Months ago before I started ebta testing this game I was very excited. I had bought into the hype that GW2 was the future and was gonna do things differently but after all the beta testing I finally had to be honest with myself about the game. The truth is that GW2 is basically more of the same with a few differences.
1. No raids- ANet removed raids because they know that their PVE system is to simple and casual to support complex and difficult raiding. Raids like everything else in GW2 (like pvp) are nothing but a button mashing zergfest. Having raids would have made this all the more obvious.
2. No sub fee but cash shop oreiented which borders on P2W- One of GW2 's big selling points is that it has no sub-fee. This is a good thing but in all honesty they HAD to do this since GW2 simply doesnt have the content to justify paying a monthly sub. So instead ANet added a cash shop which gives rewards as good as the best stuff you can find in game and other things which makes it arguably Pay 2 win. And even if its not P2W at launch its obvious to anyone who is familiar with MMO's that it will end up that way.
3. Pointless zerg pvp- PvP is supposed to be the strength of GW2 but in reality it is extremely shallow. PvP basically consists of running around in zergs and punching gates for hours on end for no reason. There is no actual purpose to GW2 pvp. No ladders, rankings, and no way to build a rep because you are given a generic name so nobody knows who you are.
4. No endgame- GW2 endgame= the same stuff you were doing since level one since "everything is endgame". Once you hit 80 there is nothing to do which provides actual character progression anymore.
I really wanted this game to succeed and be great but I cant lie to myself. The fact is that GW2 is shallow and generic. Its more elves and orcs fantasy that we have seen a million times. GW2 is really just WoW minus raids and sub fees. Luckily TSW's excellent stories and atmosphere which is unique and difficult will be able to tide me over until Planetside 2 launches which will be the next big MMO that revolutionizes the genre.
I've read through your post history and I'm not sure why you even pre-ordered (not pre-purchased ... which is non-cancellable). These things are exactly as they've been clearly stated. Anet has hidden nothing about their game, yet posts like this crop up as though they are surprised.
1. No raids. (well, raids as they are known in popular MMO's). I certainly disagree with your opinion on GW2 combat, my quesiton is that they have clearly stated form the beginning that they consider the entire game as endgame. Why would even pre-order a game like GW2 if you wanted to raid? That makes no sense at all.
2. No sub fee cash shop that's pay to win ... um, well this has been the same cash shop that's been known for months and suddenly now it's worth cancelling? They announced the cash shop and the types of items in it BEFORE you could even buy the game. Again, why did you pre-order in the first place?
3. Pointless Zerg PvP ... agian, it's the same PvP that they've talked about from the beginning. if you don't want this style, why would you pre-order? Why would you waste your money on a game that clealy wasn't made for you.
4. No endgame. Again, how is this different than anything they have said the whole time? You want end-game progression type raiding. You either didn't research the game or had a strange hope that the game would change.
If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game.
Give him some credit. It's the only true info he posted in this thread. As people will no doubt go back and do heart quests they missed after hitting 80.
No, he left the forums for good. That was his word.
So I either take his word seriously and this must be someone that hacked into his account or I don't take his word seriously at all (which fits with all the misinformation posted).
What people do or don't do has nothing to do with how game was designed to be played at level cap - once I hit level 85 in WoW I can go make alts or complete all the quests in the lower levels but clearly is designed as a tiered BiS grind to unlock new content.
WvW and sPvP aren't GW2 end game - they allow you to play it at level 2 - clearly they are different games that share most mechanics.
And for example what do you do in WoW after Dragon Soul? You wait for new content otherwise there is no end game in WoW once you completed it.
End game is a retarded argument- games will always get boring if there is nothing new but good in depth games with good game play will take longer to reach that point. Crappy games will reach that point, sometimes (most times) even before end game.
Currently playing: GW2 Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
4. No endgame- GW2 endgame= the same stuff you were doing since level one since "everything is endgame". Once you hit 80 there is nothing to do which provides actual character progression anymore.
This has become a pet peeve of mine, While I love the different opinions on the forums, I cringe whenever I see someone complaining about a game in Beta having no "End Game"
These are just the times we are in, a game in BETA or games just released won't have the same amount of endgame as game that have been out for years. You just have to give the devs time to develop or wait a year before subscribing to a new game.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Originally posted by Xzen Is there really anyone left on these forums that is not aware of BilboDoggins posting history? Is this thread any thing new? Nope just more of the same old BilboDoggins.
of course there are people who don't know about him, because the mods ban everyone who reminds people of it. that's why him and hikaru77 are still at it to this day.
Exactly what have I done that warrants a ban? Did I personally insult or attack anyone? NO.
