.)  Those insignias/inscriptions are already becoming much more expensive than just earlier this morning.  It's just a natural learning process.  

     

    For reference, I got tailoring, artificing and cooking to over 375.  Cooking is mostly just karma materials.  I buy 2 or 3 bundles every time I complete a heart that sells them.

    Edit: wow that post was much larger than anticipated.  Ok, back to the game! 

    Thank you! Cloth seems to be one of the exceptions to the rule on pricing. A lot of mats seem to be selling at the minimum, but cloth usually seems to go for 5 times that. The rest of the tips are very welcome. I've been maximizing discovery XP, which may also be why things have been such a money sink. I'll be more mindful for looking for insignias on the TP from now on. :)

    BTW, yeah, I do buy orders almost all the time, which helps a lot.

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
    image

  • JustsomenoobJustsomenoob Member UncommonPosts: 880

    If you play a lot on one character, you'll hit 80 before long.

     

    It's not a matter of rushing.   Doing just about anything meaningful in this game gives you exp.   

    I got to 80 by doing a lot of WvWvW.  I wasn't obsessively escorting caravans or anything, just playing.

  • RizelStarRizelStar Member UncommonPosts: 2,773
    Originally posted by sonoggi

    i cant imagine why people would wanna shit all over this game and powerlevel till 80. to those hitting 80 already - you must really hate the game (or play 24/7).

    i logged about 50 hours on my guardian, enjoying DE's, personal story, spvp, tpvp and WvW. im only level 22 >.<  im enjoying every square foot of this beautiful world. 

    I actually hit level 80 but only have 38% of world completion done. I had a lot of time on my hands this past week, still got my irl workouts and eating in but, I don't start school till nxt semester and don't have a job [yet](agency pending).

    Though hitting level 80 in this game just means you can now explore the entire world at your pace, I mean it's really is either way, due to hwo the world is set up, it isn't like there is one path you must follow and once you reach 80 you must stay there in order for the game to be relevant, I say that because of downscaling and level zones are scattered through out the gameworld, hell it's like a world, level 80s got much to see and explore depending on [how] they play.

    I got so much ish to do still, I.E I am level 80 but still haven't seen all the zones and haven't even done story mode for most dungeons. I haven't craft yet, haven't done pvp yet, and not too much WvW. 

    Now the type of person I am, that's a good thing plus I'm an altaholic and in a guild, so being 80 doesn't mean all that much in this game, still gotta unlock all my skills, only have two trait lines unlocked, still figuring out what my fav playstyle for overall is.

    Note: (My fav weapon sets so far is Sword + torch, scepter + torch, and greatsword)

    So depens on what kind of player you are, because now that I hitt 80 I can do the same thing your doing just around the entire world, and the way you are playing is not bad either in no way shape or form ha ha.

    Recap: Before I sort of rushed to 80, I thought about what would be left to do, so I really didn't try to start map completions until hitting level 80, only done 132-5 hearts out of 300. I'll be able to run map completion events with guild and etc.

    I might get banned for this. - Rizel Star.

    I'm not afraid to tell trolls what they [need] to hear, even if that means for me to have an forced absence afterwards.

    P2P LOGIC = If it's P2P it means longevity, overall better game, and THE BEST SUPPORT EVER!!!!!(Which has been rinsed and repeated about a thousand times)

    Common Sense Logic = P2P logic is no better than F2P Logic.

  • krakra70krakra70 Member Posts: 122
    It's an MMO. People rush MMOs. The MMOs with depth are still fun after rushing, the ones without aren't. Are you new to the genre OP?
  • BennuBennu Member UncommonPosts: 46
    Originally posted by Distopia
    I don't get it, why not level fast?  You scale down to the content you may have missed, and get level appropriate rewards. Not to mention become more versatile in WvW.

    Even though I am on the low end (86+ hours and my main is lvl 40), this right here is a great reason to speed up my leveling. You ever been caught 1v1 on a WvW map and you have no chance of winning or running away? This probably is a higher leveled and gear person.  On top of that (in my case at least), they are probably better skilled at their class.

  • XiaokiXiaoki Member EpicPosts: 3,847


    Originally posted by Aerowyn
    my enjoyment is playing this game with my friends.. its the first MMO i have been able to get all my friends into and actually play.. i do what I feel MMOs are all about and socialize, have fun,  and enjoy the game.. not knocking people who want to level level level but I personally feel you are missing out in a lot of things.. but to each their own.. probably going to take me a good 1-2 months before I hit my first level 80..
    And what exactly are the people that are level 80 already "missing out" on?


