Honestly OP I felt some of that while playing TSW.
I'll never get that high I had when I logged into WoW for the first time. I did get a feeling awe and wonderment from being brand new once I started in on the ability wheel though. I even found my self looking all over the place trying not to miss a thing. Clues seemed like they were everywhere.
A MMORPG would have to be brand new from the ground up in order to get that same feeling as your first WoW login though.
Your first MMO did give you a very special feeling. You can get that again but in that case the game must be different enough to be a new experience, just slightly changing the world, add better graphics and a slightly different player customization wont do it.
People need to drop the long checklist of game features they love/hate when they approach a new game. I'd bet most of the players who claim UO as their first didn't have a long list as they do today. Being less open minded about games generally makes for less fun. You can see it in the forums when people "wish" a game had features like that other game.
Thats very true waynejr2, and good advice for any gamer that doesn't want to just end up burned out & jaded.
I go through periods of being burned out.
what I think it really means is that I was not spending enough time outside doing other things. If I spend time doing a lot of different things and gaming is a fraction of it, then I don't burn out. When I spend too much time in games, that's when I get burned out.
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
...That feeling you got when you played WOW for the first time? Do you think any of the eagerly expected new MMORPG's
will fill that need for a solid, rewarding, fun to play experience?
You failed to portray the feeling accurately (hint: Never tell people what they think or feel)...but the answer's "no" anyway.
As I recall, WoW provided a "goddamn, I wish they could keep the freaking servers up" feeling mostly, at least for the first few months. That's completely irrelevant to the crux of your actual question, of course.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
You mean the feeling that "This game is decent but its a bit easy".. Yes many games have replicated that. Now if you were to talk about EverQuest then you might get a response more to what you expected... (The only game to come close to that original EQ feeling was Vanguard even with all its bugs)
Well GW2 kept my full attention during the time I got to play it and it was a solid experience all around unlike other mmo's post wow where I basically seen/know of big flaws right away and started to pick them apart in my head to the point of quickly being unable to play the game.
...That feeling you got when you played WOW for the first time? Do you think any of the eagerly expected new MMORPG's
will fill that need for a solid, rewarding, fun to play experience?
Having tried just about every other existing MMORPG released thus far nothing has quite filled the gap created by quitting Blizzards juggernaut. Rift came close but didnt scratch the itch for me. Aion was OK but too Asian and a little laggy.
I share the view of many of you on here that TERA is a step in the right direction but I havent tried it yet so I cannot speak to gameplay. TERA does look pretty though.
Having never played Guild wars 1 I am following Guild Wars 2 closely and hoping its the smash hit we need.
Are you playing a MMO at the moment that keeps you addicted as WOW did?
I though of it many times, but I don't think I'll get it again, I'm getting older.
If it's happen again then it will be from something I would never expect.
I almost have it with minecraft, after a while it grows on you.
...That feeling you got when you played WOW for the first time? Do you think any of the eagerly expected new MMORPG's
will fill that need for a solid, rewarding, fun to play experience?
Having tried just about every other existing MMORPG released thus far nothing has quite filled the gap created by quitting Blizzards juggernaut. Rift came close but didnt scratch the itch for me. Aion was OK but too Asian and a little laggy.
I share the view of many of you on here that TERA is a step in the right direction but I havent tried it yet so I cannot speak to gameplay. TERA does look pretty though.
Having never played Guild wars 1 I am following Guild Wars 2 closely and hoping its the smash hit we need.
Are you playing a MMO at the moment that keeps you addicted as WOW did?
The bad thing is that many games brings up same feeling as the game you did mention,that feeling is hit yhe cancel buttom faster than a lightning strikes.
...That feeling you got when you played WOW for the first time? Do you think any of the eagerly expected new MMORPG's
will fill that need for a solid, rewarding, fun to play experience?
Having tried just about every other existing MMORPG released thus far nothing has quite filled the gap created by quitting Blizzards juggernaut. Rift came close but didnt scratch the itch for me. Aion was OK but too Asian and a little laggy.
I share the view of many of you on here that TERA is a step in the right direction but I havent tried it yet so I cannot speak to gameplay. TERA does look pretty though.
Having never played Guild wars 1 I am following Guild Wars 2 closely and hoping its the smash hit we need.
Are you playing a MMO at the moment that keeps you addicted as WOW did?