All I di was express my opinion of why GW2 wasnt worth buying and playing. I didnt realizing that not having the opinion that GW2 was the most greatest game of all time wowowwoee deserved a ban! WELL EXCUSE ME!
While I'm still not convinced that GW2 has serious longevity(for me atleast)....The OP is not the sharpest tool in the toolbox. As others have pointed out, nearly every aspect of GW2 has been layed out for months.
I for one am looking forward of a mix of the dynamic events & mass PvP as a nice distraction from the usual progression raiding games. From what I've seen and played in the game it looks like it'll keep me busy for the next several months atleast.
This is what someone writes when they originally planned on playing GW2 and find another game that they liked and forget about GW2. Glad you found a game you like....now stop trolling.
I went ahead and purchased 6 months of WAR: Age of Reckoning to play along side GW2 simply because I like progression and level differences. I'm an 85 Renown Rank Bright Wizard at the moment. I like that long slow slog of renown ranks and differing power and gear because it adds interest and a little motivation to the game. I don't mind that I need to get better and faster at mashing keys at the right time, but the idea that getting better and mashing keys faster is the only way to improve in an mmo game doesn't seem to mesh with my idea of an action rpg.
Yeah I preordered GW2. I'll enjoy running around the game world. It is not and I am fairly sure will never be a main mmo for me, and I will not be using the cash shop simply because I don't think I completely respect the scope of the game or its features.
Maybe that will change, but I doubt it. I still very much enjoy and love Warhammer: Age of Reckoning because it has fast action and real events. You can see the names of the people you are fighting and you develop impressions of their skills and play styles. This is integral to a pvp centric game. It is a big part of the game in WAR. I happen to know Gouchisou is pretty tanky and nearly impossible to bring down and he wants to get behind me and punt me on into the Destro players. That is that. Lecks is a higher level caster. Marylfly seems to be fairly high too. Corrosion is a harder healer goblin to kill than some of the other ones. Arayu has been playing forever and seems high level and good. I, knock people down a lot, and cause them to get killed but play without much regard for preventing myself from getting killed.
There is a charm to how the instances for city are never equal. 'Cause sometimes they are and that is special. Sometimes they are empty and you PVE. Sometimes you want renown. Sometimes you want gear. Sometimes you just play with the game and try to cheat running in and out of the portal to try to find an instance with "good odds".
The scenarios are fairly bad right now. Somewhat boring. However the game overall is giving me as much as Lotro did in its heyday in its own way. I even like PVE killing spiders just for something low key to do, and to make a little money by butchering.
I'll stick with my game: Warhammer, but I'll investigate to see how much "free" fun (no subscription fee and no buying in the store) Guild Wars 2 offers. Because that is what was advertised wasn't it? Maybe I get my 60 bucks worth. Maybe I don't. I just don't see it becoming a main mmo. Someone was out of their mind when they thought they did not need progression in GW2. It will alienate a LOT of people. I wouldn't have spent so many hours in Titan Quest for "scaling content" and skill based only MOBA style combat. There are so many action rpg fans out there that share that opinion.
Why would you cancel your pre order on a game that costs only 60 bucks and you can play it anytime you want without having to commit to a sub, where is the logic in that?
Months ago before I started ebta testing this game I was very excited. I had bought into the hype that GW2 was the future and was gonna do things differently but after all the beta testing I finally had to be honest with myself about the game. The truth is that GW2 is basically more of the same with a few differences.
1. No raids- ANet removed raids because they know that their PVE system is to simple and casual to support complex and difficult raiding. Raids like everything else in GW2 (like pvp) are nothing but a button mashing zergfest. Having raids would have made this all the more obvious.
2. No sub fee but cash shop oreiented which borders on P2W- One of GW2 's big selling points is that it has no sub-fee. This is a good thing but in all honesty they HAD to do this since GW2 simply doesnt have the content to justify paying a monthly sub. So instead ANet added a cash shop which gives rewards as good as the best stuff you can find in game and other things which makes it arguably Pay 2 win. And even if its not P2W at launch its obvious to anyone who is familiar with MMO's that it will end up that way.
3. Pointless zerg pvp- PvP is supposed to be the strength of GW2 but in reality it is extremely shallow. PvP basically consists of running around in zergs and punching gates for hours on end for no reason. There is no actual purpose to GW2 pvp. No ladders, rankings, and no way to build a rep because you are given a generic name so nobody knows who you are.
4. No endgame- GW2 endgame= the same stuff you were doing since level one since "everything is endgame". Once you hit 80 there is nothing to do which provides actual character progression anymore.
