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So I just wanted to ask 2 things I noticed the last beta weekend that I really couldn't find any answers to after watching my fiance play the last beta weekend. If you open your hero display panel, the accessories slots have a "Back" slot, has anyone seen someone with an item equipped in this slot? If not, what could they put in this slot? I've heard from GW1 players say that originally ArenaNet had said that they were not going to put in Guild Capes for GW2, but what would that leave for the back slot option? Totems? Standards? Just curious.
Second question is if the stats of Charm, Dignity, Ferocity can change the event paths that some NPCs can react to? Say for instance if you interact with an NPC using Ferocity, will that NPC give you a different event path as a pose to using Charm or Dignity? I've looked up on the wiki regarding this mechanic and found only information regarding how NPCs will react to your character upon interaction. Has anyone who has played in the beta triggered different events based on how they interact with the NPCs? I would like to think this would be a very interesting mechanic, but am not sure about how they would go about this when there are a group of people interacting with that NPC (maybe a tally system that counts up to until the event timer pops).
Thanks for anyone who can give any insight into my questions.