I think it's great that you're thinking about that feeling, however, WoW, Rifts, and Tera are not MMORPGs... they are merely online games.
Having said that, I have no doubt that a developer will successfully overcome the degenerative idiocy that pumps out these crappy cookie cutters and brings a game that will show gamers out there, like Skyrim did, that RPGs require innovation, and for an MMORPG to be considered an MMORPG it requires both innovation and heart!
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
...That feeling you got when you played WOW for the first time? Do you think any of the eagerly expected new MMORPG's
will fill that need for a solid, rewarding, fun to play experience?
Having tried just about every other existing MMORPG released thus far nothing has quite filled the gap created by quitting Blizzards juggernaut. Rift came close but didnt scratch the itch for me. Aion was OK but too Asian and a little laggy.
I share the view of many of you on here that TERA is a step in the right direction but I havent tried it yet so I cannot speak to gameplay. TERA does look pretty though.
Having never played Guild wars 1 I am following Guild Wars 2 closely and hoping its the smash hit we need.
Are you playing a MMO at the moment that keeps you addicted as WOW did?
The feeling I got when I played WoW for the first time was something along the lines of:
"Maybe it gets better later, I guess I'll keep playing for now."
I have encountered that exact feeling in other games since. I quit them after the month of play that comes with the box too !
When all has been said and done, more will have been said than done.
WoW wasn't my first MMO but the first time I played WoW was pretty great.
GW2 did it for me. GW2 was as great as the first time in WoW or EQ but for different reasons.
EQ was great because someone finally made a large scale, 3D RPG with a persistent world.
WoW was great because it was so polished compared to what had been released before. The idea of quest hubs was a refreshing change from endless mob grinding and the dungeons were amazing.
GW2 has moved the genre forward by changing the way that we interact. Quests are still part of the game but they've done away with the obtrusive and limiting linear quest hubs. The world is filled with dynamic content that changes based on interaction. The other players are no longer obstacles that interfere with your advancement and croweded starter areas are no longer consist of 10 players competing to kill 3 mobs so that they can move on in a race to get to the end game. PvP is fair and balanced. WvW is epic. You can spend hours upon hours crossing a single zone and never run out of things to do.
If Steve Jobs were alive he'd say, "People laughed at us for using the word magical. But you know what? It turned out to be magical. It just works."
I pretty much agree with all of this. WoW wasn't my first MMO either (played FFXI for 2 years first), but it was the only one that me the feeling the OP is describing.
Note to anyone honing in on WoW in this thread: this thread is about that feeling you got from [insert MMO here], not necessarily WoW. The OP is either an ineffective 2-post troll or simply did not posess the empathy necessary to consider that not everyone shared his attitude toward WoW. Nevertheless, his question still stands for any MMO fan.
I also agree that despite having tried maybe 7 or 8 other MMOs after/in-between WoW, none of them have come close to rekindling this mysterious "feeling" we're discussing...until GW2. For all the reasons you mentioned and many more, I was in absolute bliss during the betas I played. The sense of wonder and awe was indeed very reminsiscent to the first time I played WoW all those years ago.
WoW wasnt my 1st mmo, but when i tryed it i wasnt that overwhelmed. Maybe if i played it for more time i would be more impressed with it though. But for me there are no big feelings to replicate from it.
Your first MMO did give you a very special feeling. You can get that again but in that case the game must be different enough to be a new experience, just slightly changing the world, add better graphics and a slightly different player customization wont do it.
That's true. Eve was about the fourth or fifth mmo I played but it definitely gave that "first" game experience.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own. -- Herman Melville
I think that Blizzard caught lighning in a bottle and every other mmo has paid the price being unable to replicate it. Nobody (even Blizzard) will be able to replicate the WoW phenomenon that happened in 2004-2005.
As far replicating my 'first time'. You can't have another first time.
Wish mods would ban/suspend anyone who hates on wow for no reason... gets really old and annoying...
OP, DAOC was my first I put any real time into, but I put WAY more time into WoW and enjoyed myself much more in the end. SO many have come since and not one has really hooked me in any way.
I'm currently playing Diablo 3, but I find I only enjoy Hardcore and only because of the idea i'm progressing beyond all noobs in softcore mode and only a very small community are able to keep up in Hardcore. Sadly the actual gameplay isn't as fun as I would have hoped.
