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I can't seem to get a grip on what appears to be an important part of creating a successful GW2 toon.
While the GW2 Wiki describes how things like amulets buff a toons attribute stats, I can't get a handle on the scale of the improvements these make. Granted the numbers are there, but since I don't have beta access I have no way to really see what they mean in the big picture.
Just how big of a difference does getting tricked out with accessories make, are we talking a little or a great deal?
In which playfields/game modes are these accessory based attribute buffs active.
Perhaps if someone could point me to a resource that explains the overall skills/gear/attributes mechanic and where the buffs are effective, I would appreciate it.
Of course if I am making wrong assumptions or bad inferences, by all means educate me.