I really wanted this game to succeed and be great but I cant lie to myself. The fact is that GW2 is shallow and generic. Its more elves and orcs fantasy that we have seen a million times. GW2 is really just WoW minus raids and sub fees. Luckily TSW's excellent stories and atmosphere which is unique and difficult will be able to tide me over until Planetside 2 launches which will be the next big MMO that revolutionizes the genre.
Your thread is troll/flame-bait material, but I'm going to bite and post counters to this clear misinformation and lies...
1) This game has raids. It's a lie that it doesn't. At the end of the Sylvari starting zone, there's an open-world Dynamic Event that ends in a raid. Have you seen the videos of the Fire Elemental in the Asura starting zone? How about this fight against Tequatl the Sunless: http://www.youtube.com/watch?v=_1JfSbKjHHI Just because the end-game isn't entirely raid focused doesn't mean the game doesn't have raids. They're just sprinkled throughout the world. Though Orr is going to be packed with them.
2) No subscription fee means that it's obvious it's going to be Pay-2-Win? You can see that far into the future, really? No, it's not. The game is play-2-win, because everything of value is attached to Karma, Glory, or Tokens, of which are only obtainable through playing the game. The cash-shop is for cosmetic, XP boosts, and gold extange..but gold doesn't hold value as much as the previously mentioned currancies.
3) How is PvP pointless? First off, you're focusing on the WvW and not mentioning the sPvP, which is completely balanced more so than other game's eSport stuff (World of Warcraft Arenas especially). The WvW has so many tactics and other things applied that not all the time can "zergs" win. For example, I've seen a tower held by 5 players against 20+, just because those 5 built up ballista on the otherside of a door as the 20 rushed in and all got slaughtered. So, that theory of zergy mess is flawed and wrong.
4) As previously mentioned, the game is sprinked with content from area to area that the whole game is epic on scale that endgame is allgame. However, there is Orr and that section of the game that can be called "end-game", besides the story hard mode of dungeons. Dont' think of complaining about repeating dungeons over and over again, because other games like WoW, Rift, Age of Conan and the like have that exact same thing as their end-game.
Also you don't "have" to go back to the heart areas at endgame. ANet says that you can! As in it's an option for players who want to go back and experience the old areas while still being able to earn experience. How that is a bad thing I have no idea.
I dont mean to be an ass, but I dont think you understand the complexity of GW2. Your toon doesnt even start to be complete until you hit 80 and get all your skill possiblities. You sound like the type of player who is used to a set rotation of skills. If this is true then I think you may not have the intelligence to play your toon in Pve or PvP. Example: You say pvp is a zerg fest. WvWvW can seem like this if other players around you fail to understand how to use class combinations. I play a ranger so in PvP an elementalist is one of my favorite running buddies. I can do some very fun stuff feeding off of their skillset. The flaming arrows is a blast but there are so many more that are available. These types of tactics are new to the sandbox and will take time for players to grasp. Once that happens, PvP is going to be great for good players and hell for players who just dont get it.
I will be honest, the lack of raiding does make me nervous. Having raided for the past 12+ yrs, im curious to see how its going to play out.
As far as end game goes, I think your missing the forest for the trees. No the traditional end game may not be the same, but with Anets track record of content I dont think there will be any shortage of things to do.
Good Luck in TSW, since its such a great game /sarcasm off
Just because I'm a gamer doesn't mean I drive a Honda.
Originally posted by Xzen Is there really anyone left on these forums that is not aware of BilboDoggins posting history? Is this thread any thing new? Nope just more of the same old BilboDoggins.
of course there are people who don't know about him, because the mods ban everyone who reminds people of it. that's why him and hikaru77 are still at it to this day.
Exactly what have I done that warrants a ban? Did I personally insult or attack anyone? NO.
All I di was express my opinion of why GW2 wasnt worth buying and playing. I didnt realizing that not having the opinion that GW2 was the most greatest game of all time wowowwoee deserved a ban! WELL EXCUSE ME!
didn't suggest they ban you, i said that they BAN PEOPLE THAT POINT OUT YOUR POST HISTORY OF TROLLING THIS GAME.
When did that happen? Sounds like a bunch of nonsense to me. I bet this never happened and is just a lie created by people here in order to cause problems.
Originally posted by 7-Thunder-23 What! im voicing my opinion.... this guy can get away with it...Lol
there's a difference between voicing your opinion(positive or negative) and having an obvious agenda against something.. you can see his post history if you care.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Comments
I've read through your post history and I'm not sure why you even pre-ordered (not pre-purchased ... which is non-cancellable). These things are exactly as they've been clearly stated. Anet has hidden nothing about their game, yet posts like this crop up as though they are surprised.
