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After reading over the new blog post from ARENET, I feel more encouraged by the vision that Anet has set forth. I'm definately drinking the Kool aid and I'm loving every drop. What are your thoughts on this blog post and that it has been posted now?
IMO I find it interesting they are posting this now, I mean most of us already know what to expect but what is Anet trying to do by posting this July 3rd?
http://www.arena.net/blog/the-golden-rules-of-guild-wars-2
Comments
I agree a lot know what to expect already but there's no reason not to post it. Maybe some folks on the fence will read it and decide to buy the game or will become more interested in it. It seems to only have an upside so really why not.
Link broken?
Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.
Here is the correct link: http://www.arena.net/blog/the-golden-rules-of-guild-wars-2
All I can say is my studio took a few minutes to gather and go over these rules, as even the creative directors in charge thought there was validity in discussing it as a studio of developers, level designers, writers and artists.
BOYCOTTING EA / ORIGIN going forward.
fixed the link :P sorry bout that ^_^ had to much kool aid haha
http://www.wix.com/guardiansofthegarter/home
i think you mean most of us that have pre-purchased. they are marketing the game to others that don't know.
not really looking to battle semantecs on what I posted more looking for your thoughts on why they posted this on July 3rd and your thoughts on this post. Marketing does make sense, in hopes to reach customers whom haven't had their share of kool aid yet.
On the other hand I do know some people following the game whom have no pre purchased yet.
http://www.wix.com/guardiansofthegarter/home
Nonestly, it's all nice and dandy, but it's just words. It's easy to say those words - if you'll check SWTOR pre-release, you'll see even loftier promises and noble goals and declarations of principles. And yet all it is is, well, marketing.
You can always read the same promises from another point of view. "Play the game, not the UI" = "You don't get customizable interface; what we designed is good enough for you." Wasn't it one of the points SWTOR was blamed for?
"Do it well or don't do it at all" = "We weren't able to build a good AI for monsters - so monsters don't have AI at all in the game. We did it for YOU!"
It is, of course, just a funny example, but people, really. How do you not burst from your kool-aid? I mean, what are you, 15? Haven't life taught you anything? The more you wait and expect, the more disappointed you will be, because reality can't compare with your own fantasy! It doesn't matter how good the game is, your fantasy, custom-tailored by you for you, will always be superior to reality. So kind of limit yourself in your anticipation, eh?
Difference being that GW2 has delivered everything promised so far in beta, while TOR still has not 6 months later.
If I remember correctly, weekend beta players for SWTOR were pissing themselves with glee. It's impossible to judge the game by the short beta. Every game will look good in beta, if only because of the fun of exploration of richness of new options.
Now, I agree that GW2 has delivered some things. An evolution (although not revolution) of questing system in the form of DE. At least some exploration, full extent will be seen only in the full game; after all, datacron hunt was looking promising in SWTOR too. What else can we say that GW2 delivered already?
The backbone of any game - interesting combat. It is yet to be determined, if GW2 delivered. No, "I've played it through all beta and I'm delighted!" does not qualify. That will be determined after a full month after relise, at least.
Same goes to "alive world", etc. Generally, GW2 promissed very little specific things, and it's impossible to say if it has delivered on generalities, yet.
Block the trolls, don't answer them, so we can remove the garbage from these forums
I think they meant it when they said they wanted us to pay less attention to the UI. Just looking at that screenshot they took shows how clean the UI is without four additional action bars. They also kind of meant the cooperation thing too in that you can't really work against another player. But yeah, the other stuff was a bunch of ass-kissing. I'm not saying that they are lying, but the other stuff just feels like just about any MMORPG developer can say those things and be truthful about them as well.
I see allot of GW2 hype. I really hope all of you who play it enjoy it. us oldsters tend to sit back and wait and watch. the game will speak for itself in terms of fun to be had or not.
Be excited, but always remember to keep an open mind and don't let all that hype thwart common sense when it comes to a game's marketing of it's product.
