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Dark Age Of Camelot: Darkness Rising Information!

Mythic Entertainment today released a lot of new information on Darkness Rising, the next expansion to Dark Age of Camelot. Included is the following press release as well as an official introduction to mounts and several screenshots.



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MYTHIC ENTERTAINMENT UNVEILS FEATURES AND IMAGES FOR DARK AGE OF CAMELOT®: DARKNESS RISING ™
Expansion Begins a New Chapter in Epic Online Game

FAIRFAX, VA –August 9, 2005 – Mythic Entertainment, developer and publisher of massively-multiplayer online role playing games, today released details and first screenshots for Darkness Rising, the sixth expansion to the epic fantasy MMORPG Dark Age of Camelot.

In Darkness Rising, an evil uprising threatens the land and the mightiest heroes in the Realms are called into service. For the first time in Dark Age of Camelot, players will be able to earn the right to be called a Champion of the Realm. Players become Champions by exploring new zones and revisiting altered lands while investigating the mysterious uprising to discover its sinister underpinnings. By performing this service for their Realm, players achieve new levels of advancement and gain the ability to wield class-specific Champion Weapons. Darkness Rising also introduces majestic player-controlled horses and other more fantastic steeds which can be ridden into conflict in the war between the Realms.

Champion of the Realm Details:


  • Champion Weapons are available for all Champions of the Realms. Each class in the game has their own specific weapon, uniquely tailored to that profession.
  • Advanced mounts are available to Champions of level 45 and above. Mounts include Nightmare, Unicorn, Warhorse, and the Undead Phantom steed, among others. Advanced mounts can be used in PvE and in Realm vs. Realm™ zones, given a unique name, and customized by adding saddlebags, armor, and barding.
  • Champion Levels allow players to gain new skills and learn abilities from other classes (“sub-classing”) - for example, a fighter can learn mage spells by sub-classing.
The Darkness Rising expansion pack will be available in North America for $19.99 via digital download this October directly from Mythic Entertainment. Darkness Rising requires the original Dark Age of Camelot and Catacombs expansion pack to play.

About Darkness Rising

Darkness Rising begins a new chapter in the epic saga of Dark Age of Camelot. Years of strife and conflict have taken their toll upon the peoples of Albion, Midgard and Hibernia. Increasing occurrences of rebel uprisings threaten to plunge the Realms into turmoil and chaos, and in this desperate hour, a call for help has gone out. Only a true champion of the Realm can stem the tides of revolt and save their Realm from destruction from within. Answering this call, the player must embark on a quest to crush the rebels seeking to depose the Realm’s self-anointed ruler. However, all is not as it seems. Behind the uprisings, dark powers are seeking to exploit the three Realms during their time of need. From the halls of the infamous dungeon, Darkness Falls, these sinister forces are massing a mighty invasion force to subjugate all the Realms and establish a nightmarish new order on Earth. New foes have emerged to challenge the might of Albion, Midgard and Hibernia. A new darkness is rising in the lands. The courage and might of a champion is all that stands between the forces of evil and total domination.

About Mythic Entertainment

Mythic Entertainment is one of the most successful developers and publishers of massively-multiplayer online role-playing games in the world. Credited with 15 online games, including the award winning Dark Age of Camelot, Mythic’s success is based in proprietary technology, superior game design and exemplary customer service delivered by a talented staff of more than 160 people. Dark Age of Camelot is played throughout the world in seven languages. It was launched in Japanese in January 2005, and in April 2005 became the first international MMO localized into Spanish. The recently announced Warhammer MMORPG will be available in 2007.



[ expand press release ]

Apart from this, also check out the screenshot gallery and the resources section for more information!

Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios

Comments

  • MarkuMarku Member Posts: 452

    Horses, Cool, but this game is going to need a hell lot more to survive against its competitors IMO.

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  • kishekishe Member UncommonPosts: 2,012

    ridable horses...something people were asking 3 years ago.
    and I guess champion weapons require 45 hours of raiding?

  • soke2soke2 Member Posts: 5

    LMAOROFL !!!!!!!!!!!! haha noob!! daoc is by FAR the best mmorpg out there.. maybe the leveling suck but it can be done from 1-50 in a week easy? lol.. come on? RvR is the best endgame ever and not guildwars,wow or any game being developed atm. can beat daoc. Mounts is great and will just add to the fun.

    The graphic is the same as in all other games if you buy the expansions and there are LOTS of LOTS of LOTS of people playing on the new classic servers so im not alone.

    And even if you dont like RvR as it is... might wanna take a look at the new RvR island..

    wtf lol

  • WardropWardrop Member Posts: 462

    Cool.

    Seems you cant fight on them though. Bummer.

    sub classing is very interesting especially since some thing that some of our classes are really gimped like archery classes and the like.

    Adds more solo specific abilities as well id imagine.

    And how much is going into the classic servers.

    Id like them to fix more of the combat releated bugs first. I think this issue is going to continue to chissle at DAOC's armor espesially with newer RVR titles in the works.

    either way change is good.

     

    How about those champ weaps, whats the use of crafting. Maybe they should redo the crafting system too. At the moment crafting sucks IMO but im really partial to UO or horizons crafting system.

    But that a whole other forum post in its self.

    I hope they dont try to follow WOW too much, since Wow plainly copied from DAOC and still does try. IMO

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