1. No raids. (well, raids as they are known in popular MMO's). I certainly disagree with your opinion on GW2 combat, my quesiton is that they have clearly stated form the beginning that they consider the entire game as endgame. Why would even pre-order a game like GW2 if you wanted to raid? That makes no sense at all.
2. No sub fee cash shop that's pay to win ... um, well this has been the same cash shop that's been known for months and suddenly now it's worth cancelling? They announced the cash shop and the types of items in it BEFORE you could even buy the game. Again, why did you pre-order in the first place?
3. Pointless Zerg PvP ... agian, it's the same PvP that they've talked about from the beginning. if you don't want this style, why would you pre-order? Why would you waste your money on a game that clealy wasn't made for you.
4. No endgame. Again, how is this different than anything they have said the whole time? You want end-game progression type raiding. You either didn't research the game or had a strange hope that the game would change.
If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game.
No, he left the forums for good. That was his word.
So I either take his word seriously and this must be someone that hacked into his account or I don't take his word seriously at all (which fits with all the misinformation posted).
What people do or don't do has nothing to do with how game was designed to be played at level cap - once I hit level 85 in WoW I can go make alts or complete all the quests in the lower levels but clearly is designed as a tiered BiS grind to unlock new content.
WvW and sPvP aren't GW2 end game - they allow you to play it at level 2 - clearly they are different games that share most mechanics.
And for example what do you do in WoW after Dragon Soul? You wait for new content otherwise there is no end game in WoW once you completed it.
End game is a retarded argument- games will always get boring if there is nothing new but good in depth games with good game play will take longer to reach that point. Crappy games will reach that point, sometimes (most times) even before end game.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
This has become a pet peeve of mine, While I love the different opinions on the forums, I cringe whenever I see someone complaining about a game in Beta having no "End Game"
These are just the times we are in, a game in BETA or games just released won't have the same amount of endgame as game that have been out for years. You just have to give the devs time to develop or wait a year before subscribing to a new game.
Good luck in your game(s)!
Gotta play what you find fun, it's what it's all about.
ROFLMAO
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
I can see how people can think GW2 is shallow, but generic? Overlooking the whole themepark model, there is very little generic about it, dude.
I am glad you choose your game of preference. You have stated many times lately how much you dislike GW2.
We have heard you. Now please stop trolling GW2 forums. Thank you.
I think the next thread that someone should make is:
People Mass Cancelling Prepurchases Before Game Is Even Out
Exactly what have I done that warrants a ban? Did I personally insult or attack anyone? NO.
All I di was express my opinion of why GW2 wasnt worth buying and playing. I didnt realizing that not having the opinion that GW2 was the most greatest game of all time wowowwoee deserved a ban! WELL EXCUSE ME!
don't forget about lawsuits! There has to be demands for class action lawsuits!
While I'm still not convinced that GW2 has serious longevity(for me atleast)....The OP is not the sharpest tool in the toolbox. As others have pointed out, nearly every aspect of GW2 has been layed out for months.
I for one am looking forward of a mix of the dynamic events & mass PvP as a nice distraction from the usual progression raiding games. From what I've seen and played in the game it looks like it'll keep me busy for the next several months atleast.
Played-Everything
Playing-LoL
How DARE you, sir!
I went ahead and purchased 6 months of WAR: Age of Reckoning to play along side GW2 simply because I like progression and level differences. I'm an 85 Renown Rank Bright Wizard at the moment. I like that long slow slog of renown ranks and differing power and gear because it adds interest and a little motivation to the game. I don't mind that I need to get better and faster at mashing keys at the right time, but the idea that getting better and mashing keys faster is the only way to improve in an mmo game doesn't seem to mesh with my idea of an action rpg.
Yeah I preordered GW2. I'll enjoy running around the game world. It is not and I am fairly sure will never be a main mmo for me, and I will not be using the cash shop simply because I don't think I completely respect the scope of the game or its features.
Maybe that will change, but I doubt it. I still very much enjoy and love Warhammer: Age of Reckoning because it has fast action and real events. You can see the names of the people you are fighting and you develop impressions of their skills and play styles. This is integral to a pvp centric game. It is a big part of the game in WAR. I happen to know Gouchisou is pretty tanky and nearly impossible to bring down and he wants to get behind me and punt me on into the Destro players. That is that. Lecks is a higher level caster. Marylfly seems to be fairly high too. Corrosion is a harder healer goblin to kill than some of the other ones. Arayu has been playing forever and seems high level and good. I, knock people down a lot, and cause them to get killed but play without much regard for preventing myself from getting killed.