They tend to enjoy money and they sometimes can fall short on promises,which in this case I think Anet won't follow all the other fools who wipe their ass with your money.
I hope you guys have a blast though truly it been a long time since my old GW days which fllod back when I see the topics about the new game.
... weren't you a lot more excited BEFORE SWTOR came out?
Did it switch you over to a jaded bitter gamer?
Unless anet tries to pull some kind of a complete power grab bait and switch and they are busy converting and nerfing everything in the game into a non fun standard mmo version at this very time then this game more than lives up to anets own under hyping and even goes as far as to live up to much of the speculative player made hype..
Like any other game GW2 is not going to be for everyone, those that like open world lowbie ganking or young (or young at heart) players that have not had enough of chasing the illusive mass cloned magic carrot on a stick yet may not like this game to much..
Because when its all said and done this game is much more about having fun however you see fit than keeping your eye on the prize..
This is a game that truly is more about wide open adventuring and the journey rather than power leveling to an endgame yet many will likely still do just that because you can power grind if you want..
As far as how long can this game keep people playing it?
That remains to be seen as only time and added content can determine that but anet is a company that is known to not be afraid of applying elbow grease and getting busy..
Playing GW2..
I don't drink kool aid. I don't need devs to tell me if i like a game or not, much less will i ever trust them. Don't care what Anet writes in some stupid hype blof post. All i know is that i like GW2 from what i've seen and may eventually pick it up. That's enough for me. In fact, why would you drink the kool aid in the first place?
It gets even more complicated since most of those rules were set by Strain before he left ANET for Undead labs...
The difference here is that Arenanet has consistently followed through on promises of this nature, unlike pretty much every other major studio (like Bioware). Players have seen these lofty ideals put into practice. We haven't just read about them.
So kindly keep your nose out of my anticipation. My first hand knowledge trumps your ignorant antipathy.
You do realise that Strain left Anet to become the president of NCwest in 2008, and then left NCwest for undead labs in 2009?
M
"Regard your soldiers as your children, and they will follow you into the deepest valleys. Look on them as your own beloved sons, and they will stand by you even unto death!"
- Sun Tzu, the Art of War
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I did.
SWTOR was my last straw - straw that broke the camel's back etc.
I have been sipping the GW2 Kool aid quite often, but I'm trying to keep myself measured and tempered.
I know I won't have as much time going forward for MMOs as I used to have, and GW2 is the perfect game for that schedule change.
I can play 2-3 hours here and there, maybe 10 hours a week total and not feel like I'm wasting 15$ a month.
a lot of people are still butt hurt on how other developers haven't lived up to their promises and refuse to see that Anet has actually done exactly what they have set out to do, so far atleast. If all I got to experience of the game was the 95+ hours I've already played, that alone for me made my me feel my money was well spent. But I know I only exploed 15% of Tyria and there is so much more, I figure I have 100's if not a couple thousand hours of game play ahead of me all for $60... Totally worth it IMO I love the vision they are following and the reason I'm drinking the Kool Aid is because I respect what they have done, especially compared to everyone else on the market.
http://www.wix.com/guardiansofthegarter/home
Truer words have not been said. Thank you!
A couple years ago my then 7 year old was watching a commercial for Fushigi ( http://www.youtube.com/watch?v=myIR__htBgc). All I heard for three months was "Dad!1! will you get me Fushigi for Christmas " That's exactly what I did.
He learned a valuable lesson that morning after he pulled the simple plastic ball out the box. No levitating, no magic, just a plastic ball. That day we coined the term Fushigeed, as in "You got fushigeed."
Two years later he still comes to me and says "Dad that looks like fushigi."
cool story huh?
Wait until the kid learns that Christmas is nothing more then his "Fushigi" lol. Thank god we've been able to test GW2 before opening it up and seeing that its nothing but a Fushigi, no on the other hand its delivered what has been promised. We've actually been able to tell exactly what it is... But hey Cool story I guess :P
http://www.wix.com/guardiansofthegarter/home
Cool life lesson for your seven year old ... which some of us haven't learnt, obviously