Your first MMO did give you a very special feeling. You can get that again but in that case the game must be different enough to be a new experience, just slightly changing the world, add better graphics and a slightly different player customization wont do it.
I must be rather odd then as I have had the same feelings in multiple MMO's, my first was WoW and it was great but when I tried Lineage 2 on a whim while browsing through games in a shop one day I had the same experience of wonder and delight. This happened again with EQ2, then Vanguard and most recently SW:TOR so I don't agree that you cannot recreate that initial wonder of where this game is going to take you and these games are all considered very similar except maybe L2. I put this down to a lack of hype, ferver, expectation when entering a new MMO I just take them as they come and if it resonates with me then that provokes the same feelings no matter what genre or era. I had the same feelings playing Manic Miner in 1983, Legend Of Zelda: A Link To The Past in 1991 that I had playing SW:TOR in beta last year. Expectation bias is one of the leading causes of disappointment in modern gaming and players will continue to be disappointed until they overcome their obssession with reliving past glories.
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.
Wow was absolutely nothing special. It never ceases to amaze me that people actually stayed in that game to do the same 5 dungeons over and over until the next expansion, to do the next 5 dungeons over and over.. etc.
Asheron's Call was amazing until macros and cheating ruined it.. but man has the genre gone backwards since...
WoW was either the fifth or sixth MMO I ever played. And it still comes in at #1. I woudl put my first and second down in the low 20's on my list. Do I expect a new modern game to achive the same felling I got from WoW? Sure, but I don't expect a AAA developer to do it. I don't beleive corporate developers understadn how and what WoW did, and therefor can't recreate it. WoW is an MMORPG, but not all MMORPGs are WoW.
Pardon any spelling errors
Konfess your cyns and some maybe forgiven Boy: Why can't I talk to Him? Mom: We don't talk to Priests. As if it could exist, without being payed for. F2P means you get what you paid for. Pay nothing, get nothing. Even telemarketers wouldn't think that. It costs money to play. Therefore P2W.
Comments
Honestly OP I felt some of that while playing TSW.
I'll never get that high I had when I logged into WoW for the first time. I did get a feeling awe and wonderment from being brand new once I started in on the ability wheel though. I even found my self looking all over the place trying not to miss a thing. Clues seemed like they were everywhere.
A MMORPG would have to be brand new from the ground up in order to get that same feeling as your first WoW login though.
I go through periods of being burned out.
what I think it really means is that I was not spending enough time outside doing other things. If I spend time doing a lot of different things and gaming is a fraction of it, then I don't burn out. When I spend too much time in games, that's when I get burned out.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
I'm still waiting for the feeling I got in the first days of Asheron's Call
WOW was well done as a very refined and ported foward Everquest.
Honestly GW2 holds promise to envoke some of those same immersive feelings........................we'll see
You failed to portray the feeling accurately (hint: Never tell people what they think or feel)...but the answer's "no" anyway.
As I recall, WoW provided a "goddamn, I wish they could keep the freaking servers up" feeling mostly, at least for the first few months. That's completely irrelevant to the crux of your actual question, of course.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
You mean the feeling that "This game is decent but its a bit easy".. Yes many games have replicated that. Now if you were to talk about EverQuest then you might get a response more to what you expected... (The only game to come close to that original EQ feeling was Vanguard even with all its bugs)
I played the beta for a few days, and didn't buy it....So sure, many have replicated the feeling, for the better and worse.
Well GW2 kept my full attention during the time I got to play it and it was a solid experience all around unlike other mmo's post wow where I basically seen/know of big flaws right away and started to pick them apart in my head to the point of quickly being unable to play the game.
I though of it many times, but I don't think I'll get it again, I'm getting older.
If it's happen again then it will be from something I would never expect.
I almost have it with minecraft, after a while it grows on you.
It's really geniously made.
Diablow 3, it sucks ...
The bad thing is that many games brings up same feeling as the game you did mention,that feeling is hit yhe cancel buttom faster than a lightning strikes.
What feeling?
When I played WoW for the first time, I dont even recall the feeling. It wasn't anything special...
I think it's great that you're thinking about that feeling, however, WoW, Rifts, and Tera are not MMORPGs... they are merely online games.
Having said that, I have no doubt that a developer will successfully overcome the degenerative idiocy that pumps out these crappy cookie cutters and brings a game that will show gamers out there, like Skyrim did, that RPGs require innovation, and for an MMORPG to be considered an MMORPG it requires both innovation and heart!