There is a charm to how the instances for city are never equal. 'Cause sometimes they are and that is special. Sometimes they are empty and you PVE. Sometimes you want renown. Sometimes you want gear. Sometimes you just play with the game and try to cheat running in and out of the portal to try to find an instance with "good odds".
The scenarios are fairly bad right now. Somewhat boring. However the game overall is giving me as much as Lotro did in its heyday in its own way. I even like PVE killing spiders just for something low key to do, and to make a little money by butchering.
I'll stick with my game: Warhammer, but I'll investigate to see how much "free" fun (no subscription fee and no buying in the store) Guild Wars 2 offers. Because that is what was advertised wasn't it? Maybe I get my 60 bucks worth. Maybe I don't. I just don't see it becoming a main mmo. Someone was out of their mind when they thought they did not need progression in GW2. It will alienate a LOT of people. I wouldn't have spent so many hours in Titan Quest for "scaling content" and skill based only MOBA style combat. There are so many action rpg fans out there that share that opinion.
That is an odd assortments of reasons to cancel today. Didn't you know all that before?? o.0
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Your thread is troll/flame-bait material, but I'm going to bite and post counters to this clear misinformation and lies...
1) This game has raids. It's a lie that it doesn't. At the end of the Sylvari starting zone, there's an open-world Dynamic Event that ends in a raid. Have you seen the videos of the Fire Elemental in the Asura starting zone? How about this fight against Tequatl the Sunless: http://www.youtube.com/watch?v=_1JfSbKjHHI Just because the end-game isn't entirely raid focused doesn't mean the game doesn't have raids. They're just sprinkled throughout the world. Though Orr is going to be packed with them.
2) No subscription fee means that it's obvious it's going to be Pay-2-Win? You can see that far into the future, really? No, it's not. The game is play-2-win, because everything of value is attached to Karma, Glory, or Tokens, of which are only obtainable through playing the game. The cash-shop is for cosmetic, XP boosts, and gold extange..but gold doesn't hold value as much as the previously mentioned currancies.
3) How is PvP pointless? First off, you're focusing on the WvW and not mentioning the sPvP, which is completely balanced more so than other game's eSport stuff (World of Warcraft Arenas especially). The WvW has so many tactics and other things applied that not all the time can "zergs" win. For example, I've seen a tower held by 5 players against 20+, just because those 5 built up ballista on the otherside of a door as the 20 rushed in and all got slaughtered. So, that theory of zergy mess is flawed and wrong.
4) As previously mentioned, the game is sprinked with content from area to area that the whole game is epic on scale that endgame is allgame. However, there is Orr and that section of the game that can be called "end-game", besides the story hard mode of dungeons. Dont' think of complaining about repeating dungeons over and over again, because other games like WoW, Rift, Age of Conan and the like have that exact same thing as their end-game.
Smile
i call BS
cash shop has been discussed a million times and what you say about it is false....
You didnt cancel your pre-order..we all know it. Either you never had one or you just did 5 bucks at gamestop.
Instead of a ban i think we will just now refer to you as DildoBaggins.
Go play TSW that's fine...some people preffer bologna to steak. I am not one of them.
good day sir
I dont mean to be an ass, but I dont think you understand the complexity of GW2. Your toon doesnt even start to be complete until you hit 80 and get all your skill possiblities. You sound like the type of player who is used to a set rotation of skills. If this is true then I think you may not have the intelligence to play your toon in Pve or PvP.
Example: You say pvp is a zerg fest. WvWvW can seem like this if other players around you fail to understand how to use class combinations. I play a ranger so in PvP an elementalist is one of my favorite running buddies. I can do some very fun stuff feeding off of their skillset. The flaming arrows is a blast but there are so many more that are available. These types of tactics are new to the sandbox and will take time for players to grasp. Once that happens, PvP is going to be great for good players and hell for players who just dont get it.
I will be honest, the lack of raiding does make me nervous. Having raided for the past 12+ yrs, im curious to see how its going to play out.
As far as end game goes, I think your missing the forest for the trees. No the traditional end game may not be the same, but with Anets track record of content I dont think there will be any shortage of things to do.
Good Luck in TSW, since its such a great game /sarcasm off
Lets see your Battle Stations /r/battlestations
Battle Station
When did that happen? Sounds like a bunch of nonsense to me. I bet this never happened and is just a lie created by people here in order to cause problems.
there's a difference between voicing your opinion(positive or negative) and having an obvious agenda against something.. you can see his post history if you care.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg