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So just finished up all the zones and main storylines in TSW (basically means I've maxed out my level). I have earned one epic from random PvP along the way and a few pieces of Blue gear all ql10. SO apparantly like every other themepark MMO since WoW...the whole game changes and it is now a gear grind game. SO sad now that such a wonderful game would be so shallow at endgame. Ohh well another month till GW2 and its most wondeful Horizontal Progression is out.
Everything you need to know about Elder Scrolls Online
Playing: GW2
Waiting on: TESO
Next Flop: Planetside 2
Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
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Why dont you try doing world bosses then since no one has manged to summon or defeat one yet from what i've heard, also there is purple gear for you to get and the extra content next month and at the end of this month.
Not to get off topic of GW2, but is that how the "end game" is in TSW? You just do what, raids and dungeons to get gear?
I was thinking about getting it ... as I am incredibly bored waiting for GW2. I figure it would last me a month or so. Then again, I should probably just play GW1 and try to get some more unlocks
Still a great game albeit short lived. I finished it up myself due to working some odd hours so wasn't really able to go out much these past few weeks.
I plan on subbing once they have a few updates. So can't say I feel the same. Then again I went into the game knowing it would be a short term thing. So maybe that is why I'm not disappointed with it.
To me, that means it is still successful at what it attempts to do. SWTOR is a short term game as well. Can't say I will ever be subbing to that one.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
It's not perfect, but it looks to beat gw2 sadly.
The TSW dungeons were some of the best fun I've had in an mmo in a long time. Really love their mechanics and gameplay.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
Yea pretty much reverts to a WoW/Rift/SWTOR centric style of endgame. Do content to get gear to do harder content or farm PvP ad-naseum not because it is fun (TSW PvP is a one-shot and Crowd Control lovers paradise, a.k.a. bad) to get epiz. Still like the game but its not GW2. Aug 28th can't get here quick enough.
Everything you need to know about Elder Scrolls Online
Playing: GW2
Waiting on: TESO
Next Flop: Planetside 2
Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
How the hell do you get all purples when yo uhavnt even finished Trany?
Everything you need to know about Elder Scrolls Online
Playing: GW2
Waiting on: TESO
Next Flop: Planetside 2
Best MMO of all time: Asheron's Call - The first company to recreate AC will be the next greatest MMO.
Not a fan of that type of bimodal endgame anymore either. It is what turned me off of TSW as well.
Wrong forum?
PVP most likely
Interesting .. how you judge an end-game of something that´s not released yet. However, if comparing only looking at what the devs said, GW2 seems to have much more interesting mechanics at end-game.
1. End-game is based 75% on combat and PVP and those 2 points are actually far from great in TSW.
2. Talking about duengons, boss fights etc. we haven´t seen anything from Guild Wars 2 yet, we have to wait until the end-game to judge.
3. The basic ideal of playing for fun in GW2-endgame and playing for gear in TSW-endgame is more than enough for millions to choose GW2 over TSW. Since WoW, 90% of MMOs, if not all, have the same end-game ideal: grinding for gear and to be mighty .. simply, begining a new job.
Not to be rude or anything else, I like TSW as a game, and I am playing it right now. However .. nothing can be perfect and the points above are my own opinion.
Just reading about "purples" and "raids" makes me want to take a nap. lol Obviously if people are already getting bored, I made a good decision not buying into another endgame grind. What's the use of it?
I enjoyed TSW quite a bit until I arrived to the dungeon grind part.
this is probably the biggest misunderstanding about the game. im so tired of seeing this. do a little bit of research and you'll see how much endgame GW2 has. GW2 has the most endgame in MMO history. firstly, it takes a long time to hit 80. secondly, when you do, there are world bosses to raid, exploration mode dungeons, legendary weapon crafting, exploration in general, WvW/sPVP, or just going back to the earlier zones to complete DE's you havent done. this is just the stuff i can think of, there's way more.
ive never looked forward to endgame as much as i do with gw2.
People were 30 by the end of the last beta weekend even after a character wipe at the start. How long is it really going to be to get to 80?