Are you saying you have no ideas about any feelings in your life experiences? That could mean sociopathic issues.
Or have you had some in some games?
Or are you really just trying to make a poor slam on wow.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
The feeling I got when I played WoW for the first time was something along the lines of:
"Maybe it gets better later, I guess I'll keep playing for now."
I have encountered that exact feeling in other games since. I quit them after the month of play that comes with the box too !
When all has been said and done, more will have been said than done.
I pretty much agree with all of this. WoW wasn't my first MMO either (played FFXI for 2 years first), but it was the only one that me the feeling the OP is describing.
Note to anyone honing in on WoW in this thread: this thread is about that feeling you got from [insert MMO here], not necessarily WoW. The OP is either an ineffective 2-post troll or simply did not posess the empathy necessary to consider that not everyone shared his attitude toward WoW. Nevertheless, his question still stands for any MMO fan.
I also agree that despite having tried maybe 7 or 8 other MMOs after/in-between WoW, none of them have come close to rekindling this mysterious "feeling" we're discussing...until GW2. For all the reasons you mentioned and many more, I was in absolute bliss during the betas I played. The sense of wonder and awe was indeed very reminsiscent to the first time I played WoW all those years ago.
I hated my first MMO (Lineage II), actually, so can't say here. I was also pretty neutral with WoW.
WoW wasnt my 1st mmo, but when i tryed it i wasnt that overwhelmed. Maybe if i played it for more time i would be more impressed with it though. But for me there are no big feelings to replicate from it.
That's true. Eve was about the fourth or fifth mmo I played but it definitely gave that "first" game experience.
There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.
-- Herman Melville
I think that Blizzard caught lighning in a bottle and every other mmo has paid the price being unable to replicate it. Nobody (even Blizzard) will be able to replicate the WoW phenomenon that happened in 2004-2005.
As far replicating my 'first time'. You can't have another first time.
OP, DAOC was my first I put any real time into, but I put WAY more time into WoW and enjoyed myself much more in the end. SO many have come since and not one has really hooked me in any way.
I'm currently playing Diablo 3, but I find I only enjoy Hardcore and only because of the idea i'm progressing beyond all noobs in softcore mode and only a very small community are able to keep up in Hardcore. Sadly the actual gameplay isn't as fun as I would have hoped.
I must be rather odd then as I have had the same feelings in multiple MMO's, my first was WoW and it was great but when I tried Lineage 2 on a whim while browsing through games in a shop one day I had the same experience of wonder and delight. This happened again with EQ2, then Vanguard and most recently SW:TOR so I don't agree that you cannot recreate that initial wonder of where this game is going to take you and these games are all considered very similar except maybe L2. I put this down to a lack of hype, ferver, expectation when entering a new MMO I just take them as they come and if it resonates with me then that provokes the same feelings no matter what genre or era. I had the same feelings playing Manic Miner in 1983, Legend Of Zelda: A Link To The Past in 1991 that I had playing SW:TOR in beta last year. Expectation bias is one of the leading causes of disappointment in modern gaming and players will continue to be disappointed until they overcome their obssession with reliving past glories.
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.
EQ 1 for me. Nothing has filled that hole since. Not in the same way anyway. Lots of good game experiences, but never have I been so emmersed as EQ1.
FINBAR
-------------------------------------------
This much is true.
Or
Thats what she said...
FINBAR
-------------------------------------------
Wow was absolutely nothing special. It never ceases to amaze me that people actually stayed in that game to do the same 5 dungeons over and over until the next expansion, to do the next 5 dungeons over and over.. etc.
Asheron's Call was amazing until macros and cheating ruined it.. but man has the genre gone backwards since...
WoW was either the fifth or sixth MMO I ever played. And it still comes in at #1. I woudl put my first and second down in the low 20's on my list. Do I expect a new modern game to achive the same felling I got from WoW? Sure, but I don't expect a AAA developer to do it. I don't beleive corporate developers understadn how and what WoW did, and therefor can't recreate it. WoW is an MMORPG, but not all MMORPGs are WoW.
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.
As if it could exist, without being payed for.
F2P means you get what you paid for. Pay nothing, get nothing.
Even telemarketers wouldn't think that.
It costs money to play. Therefore P2W.
I never played WoW so yes, any game I dont play will give me the feeling that WoW has