    People that are level 80 are not banned from playing with friends, socializing, having fun or enjoying the game.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990
    Originally posted by RizelStar

    I actually hit level 80 but only have 38% of world completion done. I had a lot of time on my hands this past week, still got my irl workouts and eating in but, I don't start school till nxt semester and don't have a job [yet](agency pending).

    Though hitting level 80 in this game just means you can now explore the entire world at your pace, I mean it's really is either way, due to hwo the world is set up, it isn't like there is one path you must follow and once you reach 80 you must stay there in order for the game to be relevant, I say that because of downscaling and level zones are scattered through out the gameworld, hell it's like a world, level 80s got much to see and explore depending on [how] they play.

    I got so much ish to do still, I.E I am level 80 but still haven't seen all the zones and haven't even done story mode for most dungeons. I haven't craft yet, haven't done pvp yet, and not too much WvW. 

    Now the type of person I am, that's a good thing plus I'm an altaholic and in a guild, so being 80 doesn't mean all that much in this game, still gotta unlock all my skills, only have two trait lines unlocked, still figuring out what my fav playstyle for overall is.

    Note: (My fav weapon sets so far is Sword + torch, scepter + torch, and greatsword)

    So depens on what kind of player you are, because now that I hitt 80 I can do the same thing your doing just around the entire world, and the way you are playing is not bad either in no way shape or form ha ha.

    Recap: Before I sort of rushed to 80, I thought about what would be left to do, so I really didn't try to start map completions until hitting level 80, only done 132-5 hearts out of 300. I'll be able to run map completion events with guild and etc.

    Clear evidence of another hater. Stop hating the game so much man!

    Seriously? Why the fuck is this thread still open?

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • eggy08eggy08 Member Posts: 525
    Did I try to level fast to 80? No. All I've been doing is going around and finishing zones for completion, farming nodes and crafting and then doing some WvWvW on the side. A total zone takes me about 5-6 hours if its decent sized, and that levels me about 7-8 levels. Then I got crafting. I gained over 20 levels from crafting alone. After finishing a zone and going back to craft I gained 3-4 levels everytime... So honestly it isn't hard to level and lose track of how many levels you got. Am I rushing? No... I'm just playing and enjoying the game... I don't get why it supposedly takes no life and playing 24/7 to hit 80. My current age is 92 hours... In retrospect about 70-80 it took me to level to 80... So honestly doesn't take that long. I didn't rush myself, I didn't buy mats on the AH just to power level. I was generally higher level than the zone I was leveling in because I kept gaining way too many levels per zone because leveling is stupidly easy... So honestly, it just happened, doesn't matter to me that it did, I get to experience everything now...
  • SentimeSentime Member UncommonPosts: 270

    If you don't want to be more then zerg cannon fodder in WvW, you'll rush to 80 and max out to exotics ... or at the very least rares and have cash for good buffs and siege weapons.

     

    This is why.

  • Requiem1066Requiem1066 Member Posts: 274

    Can't see why it matters TBH .. 

    Someone hit max level .. Well done , gratz 

    Now let me stop a moment and see how that effects my game

    Hmmmm

    Hmmmm

    Hmmmm

    Nope sorry I can't think of one reason to complain 

    Unless there is a secret limited pool of Global XP and the greedy fker took mine as well :p

    image

  • Johnie-MarzJohnie-Marz Member UncommonPosts: 865
    Originally posted by Requiem1066

    Can't see why it matters TBH .. 

    Someone hit max level .. Well done , gratz 

    Now let me stop a moment and see how that effects my game

    Hmmmm

    Hmmmm

    Hmmmm

    Nope sorry I can't think of one reason to complain 

    Unless there is a secret limited pool of Global XP and the greedy fker took mine as well :p

    Maybe people level on the curve 

  • Gamer1o1Gamer1o1 Member Posts: 20
    Might be a stupid question, But how do you see your played time?
  • PaleridersPaleriders Member UncommonPosts: 37
    /age
  • Requiem1066Requiem1066 Member Posts: 274
    Originally posted by Gamer1o1
    Might be a stupid question, But how do you see your played time?

    Look in the kitchen .. if the wife has left and the cat is dead then the clock says " to much " 

    image

  • OtakunOtakun Member UncommonPosts: 874
    I haven't been playing much due to work but so far I am 48 with 41 hours in, so I guess I am speeding through the game but I have barely anytime to play. 
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