I find it funny that GW2 fans feel they need to come here and complain about TSW's end game system but GW2 system is the same or worse compared to what they're talking about.
GW2 Legendary weapons are going to be a grind. You need to grind XP to get Skill Points to spend in the Mystic Forge. I'm not sure where the "lack of item grind" comes from?
While you may not be grinding for USEFUL items, you'll be grinding for COSMETIC items. A grind is a grind is a grind.
I'm not saying that the TSW is good or better.. but it's not a very stark contrast to GW2's systems that have been announced.
"secondly, when you do, there are world bosses to raid, exploration mode dungeons, legendary weapon crafting, exploration in general, WvW/sPVP, or just going back to the earlier zones to complete DE's you havent done. this is just the stuff i can think of, there's way more."
TSW has:
World bosses to camp/spawn (Lairs, but most people don't "explore" enough to find them). Goon Squad found them. Raids are on the list.. still haven't seen any GW2 raids mentioned.
Elite/Nightmare dungeons. How many times will you run an "exploration mode" dungeon in GW2?
Legendary weapon crafting is an item grind using XP for Skill Points and other components not specified.
WvWvW/sPvP. TSW has this too but it needs work. TSW even has leaderboards and item rewards for it, haven't seen those in GW2 yet.
Earlier zones: Are you really going to wait around for a DE you haven't completed as "content" at 80? By the way, all quests in TSW are repeatable save Storyline and Investigation missions.
I'm still wondering what'll keep people playing WvWvW... the fun of it? The end-game for PvE is going to be 1 zone with "lots of dynamic events" so that you can grind those skill points you'll need to craft the cosmetic legendary gear at the mystic forge.
Please don't come to these threads and bash TSW on things that also exist in GW2.
Honestly, I like the dingeon gear grind kind of endgame, but I already have a game where I do that. So I am not keen on the idea of leveling up again just to do the same thing. I have plenty of games already where I can do that.
My Thoughts on Content Locust
I don't think this was intended to be a TSW focused thread. It was just used as an example of a new game using a gear/dungeon grind for progression. It's the bimodal system that so many mmos use that a lot of us are tired of.
Are you really going to do missions in Kingsmouth for q2 gear and 50k experience when you have full q10 and have Transylvania on 3-day farm cycle with missions giving 500k exp?
By the way, it is worthwhile to do this in GW2 since the automatic downscaling keeps the content relevant and the rewards are based on your actual level. I was level 23 playing at level 13 during a DE where the boss was level 12. The loot from the chest at the end was level 20.
I never once had the urge to spend time repeating Kingsmouth, Savage Coast, Blue Mountain, Egypt, or City of the Sun God after I reached Transylvania- effectively limiting the end-game of TSW to three zones with an optional gear treadmill elite/nightmare dungeon crawl.
As for the endgame in gw2. I'm looking forward to the game and I know everything there is to know that's been released about endgame. And my firm belief is that it's the game's weakest point. Just like it was swtor's. Pve nerds will leave in droves (well probably continue playing games casually because it's a super fun game) once they reach endgame. Playing for fun is not even close to enough to keep people like me playing games for long. But I think gw2 plans on being the fun alternative to games like wow for many people, and not the main game. Not a problem for gw2 though since they don't rely on subs.
As with every themepark, everything changes at max level. The story stops and all that remains is gear grind...you think GW2 top end pve will be any different? Guess again.
FC have promised significant regular content updates, the first is due any day now, but it remains to be seen if they can deliver, my money is on a fail unfortunately and that'll be that for another great single player co-op game stuffed into a mmorpg box.
Expresso gave me a Hearthstone beta key.....I'm so happy
Yes you grind dungeons for purple drops. Reminds you of another MMO of similar type? after SWTOR i made a decision that i will never ever end up in this trap of hamster wheel dungeon grind. And that is the reason why i have no interest in TSW's end game.
GW2 has gear grind now? since when?
I think the end game is utterly terrible. Why are people complacent with repeating the same missions over and over again?
It'll have cosmetic gear grind. For example, getting Legendary weapons will require a lot of time, but they're not more powerful than other lvl 80 weapons stats wise.